ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,299
It is certainly a HUGE problem because game is not designed around SSF (like it should be) but trading is a pain that needs you to learn a seperate game called Trade Simulator.Then do just that, nobody's holding a gun to your head forcing you to trade. It's there for you if you don't want to grind for 150 hours for a single piece of gear.I just want to play aRPG, get loot off ground and have fun.
So not a problem of the trade system. Thank you for agreeing. There's no problem with playing SSF, I get what you're saying, have fun in your own way. I have fun not only completing the game but solving the build, doing all pinnacle bosses and getting rich before I stop for the league.Maybe you get your fun from all this shit, I do not.
Also, it doesn't take a lot to "master" the trade or whatever, it's easy. Funny enough, it takes way more time and suffering to clear all content with SSF than doing it with trade. Because then you WISH you could get the ten stacks of orbs that you need to craft your gear with a single trade offer instead of doing 500 map runs.
And the REAL reason why that is, they are afraid people will complete their characters faster and quit the league faster. That is only reason why they put these stupid artificial barriers around trade.
Sure OK, but since SSF is a seperate mode anyways, they could just add better drops there and then both groups would be satisfied.
But what about all the items that would go back to Standard after league is over?
#1 Screw Standard
#2 make Standard SSF and migrate those characters there
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