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KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

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I was mostly interested in this due to its dark atmospheric mood which was shown during the kickstarter. But then I saw some major decline toward something more nu-xcom-ish in terms of overall feel. How much did they dump of that initial mood?
 

Tomas

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I was mostly interested in this due to its dark atmospheric mood which was shown during the kickstarter. But then I saw some major decline toward something more nu-xcom-ish in terms of overall feel. How much did they dump of that initial mood?

There are let's plays on YouTube that show the game well and can help you decide.I like the one done by Jeric Gamescape.
 

ArchAngel

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I was mostly interested in this due to its dark atmospheric mood which was shown during the kickstarter. But then I saw some major decline toward something more nu-xcom-ish in terms of overall feel. How much did they dump of that initial mood?
It is not like nu Xcom but it is not like original pitch videos either.
 

geno

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https://phoenixpoint.info/blog/2022...ehicle-upgrades-in-phoenix-point-kaos-engines

INTRODUCING THE KAOS BUGGY AND VEHICLE UPGRADES IN PHOENIX POINT: KAOS ENGINES
Headlining the newest DLC, Kaos Engines, is the Kaos Syndicate, a new neutral sub-faction with its own Haven that has survived through scavenging. Its leader, the Maker, has been tinkering away creating his own inventive weapons of war. Now, Phoenix can take on missions for the Kaos Syndicate and acquire some of their devastating machines and upgrades for their campaign.

In Kaos Engines, players can take a brand new vehicle out for a spin on the battlefield: the Kaos Buggy. The Kaos Buggy boasts both a minigun and a grenade launcher, allowing players to swap between armaments on the fly, and while it may be made of scrap parts, the Buggy can take a beating while dishing out its own damage. And if the situation turns for the worse, the Buggy can hit the Redline and jet out of danger.


As players progress in Kaos Engines, new technology will allow further upgrades for the Buggy, making it a formidable new addition for players to leverage. Its biggest drawback? Players cannot make one of their own and they will need to be purchased directly from the Kaos Syndicate when available, so save those materials.

But the Kaos Buggy is not the only vehicular addition to the game. All-new upgrades from research are in place for all existing vehicles (the Armadillo, the Aspida, and the Scarab) that will let players swap different types of weapons and equipment based on need. Prefer a flamethrowing Armadillo or maybe an Aspida to shoot enemies from a distance? With multiple options for each vehicle, there’s plenty of choice for a particular weapon of war in Kaos Engines.


Not everything is offensive though, with hull and engine improvements that allow tougher armor (or spiked armor to damage melee attackers), increased speed, or even new abilities such as the Aspida hitting its experimental thrusters to hover to higher ground, or yes, outfitting Scarabs with caterpillar tracks to run over those pesky worms. With custom modules for weapons, engines, and hulls for every vehicle, players can tailor their machines to best fit their playstyle.

Each vehicle now also sports its own inventory, assisting operatives in the field more efficiently and making scavenging runs a bit smoother. And players can not just name, but customize their wheels in a variety of colors and armor patterns to make their rides truly unique. Plus, toggle the bonus ‘fancy’ option for some more extreme makeovers! With Kaos Engines, we hope vehicles can become more of a viable option for those that prefer to use them, but let’s get this out of the way: None of these upgrades are covered under warranty!


Kaos Engines arrives on PC, PlayStation, Xbox and Stadia on March 1st, and next time, we’ll talk more about the new Kaos Tech weapons for operatives that are coming to the game, and what the Kaos Syndicate marketplace means for Phoenix Point players!
 

ArchAngel

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Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
 

Trithne

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I mean, I would say that Phoenix Point is no better or worse, in aggregate, than the UFO after* games or most other attempts to make a new X-Com.

X-Com was lightning in a bottle, and every attempt to recapture that has fallen short, but PP will probably be looked on as "alright, but with issues", which describes pretty much every entry in the genre after the original.
 

Zboj Lamignat

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PP will probably be looked on as... wait, what is PP?

Also, it was not an attempt at recapturing x-com at all, unless you mean that one xcom that ruined tactical games forever, somehow managing that despite the fact they were already ruined before it came out.
 

ArchAngel

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Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...

So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.
 

Galdred

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Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...

So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.
Buggy armor?
 

ERYFKRAD

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Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...

So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.
Buggy armor?
Got you covered bro-
64092621.jpg
 

Visperas

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It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
 

ArchAngel

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Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...

So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.
Buggy armor?
It was a reference to the famous Bethesda's DLC..
 

ArchAngel

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It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
Well after this DLC there are 2 good news coming:
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
 

Taka-Haradin puolipeikko

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It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
Well after this DLC there are 2 good news coming:
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
Snapshot Games next project isn't among good news? :M
 

Parabalus

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It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
Well after this DLC there are 2 good news coming:
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.

So after this DLC Snapshot is abandoning PP?

What will the LW mod add? Are you optimistic about its prospects?

PP does already have more mechanics, especially on the strategy layer, compared to nu-COM, especially with all the DLC. Would be better to tie that all together more neatly instead of adding more.
 

ArchAngel

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It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
Well after this DLC there are 2 good news coming:
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
Snapshot Games next project isn't among good news? :M
I don't know anything about their next project but I will not be part of their future CCs. I've had enough. I will give more details after DLC5 is released.
 

ArchAngel

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It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
Well after this DLC there are 2 good news coming:
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.

So after this DLC Snapshot is abandoning PP?

What will the LW mod add? Are you optimistic about its prospects?

PP does already have more mechanics, especially on the strategy layer, compared to nu-COM, especially with all the DLC. Would be better to tie that all together more neatly instead of adding more.
Currently there is no plans to add completely new stuff. Current focus is on improving tactical parts and soldier skills and later trying to improve geoscape parts.
 

Galdred

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Steve gets a Kidney but I don't even get a tag.
Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...

So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.
Buggy armor?
It was a reference to the famous Bethesda's DLC..
So was my reply!
 

ArchAngel

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Here is a video about some of changes mod will have, explained by one of the two guys that started the whole project and got others to join as well.
 

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