Poseidon00
Arcane
- Joined
- Dec 11, 2018
- Messages
- 2,331
Still enjoying the hell out of Asgard's Wrath 2. Great visuals, good swordplay and blocking, a good amount of free exploration and side content if not totally open world, satisfying hits, and it even handles special abilities well. I can cast a spell and hold it in place, summon several more, redirect one of them if necessary, but while i'm doing this i'm having to keep out of range of enemies and parry if they get too close. And that's just with the one character i'm using, and the one build i've created.
I'm getting more out of this than any recent game to date. Cyberpunk, Baldurs Gate, etc.
I was saying for years that it shouldn't be hard to make full RPGs in VR and this is what I mean. There is so much potential in this medium yet untapped. If we could get good writers not beholden to DEI on top? We would be so fucking back.
Also, side note. There really needs to be more racing/spaceship combat games in VR. This medium handles this very well and it's very under-explored. Yet again, the best ones to do this are some indie games I can't even remember the titles of anymore.
One mad-lad created a mech-piloting demo in VR, but that particular one was very unfinished. Still, the potential is there and it's far superior to a controller and screen.
I'm getting more out of this than any recent game to date. Cyberpunk, Baldurs Gate, etc.
I was saying for years that it shouldn't be hard to make full RPGs in VR and this is what I mean. There is so much potential in this medium yet untapped. If we could get good writers not beholden to DEI on top? We would be so fucking back.
Also, side note. There really needs to be more racing/spaceship combat games in VR. This medium handles this very well and it's very under-explored. Yet again, the best ones to do this are some indie games I can't even remember the titles of anymore.
One mad-lad created a mech-piloting demo in VR, but that particular one was very unfinished. Still, the potential is there and it's far superior to a controller and screen.