GrainWetski
Arcane
- Joined
- Oct 17, 2012
- Messages
- 5,367
Yeah, constantly. Like every 7-8 years outside of hardware failure.
Yeah, constantly. Like every 7-8 years outside of hardware failure.
Yeah, I definitely talked about running Shitter 3 on a 4850.Yeah, constantly. Like every 7-8 years outside of hardware failure.
Implying you could run twicher 3 on 2008 gpu like radeon 4850
Yeah, I definitely talked about running Shitter 3 on a 4850.Yeah, constantly. Like every 7-8 years outside of hardware failure.
Implying you could run twicher 3 on 2008 gpu like radeon 4850
What's the next requirement to imply you need to upgrade every 6 months? Needing to run every game at 144 FPS maxed out?
Very edgy.Yeah, I definitely talked about running Shitter 3 on a 4850.Yeah, constantly. Like every 7-8 years outside of hardware failure.
Implying you could run twicher 3 on 2008 gpu like radeon 4850
What's the next requirement to imply you need to upgrade every 6 months? Needing to run every game at 144 FPS maxed out?
PS4 passes 40m sales milestone
PlayStation 4 has now sold more than 40m units worldwide.
The console passed the 40m milestone this week, Sony reported today. It remains the fastest-selling PlayStation in the company's history.
Software-wise, 270.9m PS4 games have now been sold or digitally downloaded.
PS4 pushed past the 30m sales mark last November.
For this financial year, ending next March, the company expects to shift another 20m units - even more than in the financial year just ended.
"We are truly grateful for the enormous support from our fans and partners across the globe, which helped us achieve this significant milestone in such a short span of time," PlayStation boss Andrew House said.
"We will strive to deliver even more exciting gaming experiences to our users, further driving the momentum and accelerating the expansion of the PS4 platform and its business this fiscal year by offering an unparalleled line-up of games, bringing our virtual reality system, PlayStation VR, to market and providing ground-breaking features and network services."
There's no mention there of PlayStation 4K, although support for the upgraded PS4 will begin filtering out to games from this autumn, according to our sources.
People buy smartphones every year the same reason they buy a new car every year, to show off, how are they going to show off a brick that remains hidden and unused on some forgotten part of their living room?Plenty of people are happy to drop $500 on a new phone every year, so I don't see why that won't work for consoles as well.
Knowing our luck that would be phones or watches.Maybe it will finally kill the concept of 'console' and we will finally stick with one ultimate gaming platform to play them all... but it would be too pretty to come true.
Microsoft has two new Xbox consoles on the horizon, according to reports on Kotaku and corroborated with Polygon's own sources. Those sources also told Polygon that one of those new consoles will be over four times more powerful than the current Xbox One and that the announcement at E3 was triggered by, among other things, a faster than expected timeline for Sony’s own upgraded PlayStation 4. The other console, a slimmed down version of the current hardware, will also be getting a redesigned controller.
...
The other console, codenamed Scorpio, is unlikely to be released until late 2017 according to Polygon's sources. It will likely be announced in the next month, though plans are somewhat in flux. Like the all-but-confirmed PS4 "Neo," Scorpio represents an evolution of console generations, one that straddles the line somewhat between an entirely new installment of the Xbox platform and a continuation of the existing Xbox One.
Power is a primary concern for Microsoft with Scorpio. The PS4 has remained a constant leader over the Xbox One in this respect, with games on the platform running at higher resolution and a higher framerate on the PS4 than their Xbox One counterparts. Microsoft is determined to end this narrative.
The Xbox One is believed to operate a peak target of 1.32 teraflops, compared to the 1.84 teraflop performance numbers attributed to the PS4. Meanwhile, per documents secured by Giant Bomb's Austin Walker — and corroborated by our sources — the PlayStation 4 "Neo," at approximately 2.25 times more powerful than the PS4, is likely to have a peak performance number of 4.14 teraflops.
The current performance target for Microsoft’s Scorpio is approximately 6 teraflops.
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A price for Scorpio is also still under active discussion, and is unlikely to be revealed until next year.
More clear, however, is that "universal compatibility" is a core principle for the system. Scorpio is currently being designed to support all Xbox One software.
As if they'll get people to work on UI in console ports...Well, actually the opposite. Less time required spent rewriting various things for pc and allowing more time to focus on things like UI, already most pc multi-platform pc games are based from the Xbox One version.
As if they'll get people to work on UI in console ports...Well, actually the opposite. Less time required spent rewriting various things for pc and allowing more time to focus on things like UI, already most pc multi-platform pc games are based from the Xbox One version.
I've only heard of that happening in DX:HR. It kind of happened in Doom 4, at least with additional options in menus, and then... nothing else.As if they'll get people to work on UI in console ports...Well, actually the opposite. Less time required spent rewriting various things for pc and allowing more time to focus on things like UI, already most pc multi-platform pc games are based from the Xbox One version.
It happens often, Square Enix always contracts out their ports to Nixxes who usually do a re-tooling of the ui to some extent.
I've only heard of that happening in DX:HR. It kind of happened in Doom 4, at least with additional options in menus, and then... nothing else.As if they'll get people to work on UI in console ports...Well, actually the opposite. Less time required spent rewriting various things for pc and allowing more time to focus on things like UI, already most pc multi-platform pc games are based from the Xbox One version.
It happens often, Square Enix always contracts out their ports to Nixxes who usually do a re-tooling of the ui to some extent.
Or if it's only a few hours of min. wage work because you live in a rich country.Also 460$ is worth paying for a good game, if you are a dumb fag like me.