Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline Path of Exile 2 - now available on Early Access

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,799
Can I use ascendancy points like regular skill points, or do I HAVE to use them in the ascendancy tree?
You have to use them for ascendancy. They're a different type of points.
Reeeee

Sorry, I'm sperging, but I fucking hate the entire Ascendancy shit. Everything about it.
 
Joined
Jun 13, 2019
Messages
808
Can I use ascendancy points like regular skill points, or do I HAVE to use them in the ascendancy tree?
You have to use them for ascendancy. They're a different type of points.
Reeeee

Sorry, I'm sperging, but I fucking hate the entire Ascendancy shit. Everything about it.
nah, honor is a bulshit mechanic. when i did my third ascendancy i was down to 1000 honor for the most difficult part of it. there's no other part of the game that requires you to stack honor resistance or not get hit at all.

in other news, just found my first div :positive:got killed taking the screenshot, but who fucking cares nigga we rich :dance:
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,289
great... ran out of honor during 3rd ascendancy against some scorpion boss and fast projectile traps spamming around. wtf is this shit.
How do I get to do another try? Beat chimera again or is it random?
Can I save my progress? This shit takes forever.
Also how do I beat bulshido scorpion so I wont have to go through this again. Im actualy considering just not going through this again, I hate honor mechanics. Give me back izaro
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,726
honour was bullshit especially before it got fixed/nerfed
for my witch it was easy since I can just kill enemies 2 screens away unlike melee which risk taking damage more easily

heard melee is quite shit for now in poe2 for pretty much everything, range more safer + faster :?
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,726
great... ran out of honor during 3rd ascendancy against some scorpion boss and fast projectile traps spamming around. wtf is this shit.
How do I get to do another try? Beat chimera again or is it random?
Can I save my progress? This shit takes forever.
Also how do I beat bulshido scorpion so I wont have to go through this again. Im actualy considering just not going through this again, I hate honor mechanics. Give me back izaro
gotta do everything again :negative: weird you struggled with that scorpio boss I found journey to there to be significantly harder part
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,246
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Can I use ascendancy points like regular skill points, or do I HAVE to use them in the ascendancy tree?
You have to use them for ascendancy. They're a different type of points.
Reeeee

Sorry, I'm sperging, but I fucking hate the entire Ascendancy shit. Everything about it.
Why? It's just basically a specialized prestige class sort of thing that gives you a few points on some pretty decent nodes to help a type of build along.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,799
Can I use ascendancy points like regular skill points, or do I HAVE to use them in the ascendancy tree?
You have to use them for ascendancy. They're a different type of points.
Reeeee

Sorry, I'm sperging, but I fucking hate the entire Ascendancy shit. Everything about it.
Why? It's just basically a specialized prestige class sort of thing that gives you a few points on some pretty decent nodes to help a type of build along.
To help the type of build they want you to build along.

Why? There's a tree with a thousand fucking nodes to choose from. At least let me spend the points on those.

I don't even get to pick the path in the ascendancy, you are eventually going to get enough points to buy everything in the tree.

Better yet, take the nodes out of the ascendancies, delete them entirely, and just put them into the tree that already exists, just like every other node. You can spec into one, or not. You can spec into it as deeply as you want, or grab one particular thing that suits your build. You know, an RPG of sorts.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,246
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Can I use ascendancy points like regular skill points, or do I HAVE to use them in the ascendancy tree?
You have to use them for ascendancy. They're a different type of points.
Reeeee

Sorry, I'm sperging, but I fucking hate the entire Ascendancy shit. Everything about it.
Why? It's just basically a specialized prestige class sort of thing that gives you a few points on some pretty decent nodes to help a type of build along.
To help the type of build they want you to build along.

Why? There's a tree with a thousand fucking nodes to choose from. At least let me spend the points on those.
Don't bother unlocking any of them and just level up. "Problem" solved.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,658
One thing about chaos witch is that I can see all the mechanics of even endgame magic monsters and need to dodge their aoe attacks, game plays like first 3 acts for everyone. Even boss fights take so long I can die to their attacks if I fail my dodges.
Too bad almost every other build cruises through endgame and I doubt they are going to nerf everyone to chaos dot level.
I need to respec into summoner but I got no useful summoner gear with plus minion levels or even a useful scepter for this level.
Maybe I just make one of the OP deadeye builds and join the metaslaves.
I need to be able to earn resources to be able to make janky zdps builds like chaos dot
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,658
Can I use ascendancy points like regular skill points, or do I HAVE to use them in the ascendancy tree?
You have to use them for ascendancy. They're a different type of points.
Reeeee

Sorry, I'm sperging, but I fucking hate the entire Ascendancy shit. Everything about it.
Why? It's just basically a specialized prestige class sort of thing that gives you a few points on some pretty decent nodes to help a type of build along.
To help the type of build they want you to build along.

Why? There's a tree with a thousand fucking nodes to choose from. At least let me spend the points on those.

I don't even get to pick the path in the ascendancy, you are eventually going to get enough points to buy everything in the tree.

Better yet, take the nodes out of the ascendancies, delete them entirely, and just put them into the tree that already exists, just like every other node. You can spec into one, or not. You can spec into it as deeply as you want, or grab one particular thing that suits your build. You know, an RPG of sorts.
You only get 8 ascendancy points and usually there is double that to pick from.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,246
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Don't bother unlocking any of them and just level up. "Problem" solved.
TedNugent how is that retarded? You have to go out of your way to do the content that unlocks ascendancy points. So just don't. Your bitching is retarded.

Or if you absolutely must do this because of some complete defect in your firmware, play a ranger and go pathfinder since they have a node that just gives you 5 normal points.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,799
TedNugent how is that retarded? You have to go out of your way to do the content that unlocks ascendancy points. So just don't. Your bitching is retarded.

Or if you absolutely must do this because of some complete defect in your firmware, play a ranger and go pathfinder since they have a node that just gives you 5 normal points.

Ascendancy is mandatory anyway with the build as it is, and will likely remain so, along with broad weapon skill lockouts. Effectively, if you pick a warrior, you're stuck with mace, if you pick merc you're stuck with crossbow. There is so much latitude in the skill system in this game, utterly squandered, and it's a fundamental problem due to shit game design, that will never be fixed without a concerted effort to change systems. It's a shame because it's all there inbuilt into the system to make something truly great.

"Optional content." Lol.

It isn't optional, it is deliberately intended as a core feature that you're supposed to get excited about, and one of the few big swing and misses of this game so far.

They need to do something about weapon type skill lockouts. But whatever, it's already well baked. It's comparably less to ask that they simply give a respec when the third Ascendancy specs get released.

For example, I gained 500 DPS and a good 5% of armour simply by picking Titan +50% passive node, which obviously will increase the further I spec into minor passives. Not optional.

On the other hand, I was legitimately kind of shocked to find that the maximum resist nodes were not affected by this ascendancy passive. It should by all accounts go up to 1.5% per node, but it stayed at 1%. That's why being able to respec is critical, especially in early access of all things, where testing and bug reporting is unfortunately necessary. Hope they change this and allow for more build flexibility.

Side note, I do think the +50% to passive nodes Titan passive is overpowered depending on the build.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,246
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
TedNugent how is that retarded? You have to go out of your way to do the content that unlocks ascendancy points. So just don't. Your bitching is retarded.

Or if you absolutely must do this because of some complete defect in your firmware, play a ranger and go pathfinder since they have a node that just gives you 5 normal points.

Ascendancy is mandatory anyway with the build as it is, and will likely remain so, along with broad weapon skill lockouts. Effectively, if you pick a warrior, you're stuck with mace, if you pick merc you're stuck with crossbow. There is so much latitude in the skill system in this game, utterly squandered, and it's a fundamental problem due to shit game design, that will never be fixed without a concerted effort to change systems. It's a shame because it's all there inbuilt into the system to make something truly great.

"Optional content." Lol.

It isn't optional, it is deliberately intended as a core feature that you're supposed to get excited about, and one of the few big swing and misses of this game so far.

No shit. But the one person complaining that you can't use those points for everything else is you. I can only assume it means that you don't want any of those points, so don't pursue them. Anyway, thanks for confirming the firmware issue.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
10,036
On the other hand, I was legitimately kind of shocked to find that the maximum resist nodes were not affected by this ascendancy passive. It should by all accounts go up to 1.5% per node, but it stayed at 1%.

They do go to 1.5%, but PoE rounds down fractions and calculates them individually instead of adding them all together (except when rounding down would actually favor the player, like in mana reservation). Fun huh? :troll:
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,289
if my skeletons can wither from tree, is there a way for me to stack poisons via them? afaik poison is only single stack?

played a bit with exploding my own skeletons. Its... not that good. Hexblast got much better impact
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,246
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
if my skeletons can wither from tree, is there a way for me to stack poisons via them? afaik poison is only single stack?

played a bit with exploding my own skeletons. Its... not that good. Hexblast got much better impact
Can you mod their skill gem with comorbidity? There's also at least one node in the ranger area that allows + poison stacks, so there may be more (haven't looked through the entire talent web that much).
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,658
TedNugent how is that retarded? You have to go out of your way to do the content that unlocks ascendancy points. So just don't. Your bitching is retarded.

Or if you absolutely must do this because of some complete defect in your firmware, play a ranger and go pathfinder since they have a node that just gives you 5 normal points.

Ascendancy is mandatory anyway with the build as it is, and will likely remain so, along with broad weapon skill lockouts. Effectively, if you pick a warrior, you're stuck with mace, if you pick merc you're stuck with crossbow. There is so much latitude in the skill system in this game, utterly squandered, and it's a fundamental problem due to shit game design, that will never be fixed without a concerted effort to change systems. It's a shame because it's all there inbuilt into the system to make something truly great.

"Optional content." Lol.

It isn't optional, it is deliberately intended as a core feature that you're supposed to get excited about, and one of the few big swing and misses of this game so far.

They need to do something about weapon type skill lockouts. But whatever, it's already well baked. It's comparably less to ask that they simply give a respec when the third Ascendancy specs get released.

For example, I gained 500 DPS and a good 5% of armour simply by picking Titan +50% passive node, which obviously will increase the further I spec into minor passives. Not optional.

On the other hand, I was legitimately kind of shocked to find that the maximum resist nodes were not affected by this ascendancy passive. It should by all accounts go up to 1.5% per node, but it stayed at 1%. That's why being able to respec is critical, especially in early access of all things, where testing and bug reporting is unfortunately necessary. Hope they change this and allow for more build flexibility.

Side note, I do think the +50% to passive nodes Titan passive is overpowered depending on the build.
No, picking a class does not lock you out of anything. Titan summoners are very strong alongside gemling casters. Deadeyes have crossbow builds and Invoker monks work as well with elemental bow attacks. And that is just after 2 weeks.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,289
if my skeletons can wither from tree, is there a way for me to stack poisons via them? afaik poison is only single stack?

played a bit with exploding my own skeletons. Its... not that good. Hexblast got much better impact
Can you mod their skill gem with comorbidity? There's also at least one node in the ranger area that allows + poison stacks, so there may be more (haven't looked through the entire talent web that much).
problem is that i wont be able to grab juicy ranger nodes. I will probably play with some supports, however only when I get more jews. And it will take a while on ssf.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,289
again, what do I do after i failed 3rd trial? Coin dropped from chimera. It wont drop again. Will next random coin allow me to get ascendancy point or something?

Not like more ascendancy points will improve me though. Just tested and life reservation doesnt work with CI like it works with tattered robe, thats 3 paths out. Pact makes little sense, which only leaves me with demon that will not work too well with CI and minions...
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,706
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
again, what do I do after i failed 3rd trial? Coin dropped from chimera. It wont drop again. Will next random coin allow me to get ascendancy point or something?

Not like more ascendancy points will improve me though. Just tested and life reservation doesnt work with CI like it works with tattered robe, thats 3 paths out. Pact makes little sense, which only leaves me with demon that will not work too well with CI and minions...

5-6 th points? They are mostly random coins but they have to be level 60+ and at least 3 floors.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,726
unless you are doing ssf you can buy em for 1 ex each (buy lowest level that still had 3 trials in it to make it easier). I got like 10 extra in my stash stopped picking em up a week ago

also weird how divine orb price has skyrocketed, was 4-6 exalted early now its close to 100 :shredder: can't buy shit anymore with exalted except some temp shit or mats

but kinda makes sense when Im doing juiced up maps now I find like 10 exalted each map (about 20-30 exalted worth of currency with my rarity with setup)
 

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,726
Codex+ Now Streaming!
Moved to cruel difficulty. Hope I find some gear upgrades. I almost found no good gear in act 3.
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,445
Location
Germany
Hmh... some random thoughts after my like 5th death in HC SSF with my Melee Blood Witch:
  • Game's base campaign is waaaaaaaaay harder than PoE1. There is a lot of very dangerous stuff, especially when you're playing self-found. The 2nd Ascension trial was pure horror, even though I was lucky and got the Chimera boss. I don't want to know how fucking cancer this will get with 10 rounds.
  • Gambling mechanic is absolute ass. There was a point in act 3 when I was completely under geared, and I was grinding like for ten levels straight and was not able to find or craft a better weapon. Infinite gambling definitely would have helped me a lot since I was swimming in money at that point.
  • Either item drops in A3 are completely ass, completely bugged, or I am just the unluckiest person alive, but I kid you not, I was not able to find even one rare item in the Molten Vault map while grinding from level 40 to 48.
  • Game in general is very unforgiving for people who do not trade. The reworked crafting system makes things even more complicated, and harder.
  • Campaign is great. Lots of great environments, and really beautiful places.
  • Armor design is fantastic, and I love that every new act brings up a new theme. I am really interested to see what the other armor designs will look like.
  • Itemization is fantastic.
  • Melee combat is fun, but I am not a fan of most of the warrior skills. I just hope that Axes and Swords will have a more interesting skill set. On top of that, I feel like that melee once again will be completely outclassed by Flicker or "Cast on xxx"-zoom zoom, especially now that weapon Attack Speed has been heavily nerfed (which IMO is a very good thing, the iAS nerf that is).
  • Speaking of it, and it probably has been mentioned already, but PoE2 endgame looks exactly like PoE1: You either clear the screen in one second, or you die. I was really hoping for a more moderate approach, but I guess this is the fate of current day ARPGs.
  • Maps definitely are too large in Act 3.
  • Act 3 hub is complete garbage
  • Gold is a good addition to the game.
  • The item socket system is nice, though the Artificer Orbs are way too rare to make fully use of it.
  • Objectively speaking, the passive Skill tree feels quite underwhelming, but I guess they had to tone it down because of the huge power creep. Me personally, because of the build I was playing, every point on the tree felt rewarding because I needed every point in STR I could get.
  • On a technical site, the game looks great, but there are waaaaaay too many crashes for now. I lost progress of at least five trials because of them. I am just glad that you can press ESC when there is a crash and the game stops, and you don't die.
  • Also funny how the key M brings up the Microtransaction shop and not the map. Really shows you where their priorities are. lol
That's all I can think of now. Got really mixed feeling about the game. Let's see how it will look like in one year.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,289
unless you are doing ssf you can buy em for 1 ex each
yeah im ssf. Actually the longer i think about it the more at ease i feel about just not doing it with this character as rest are useless. Unless demon form becomes amazing or something

EDIT: cruel forge master was much easier for me, cleared about 60% of the way
 
Last edited:

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,631
Location
Brazil
Hmh... some random thoughts after my like 5th death in HC SSF with my Melee Blood Witch:
what were your SSFHC deaths? I always forget to abuse the Pause lol

My 1st one: Act 1 boss, before even the transition he can do a freeze trap while he summons adds
2nd: very embarrassing one against the Rust King early on (while playing a squishy Ranger)
3rd: Act 2 boss (sandstorm move, you are supposed to stand behind the girl and kill adds)
4th: Blackjaw in Act 3 (he has a infamous triple slam, I didn't know the third final slam has HUGE ranged AoE)

at least I'm having some progress through these deaths...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom