Hi.
Good day and a long night indeed I have completed Ch4 of Neverwinter Nights this morning after playing much of it into the night yesterday to start the weekend. I am really glad this was free on GOG when I downloaded it because it truly was a struggle at times to play especially coming off full party control in Pillars and Baldur's Gate series right? Companion darting off or casting a spell when there are creatures all about and watching the screen get filled with *Attack of opportunity* messages was very, very frustrating but I did it.
Last night I arrived back in Neverwinter with Lady Aribeth leading the charge of the army with a good portion of the city in ruins but found safety in Castle Neverwinter. A lot of that was running around destroying catapults and wizards controlling animated golems it reminded me a lot of animats in Pillars. Met a big horned demon creature, found Lady Aribeth and Maugrim hanging out after taking a portal the horned demon was guarding. I saved my progress and made a few posts here before going to bed.
This morning was the end I so desired to see. With the final Word of Power in my backpack I was able to return it and enter the Source Stone where the final leg of this long journey ends but gosh all of the encounters made it worse than some slogging I experienced in Pillars with all these Old Ones in the corridors making it painfully slow progress. I made some coffee and had to return a little later but by then I just wanted it to be over and thought it was until I had to fight two dragons!
Of course it is not like Pillars where I made friends with dragons no I had to fight these two so I could move forward to completing the game. Some general frustration and it was done all just for a key.
And this key opens a door to a chamber full of more Old Ones and just general annoying priest bringing back Old Ones like it was free sprinkles for everyone and not based on how many spell slots you have!! All this trouble for another key omg!
Final battle annoyance and general cringe worthy experience but it was epic to go up against Morag. It took three tries to get her gargoyle statues destroyed to remove the protection it offered her then finally she could be damaged.
I am the Hero of Neverwinter!
My quick thoughts on the game are more positive than negative even though my last few steps to the ending was a frustrating one.
- ran fast and I like being able to move the camera angle around.
- multiple dialog and a few quests specific to my Druid/Barbarian.
- familiar rules engine like Baldur's Gate series so easy to pick up.
- tons of magic items everywhere and helpful for combat.
- wide choice of companions with their own quest and storyline that continues from one chapter to the next.
- fun magic system and spells.
- very poor companion controls by issuing commands vs. full control like in Pillars/BG.
- lost that exploration feel with no world map.
- recall stone made the world seem even smaller with jumping back and forth.
- Druid camp was lots of fun and well worth being there with my Druid!
- Charwood village had a nice spooky vibe.
- Snow globe part of the adventure was really unique.
- Ch2 was the most memorable for me I just liked everything about that part of the story.
So now I will be trying some of the modules suggested in this thread that I already downloaded and setup. *fingers crossed I did it right* and there are two expansion stories that are tied with one another, so I might even start on the first one and play these player made modules in between.
Thanks for reading and for your player made suggestions.
Thanks,
Sherry