Lord_Potato
Arcane
IIRC the original has those too.grammatical mistakes, misused words
Now that's just sad.
IIRC the original has those too.grammatical mistakes, misused words
They didn't. The world is much larger and more coherent, also writing somewhat better (but it's really, really easy to be somewhat better than that mess), but the gameplay loop is the same: take a fedex quest, go to another town, fight a random encounter, deliver the item, get another fedex quest.If in Golden Land they managed to add more elements (exploration, choice & consequence etc.)
Everyone always overlooks Hammer and Sickle for some reason. If that was more successful who knows maybe they would have been able to make that Jagged Alliance 3 in the Silent Storm engine. I hope those ex-nival guys at Owlcat still have the touch and Pathfinder: Kingmaker turns out good.It's funny how apart from Fallout 2 total conversions, almost all other crpgs Russians have made are abysmal.
It's funny how apart from Fallout 2 total conversions, almost all other crpgs Russians have made are abysmal.
Then you got some really low standards.I would not call "Heath: the Unchosen Path" abysmal.
Everyone always overlooks Hammer and Sickle for some reason. If that was more successful who knows maybe they would have been able to make that Jagged Alliance 3 in the Silent Storm engine. I hope those ex-nival guys at Owlcat still have the touch and Pathfinder: Kingmaker turns out good.It's funny how apart from Fallout 2 total conversions, almost all other crpgs Russians have made are abysmal.
almost all other crpgs Russians...
Oh I noticed the almost all other bits I just like Hammer and Sickle thiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis much.almost all other crpgs Russians...
Then you got some really low standards.
It's more of a real-time squad tactics. The only thing I remember about it mechanics-wise it's that your base's shops restocked by means of an actual carriage that the enemy could ambush on its way.War along the Mohawk (1998) - RTS with RPG elements
It's more of a real-time squad tactics. The only thing I remember about it mechanics-wise it's that your base's shops restocked by means of an actual carriage that the enemy could ambush on its way.War along the Mohawk (1998) - RTS with RPG elements
We even have a review for this one. Fine game.Teudogar and the Alliance with Rome
Funny thing is, I bought Teudogar just yesterday.
I bought it sometime last year I think.Funny thing is, I bought Teudogar before it appeared in this thread, because I wanted to play it for a long time and finally remembered to buy it!
I bought it sometime last year I think.Funny thing is, I bought Teudogar before it appeared in this thread, because I wanted to play it for a long time and finally remembered to buy it!
HAve you guys heard of the Tangut Prophecy? That game will be so kick ass when it's released