Quilty
Magister
- Joined
- Apr 11, 2008
- Messages
- 2,377
Hopefully they've fixed the way units move between and near buildings. I think it's been a problem for the AI from the very beginning, or at least from Medieval 2, and especially in Empire. Dudes would just go bonkers and start slippin and slidin all over the place, repositioning, trying to hold some imaginary formation... That makes me wish the units had some kind of a cohesion rating, which when broken would lead to individuals becoming separated from the group, instead of forcing the entire unit to wait for that one dude to regain his place in the formation. It would probably make the game AI explode, though.