None of those are really romance :D I mean, seriously, Jeanette? Her idea of "romance" would be a middle finger stuck up your bum :D
The kid behind the monitor isn't a vampire. Hence, why we have Twilight.None of those are really romance :D I mean, seriously, Jeanette? Her idea of "romance" would be a middle finger stuck up your bum :D
VV is a romance. A chaste one, since most vampires have no interest in sex.
The kid behind the monitor isn't a vampire. Hence, why we have Twilight.None of those are really romance :D I mean, seriously, Jeanette? Her idea of "romance" would be a middle finger stuck up your bum :D
VV is a romance. A chaste one, since most vampires have no interest in sex.
i had read that if you dont tell him about trolls fire immunity in first visit he is weaker/dies in troll attack.Somehow I managed to miss the first interaction with Bartholomew where you stumble into his lab and talk to him about the situation with dimwit. Instead I went to the Lone House and trolls were already attacking it. I don't think this really changes anything, except missing out on a dialogue option to shift alignment, but it was bizarre to walk into what is essentially part 2 of his character arc and have zero context for anything that was happening. I also ran into some random encounters which I had never seen before, despite playing up to and through this part of the game for my third time (restart-itis). This whole thing is making the powergamer in me very nervous.
Or if gets killed during the fight. You have rush the trolls that attack him.i had read that if you dont tell him about trolls fire immunity in first visit he is weaker/dies in troll attack.Somehow I managed to miss the first interaction with Bartholomew where you stumble into his lab and talk to him about the situation with dimwit. Instead I went to the Lone House and trolls were already attacking it. I don't think this really changes anything, except missing out on a dialogue option to shift alignment, but it was bizarre to walk into what is essentially part 2 of his character arc and have zero context for anything that was happening. I also ran into some random encounters which I had never seen before, despite playing up to and through this part of the game for my third time (restart-itis). This whole thing is making the powergamer in me very nervous.
Yeah it's a pain in the ass but you can save him by killing the trolls quick enough and also healing him during combatOr if gets killed during the fight. You have rush the trolls that attack him.i had read that if you dont tell him about trolls fire immunity in first visit he is weaker/dies in troll attack.Somehow I managed to miss the first interaction with Bartholomew where you stumble into his lab and talk to him about the situation with dimwit. Instead I went to the Lone House and trolls were already attacking it. I don't think this really changes anything, except missing out on a dialogue option to shift alignment, but it was bizarre to walk into what is essentially part 2 of his character arc and have zero context for anything that was happening. I also ran into some random encounters which I had never seen before, despite playing up to and through this part of the game for my third time (restart-itis). This whole thing is making the powergamer in me very nervous.
Or you could just lower their damage output to 0.2 during the battle. I must say that kingmaker have the second best difficulty setting after thief.Yeah it's a pain in the ass but you can save him by killing the trolls quick enough and also healing him during combatOr if gets killed during the fight. You have rush the trolls that attack him.i had read that if you dont tell him about trolls fire immunity in first visit he is weaker/dies in troll attack.Somehow I managed to miss the first interaction with Bartholomew where you stumble into his lab and talk to him about the situation with dimwit. Instead I went to the Lone House and trolls were already attacking it. I don't think this really changes anything, except missing out on a dialogue option to shift alignment, but it was bizarre to walk into what is essentially part 2 of his character arc and have zero context for anything that was happening. I also ran into some random encounters which I had never seen before, despite playing up to and through this part of the game for my third time (restart-itis). This whole thing is making the powergamer in me very nervous.
I try not to mess with a game's difficulty during gameplay, especially if it's the sort of difficulty that's just causing a couple of reloads and wasting five minutes. If I reduced the damage to 0.2 for every encounter like that, the game would pretty much be devoid of any challenge.Or you could just lower their damage output to 0.2 during the battle. I must say that kingmaker have the second best difficulty setting after thief.Yeah it's a pain in the ass but you can save him by killing the trolls quick enough and also healing him during combatOr if gets killed during the fight. You have rush the trolls that attack him.i had read that if you dont tell him about trolls fire immunity in first visit he is weaker/dies in troll attack.Somehow I managed to miss the first interaction with Bartholomew where you stumble into his lab and talk to him about the situation with dimwit. Instead I went to the Lone House and trolls were already attacking it. I don't think this really changes anything, except missing out on a dialogue option to shift alignment, but it was bizarre to walk into what is essentially part 2 of his character arc and have zero context for anything that was happening. I also ran into some random encounters which I had never seen before, despite playing up to and through this part of the game for my third time (restart-itis). This whole thing is making the powergamer in me very nervous.
I also had her as KK, but I reached level where I picked 2nd element and it was touch attack water one. She completely destroyed that paladin's ass as his touch AC is basically non existent.I try not to mess with a game's difficulty during gameplay, especially if it's the sort of difficulty that's just causing a couple of reloads and wasting five minutes. If I reduced the damage to 0.2 for every encounter like that, the game would pretty much be devoid of any challenge.Or you could just lower their damage output to 0.2 during the battle. I must say that kingmaker have the second best difficulty setting after thief.Yeah it's a pain in the ass but you can save him by killing the trolls quick enough and also healing him during combatOr if gets killed during the fight. You have rush the trolls that attack him.i had read that if you dont tell him about trolls fire immunity in first visit he is weaker/dies in troll attack.Somehow I managed to miss the first interaction with Bartholomew where you stumble into his lab and talk to him about the situation with dimwit. Instead I went to the Lone House and trolls were already attacking it. I don't think this really changes anything, except missing out on a dialogue option to shift alignment, but it was bizarre to walk into what is essentially part 2 of his character arc and have zero context for anything that was happening. I also ran into some random encounters which I had never seen before, despite playing up to and through this part of the game for my third time (restart-itis). This whole thing is making the powergamer in me very nervous.
Speaking of challenge, I just did the Valerie duel and won it for the first time. I did a little bit of questing before hand to reach level 7 (I think I'd done it at level 6 the other two times) and rushed over there. Usual routine of stacking every conceivable buff before the battle, but with a fun difference this time. Valerie is specced as a Kinetic Knight, so I was able to grease the area behind the Paladin, meaning he spent about 3/4 of the fight on his arse. Kinetic Knight levels are worth it for this experience alone. Being able to murder him after he surrendered was also very cool. Felt like a KOTOR 2 companion moment. Thanks for all the +2 gear, dickhead.
I underlined the important parts. The last one I asked for on their forums last week, I doubt it is random they just decided to implement it now :DUpdate 1.2.0g (beta) - Feedback thread
Here are some updates for the 1.2 beta.
Please, if you're taking part in the open beta for 1.2, tell us here whether you've experienced any change in loading times.
- Dreadful Carnage only worked with weapon attacks. Resolution: Now Dreadful Carnage works with spells as well. Pay attention please that it uses dazzling display and intimidates the enemies around the character and not around the target.
- Players can meet Anoriel Eight Eyes at the "House at the Edge of Time" area now who grants access to hire the mercenaries.
- Players can change a party roster now leaving courtyard the at the "House at the Edge of Time" area.
- Good Hope area of effect was far larger than the size of the visual effect. Resolution: Good Hope now affects smaller area (15 ft radius).
- Avinash Jurrg was weaker than intended. Resolution: His stats now reflect his race more properly.
- Experience rewards for killing Wild Hunt, bosses in Irovetti's Palace and in the "House at the Edge of Time" area has been drastically increased.
- Experience rewards for completing last companion quests, quests in the last two chapters and the "War of the River Kings" quest has been drastically increased.
- The "Ancient formula" objective couldn't be completed after "Experiment on a Wererat and report to Bokken" objective. Resolution: fixed.
- Kinetic Knight archetype didn't get the bonuses from Skilled Kineticist wild talent. Resolution: fixed.
- Octavia couldn't place transmutation spells in the Favorite School slots. Resolution: fixed.
- Healing spells weren't applied to the wounded party members during the first Rest at the "Oleg's Trading Post" area. Resolution: fixed.
- Artisan Varrask didn't bring the masterpiece even when all the conditions were met. Resolution: Fixed. Varrask will correctly bring the masterpiece. For players, who have already met the conditions he will bring it on the second time he comes to the throne room.
- Kineticist Cold Blast damage for Dark Elementalist and Psychokineticist archetypes was calculated incorrectly, based on kineticist's Constitution. Resolution: fixed.
- There was no exit marker on the "Southern Barrens" area map. Resolution: fixed.
- Portal to the "Everblooming Flower Cradle" area (the last chapter) could be used only one time. Resolution: fixed.
- Athletic skill-check was applied only once during uphill climbs at the "Bridge over the Gudrin River" area. Resolution: fixed.
- Players can see the general Kingdom stats in settlement building interface now.
Has anyone figured out how to the use the teleportation to your other settlements? I got a Mage Tower in my capital, do I need one in all villages? I was hoping it would at least work one way if you only got it in capital.
First time I had skill focus: perception during Womb part of the game and I found an Enlarged Owlbear-like Treant.. this shit is insane.. 400 hp.. 3x +35 attack and 40 damage per hit and all saves 15+ :D
Has anyone figured out how to the use the teleportation to your other settlements? I got a Mage Tower in my capital, do I need one in all villages? I was hoping it would at least work one way if you only got it in capital.