otsego
Cipher
- Joined
- Aug 22, 2012
- Messages
- 238
Diablo III is far from flawless, but it's pretty decent now.
"Decline" is a relative term, when it comes to shitting gold, Blizzard are still as good as ever, if not even better than before.
Who else could ask a couple of interns to make a by the numbers card trading game with unity in a couple of months and not only get away with it but also make millions with it?
He's a talk about how the design took almost a year of iteration while they were waiting for programmers: http://www.gamasutra.com/view/news/224101/Video_Building_the_AI_for_Hearthstone.php
and the game had the basis of the physical WoWTCG with years of development
That ¡s an understatement and you know it. Let's be fair, the game is well designed for shitplaying, stable and well publitized. Just not good enough to foster real competition.
He's a talk about how the design took almost a year of iteration while they were waiting for programmers: http://www.gamasutra.com/view/news/224101/Video_Building_the_AI_for_Hearthstone.php
From the leading dev in PC games to decent,from creating new genres to copying what is popular.If that is not decline...One thing they got is money and manpower to throw at projects so they will never be unpolished or broken,so now that is their stick "it's a moba ,but with that BLizzard polish,yo"
And that art,tone and atmosphere from the early games is totally lost.Every time I see art from newer Blizzard game I want to shoot myself
The AI is a joke because it was made a joke. Something I'm trying to put through in the codex but doesn't seem to stick is the fact that developers gimp boardgamey AI on purpose because a cold unbeatable machine is detrimental for most shitplayers. If you've played against those bots, or dota 1 AI maps, you should know they beat every average player without breaking a sweat but only a few stick long enough to defeat them consistently.
Not saying these games are or were the best of its genre, but if it's sales and recognition we're talking about, they are definitely still one of the leading PC devs.
At least you read the excerpt. Nice.
That video is before Naxx so I wouldn't know anyway. I don't even play the game, I was interested in the mechanical bits.
You have very unrealistic expectations of what a game is and what it takes to make one. I don't think I can help with that, sorry.
This is an opportunistic game made off the scraps of a discarded MMO for that P2W cha-ching to fund other games. I wouldn't put it as a first class Blizzard member, same as I wouldn't with Hearthstone or their other shitty MOBA.
The 'adventures' are just excuses to exact a $25 premium out of players for a subset of thirtyish cards. The 'PvE' aspect is tacked on to make it seem like there's some value added. People play through it once and maybe a second time on heroic for some minor aesthetic reward and that's it. No one plays Hearthstone for AI matches....since two expansions packs are focused on versus AI play(Naxx and the next one).
Yes. Blizzard is just a brand now. The pace of decline was initially slow but in the last few years it ramped up significantly: Hearthstone, HoTS, WoD expansion, and now Overwatch.It's a generational change, and the decline has been very slow, but its really clear that Blizzard's teams have all been replaced over time with random recruits that are no different than the grunts working at every other mainstream studio. Hence why the art style has become very samey.
That art style is the game targeted at people under 12?
It's awesome when done right, tho.Never liked today's 3d cartoons "art style", same goes for this game.