Then maybe not promise to make one?I don't see anybody saying it can't be done. I see somebody saying he doesn't want to spend his budget on it.
Mind-blowing, i know
So should I wait to play this until White March comes out? Or is the Patch 2 or whatever big over haul thing already rolled out and the expansion is just content, not changing mechanics?
So should I wait to play this until White March comes out? Or is the Patch 2 or whatever big over haul thing already rolled out and the expansion is just content, not changing mechanics?
During our recent interview with Obsidian's Adam Brennecke we were told all about the incoming expansion for Pillars of Eternity, The White March.
One of the first things we discussed was how and when players will be able to enjoy the new content. Obsidian are recommending level 7, although the area will be available when players are around level 5.
It was also confirmed during the interview that high level players will be able to opt for scaling difficulty if they want, although that's completely optional.
"After you get your stronghold in the main game, you can venture into the White March area, and it's completely side content, all optional, and it fits in with the rest of the game," the lead programmer and executive producer told us.
"It's another area that unlocks on the world map, and you can freely go back and forth between the White March areas and the base game areas at any time. You can bring all the good loot that you found from the White March areas, back into the base game. You can bring the companions back, back and forth. So yeah, it's very open-ended."
With regards to the first instalment of the expansion, the cunningly titled Part 1, Brennecke confirmed that it's coming "soon", but what about Part 2? It's "also soon, but we're not announcing that right now," the man from Obsidian teased. Let's hope they aren't too far apart.
I also thought about this. Later on, the game wil become a cakewalk. Level scaling? Stronger enemies if you are over level 13? I have no idea how this will work.So did Obsidian explain how are they changing the end of the game and other higher level areas if level cap is now bigger and this additional content seems to be mid level stuff?
I also thought about this. Later on, the game wil become a cakewalk. Level scaling? Stronger enemies if you are over level 13? I have no idea how this will work.So did Obsidian explain how are they changing the end of the game and other higher level areas if level cap is now bigger and this additional content seems to be mid level stuff?
That's what I'm thinking they might do, but it will make the game a breeze to play through.I also thought about this. Later on, the game wil become a cakewalk. Level scaling? Stronger enemies if you are over level 13? I have no idea how this will work.So did Obsidian explain how are they changing the end of the game and other higher level areas if level cap is now bigger and this additional content seems to be mid level stuff?
Well, Baldur's Gate 1 did it by beefing up the final battle with Sarevok, but changed nothing else.
That's what I'm thinking they might do, but it will make the game a breeze to play through.I also thought about this. Later on, the game wil become a cakewalk. Level scaling? Stronger enemies if you are over level 13? I have no idea how this will work.So did Obsidian explain how are they changing the end of the game and other higher level areas if level cap is now bigger and this additional content seems to be mid level stuff?
Well, Baldur's Gate 1 did it by beefing up the final battle with Sarevok, but changed nothing else.
Well the game is kind of a joke difficulty wise. If you know the game you can absolutely slaughter people. The only fight that gave me trouble was the ogres.
You lost me.[...] encounters [...] designed [...]
So the option is (probably) crappy level scaling or completely trivial combat? Oh the fun..I think they mentioned that it's a choice? So you can go in without any level scaling at all if you want (probably a choice that pops up when you go to the new areaa).