Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,241
How about a release date, fuckers. Summer my arse
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//[SL-21.4-unknown.location]//
This colossal stronghold guards the entrance to a seemingly impregnable //[transmission_error]//. Although the origins of its construction are unknown, the complex is rumoured among Gangs to be //[transmission_error]//.
It is said that those who manage to penetrate the facility s outer layers of defense will find another... //[transmission_ended]//
Where I'm from "With up to 3 players" means you, and three players more."Up to 3 players"? So they dropped the 1v1v1v1 and 2v2 feature?
I see. I misunderstood it a bit. Thanks for the explanation.Where I'm from "With up to 3 players" means you, and three players more."Up to 3 players"? So they dropped the 1v1v1v1 and 2v2 feature?
Other way around.Why Underhive gangs look all like twitter schizos?
Not for the core gangs. They really were almost the same except for bonus skills.* My gaming group all used different gangs and every gang fielded about 8 guys, just how it worked out. Now you had also had lunatic expansion gangs like the Spyrers or Scavvies, who used fewer high-value units or flooded the field with expendables (respectively) but they were experimental silliness added later to shake things up once the basic game got boring.From memory the sizes of gangs in a battle was a pretty key differentiator for houses' play styles.
It's already launching with De lack of gangs innit?Call me when Delaque are implemented.
Still gonna wait for more houses though.