Lunac
Arcane
Recently? Legend of Grimrock. I knew what I was getting into, but as a DM clone it fails. Even DM with DOS era graphics and resources of that era had more charm and variety than LoG. How hard would it been to ensure the textures in dungeons changed, so that there was some feeling of progression (more weeds, roots, or even dungeon rock/bricks giving way to plain ground/rock as you get deeper underground).
Other? Neverwinter Nights, not sure what part, 1 or 2, whichever one where you start on a ship (probably #2). As soon as I got to the land/coast I turned off that piece of shit. Haven't fired it up since then, although the game is still installed on my primary workstation.
More? Well ToEE seems to be this community's champion of what a RPG should be like. All I can say is... Hommlet. And yes I know... moathouse. Still, overrated piece of crap. Just because something is turn based and/or tugs at your nostalgia strings of tabletop D&D playing days, it does not mean it is good in any way. For reference see all the TB X-COM rip-offs of the early and mid 2000s.
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Other? Neverwinter Nights, not sure what part, 1 or 2, whichever one where you start on a ship (probably #2). As soon as I got to the land/coast I turned off that piece of shit. Haven't fired it up since then, although the game is still installed on my primary workstation.
More? Well ToEE seems to be this community's champion of what a RPG should be like. All I can say is... Hommlet. And yes I know... moathouse. Still, overrated piece of crap. Just because something is turn based and/or tugs at your nostalgia strings of tabletop D&D playing days, it does not mean it is good in any way. For reference see all the TB X-COM rip-offs of the early and mid 2000s.
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