Multi-headed Cow
Arcane
I'm enough of a metagamer that shit like that would annoy me. Because even if you believe you're following an alignment and taking alignment-appropriate actions, it's being run through the filter of multiple DMs and being nibbled away in an absolute ton of small dialogs. In tabletop you can argue the point if you feel like the DM is interpreting your actions incorrectly, and unless you're being an absolute shit about it (I killed that shopkeeper to steal the sword so I could more likely fulfill my quest to slay the great evil! It was a good action!) DMs are usually pretty forgiving about alignment stuff since it's a really loosey goosey part of D&D anyway.But what of our beloved choices and consequences? if you don't follow your own alignment and don't know it, make a mistake and lose an alignment shouldn't you live with that consequence? That's the type of RPG I'd like to see. Then you have to adapt and make due from what happened.
It also doesn't matter all THAT much in Kingmaker unless you're playing a paladin or something anyway. At least so far as I've seen.
Exactly! Though that's the weak point of a CRPG. You end up gaming the system more because on tabletop you could tell your DM how you're still a lawful evil tyrant but you're a fucking wizard with high INT and WIS and you don't really feel like completely poking the beehive of peasants and getting them riled up into a rebellion instead of being content to do what you say, whereas in Kingmaker that means sometimes taking non-lawful evil options for kingdom management since the evil ones are sometimes too dumb to go for, which then means you need to make up your evil points by strangling a few puppies in your royal orgy pit. And without those peasants doing your bidding your orgy pit would be low on people AND puppies.Sometimes you just have to pick that Neutral Good option in order to fool your subjects into thinking that you're not a complete tyrant.