Terra
Cipher
- Joined
- Sep 4, 2016
- Messages
- 922
Saw a lot of warning signs during the development of RE3 remake -Jill redesign, supposedly made by B team, heavy deviation from the original, no Mercenaries mode, greater action focus to name but a few- so seeing all these alleged shortcomings comes as little surprise. Given RE3 already lacked RE2's replayabiity provided by the scenario system, chopping out more areas from the game and apparently ditching the choices system just further weakens the overall package. Game's got all the hallmarks of a rushjob thrown out the door to clumsily try and capitalise on RE2 Remakes success and goodwill.
Nemesis should have been the relentless centerpiece that brings the product together; Mr X on steroids, something akin to the Alien in Alien Isolation - instead I'm hearing the game woefully underutilised him. How the fuck do you fuck this up?
Nemesis should have been the relentless centerpiece that brings the product together; Mr X on steroids, something akin to the Alien in Alien Isolation - instead I'm hearing the game woefully underutilised him. How the fuck do you fuck this up?