They are currently developing a new Super Monkey BallAre these guys ever gonna do something else than Like a Dragon again? Binary Domain needs a sequel.
https://en.wikipedia.org/wiki/Super_Monkey_Ball_Banana_Rumble
They are currently developing a new Super Monkey BallAre these guys ever gonna do something else than Like a Dragon again? Binary Domain needs a sequel.
Kiwami 1 is still my favorite (remake of the original). It has a more refined version of the style switching from Zero, still the best single story in the series, and pleasantly challenging. Kiwami 2 was too easy, and Y5 was too slow paced (but it has 5 playable characters), and the original ps2 games are really clunky. Y6 I enjoyed purely for the 'Dad' aspects but it's also way too easy.best installments?
If it's all the same to you, try Judgment.I finished Like a Dragon this week - the game was cool, I had fun and liked some ideas (especially characters moving around and interacting with environment during battles), but ultimately felt like the jRPG structure wasn't as fun to play as the beat em ups. I'm a relatively new joiner, popped my cherry with Zero, followed up with Ishin! (which, I think, I liked the most across these three games) and am wondering what to pick up next. Since there's quite a backlog, and I don't have as much time as I'd like, playing remakes according to release order might be difficult for me. What is the KKK on the best installments?
How far will they take the Kiwami games? 5? 6? 0? Kiwami 7 except it plays like the previous games? Or will we finally get Kiwami Kiwami 1?We're probably in for a couple of minor games before the next major one.
Kiwami 3 is being rumoured.
4-5 are sufficiently graphically advanced enough. 3 would probably be the limit (not counting off mainline stuff ripe for a numake like Kenzan).How far will they take the Kiwami games? 5? 6? 0? Kiwami 7 except it plays like the previous games? Or will we finally get Kiwami Kiwami 1?
Is there any Yakuza game that isn't easy? Most entries are mindless button smashing. Until 0. Combat is the least fun part in Yakuza games.Kiwami 1 is still my favorite (remake of the original). It has a more refined version of the style switching from Zero, still the best single story in the series, and pleasantly challenging. Kiwami 2 was too easy, and Y5 was too slow paced (but it has 5 playable characters), and the original ps2 games are really clunky. Y6 I enjoyed purely for the 'Dad' aspects but it's also way too easy.best installments?
3 isn't. Crom on his mountain it absolutely isn't.Most entries are mindless button smashing.
Yeah, no, because...you know what? It's not even that you're wrong, it's like when one of my kids say "ice cream is like the stars!" Nonsensicle like. Quit talking out your butt, kid.Is there any Yakuza game that isn't easy? Most entries are mindless button smashing. Until 0. Combat is the least fun part in Yakuza games.Kiwami 1 is still my favorite (remake of the original). It has a more refined version of the style switching from Zero, still the best single story in the series, and pleasantly challenging. Kiwami 2 was too easy, and Y5 was too slow paced (but it has 5 playable characters), and the original ps2 games are really clunky. Y6 I enjoyed purely for the 'Dad' aspects but it's also way too easy.best installments?
Storyfag, BEGONECombat is the least fun part in Yakuza games.
You are wrong.Yeah, no, because...you know what? It's not even that you're wrong, it's like when one of my kids say "ice cream is like the stars!" Nonsensicle like. Quit talking out your butt, kid.Is there any Yakuza game that isn't easy? Most entries are mindless button smashing. Until 0. Combat is the least fun part in Yakuza games.Kiwami 1 is still my favorite (remake of the original). It has a more refined version of the style switching from Zero, still the best single story in the series, and pleasantly challenging. Kiwami 2 was too easy, and Y5 was too slow paced (but it has 5 playable characters), and the original ps2 games are really clunky. Y6 I enjoyed purely for the 'Dad' aspects but it's also way too easy.best installments?
Wrong howYou are wrong.Yeah, no, because...you know what? It's not even that you're wrong, it's like when one of my kids say "ice cream is like the stars!" Nonsensicle like. Quit talking out your butt, kid.Is there any Yakuza game that isn't easy? Most entries are mindless button smashing. Until 0. Combat is the least fun part in Yakuza games.Kiwami 1 is still my favorite (remake of the original). It has a more refined version of the style switching from Zero, still the best single story in the series, and pleasantly challenging. Kiwami 2 was too easy, and Y5 was too slow paced (but it has 5 playable characters), and the original ps2 games are really clunky. Y6 I enjoyed purely for the 'Dad' aspects but it's also way too easy.best installments?
What are you running it on? You're probably the first dude I hear talking of crashes.I gave a try to Yakuza 7/like a dragon... the one that introduced the turn-based combat, to be clear.
Few points:
- I liked the story and the characters... Sort of.
- I GENUINELY didn't like the gameplay and pacing. In the first few hours I stuck with it, the game has been an uninterrupted sequence of incredibly boring random combats repeated over and over, alternated with fucking interminable cutscenes going on for minutes and minutes each.
- I was basically forcing myself to play it and not drop it because "at some point maybe it will click for me" and then I got in chapter 4 where the game keeps crashing over and over during the "Meet the Seiryu Chairman" ambush sequence-pseudo-dungeon.
After the first couple of crashes I said "Well, I'll have just to abuse the save and bruteforce my way through it" but what do I know? Someone who designed this part thought it would be really, really hardcore if the player was forced to get through its entirety in one go. Too bad they didn't take software stability into account so after seven or eight attempts all ended with crash to desktop I think I'm figuratively throwing this into the trash bin and forgetting about it.
What are you running it on? You're probably the first dude I hear talking of crashes.
I gave a try to Yakuza 7/like a dragon... the one that introduced the turn-based combat, to be clear.
Few points:
- I liked the story and the characters... Sort of.
- I GENUINELY didn't like the gameplay and pacing. In the first few hours I stuck with it, the game has been an uninterrupted sequence of incredibly boring random combats repeated over and over, alternated with fucking interminable cutscenes going on for minutes and minutes each.
- I was basically forcing myself to play it and not drop it because "at some point maybe it will click for me" and then I got in chapter 4 where the game keeps crashing over and over during the "Meet the Seiryu Chairman" ambush sequence-pseudo-dungeon.
After the first couple of crashes I said "Well, I'll have just to abuse the save and bruteforce my way through it" but what do I know? Someone who designed this part thought it would be really, really hardcore if the player was forced to get through its entirety in one go. Too bad they didn't take software stability into account so after seven or eight attempts all ended with crash to desktop I think I'm figuratively throwing this into the trash bin and forgetting about it.