Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,774
When they need to make extensions to their new HQ.
Never Trust Turks
When they need to make extensions to their new HQ.
Is it possible to just ignore it?When I last played the main questline was a shitty: talk with every lord or something. Even if it was all scrapped and something better was introduced, games like M&B don't need a main questline.
Sandbox ModeIs it possible to just ignore it?
You don't need to do that. I spent most of my time around Khuzait area and I managed to talk to 9/10 lords. Then I just moved a bit more inland a bit later and found the 10th one. You don't need to talk to specific rulers, just rulers of clans.Yeah, the questline was too much of a chore to ever bother with. "Track down half the lords on the map" – how about no? I'm not spending ten hours with that tedious bullshit. Maybe if they created a fun one like in Vikings or fire & sword, it'd be worth it, but it's better to have no questline than a shit one.
PC Gamer 80/100:
PlayStation Universe 9/10:Even though I've enjoyed the occasional bit of politicking, I'm disappointed that so many of the systems I liked in their first draft haven't really gone anywhere. They are functional and helpful, and because of their number they provide plenty of diversions, but on their own they often end up feeling surprisingly shallow. That said, more depth doesn't always equate to a better game. The basic characters, hands-off business management and simple political system stop you from getting bogged down with just one facet of Bannerlord. You can still play it your way, but there's an expectation that you'll conquer your way into a position of power, at which point you'll have so much on your hands that you won't want to spend hours worrying about minutiae.
Dualshockers 8.5/10:Mount & Blade II: Bannerlord roundly excels because it lets players be whatever they want to be and rather than penalise those choices, instead makes players own those decisions and provide a peerless theatre for them to thrive. Though technically not perfect, Mount & Blade II: Bannerlord invites players to weave their own tapestry of ambition and be whomever they like in their own Game of Thrones, letting them wage war, engage in diplomacy, fight in the arenas, trade illicit goods, be a town alderman and absolutely everything in between in one of the most ambitious PS5 games to date. If you'll let it, Mount & Blade II: Bannerlord II will become your new obsession. And you should.
PC Invasion 8/10:Grind and jank aside, there is nothing else like a Mount and Blade game, and Bannerlord is undisputably the best one yet. Its uniqueness alone makes it worth playing. To talk about it that way is to do it a disservice though; the true marvel of Bannerlord is that it actually delivers on what is an astonishingly ambitious concept. The two halves of the game complement each other perfectly. It may be on a slow boil, but once it gets up a head of steam, you won't be able to put it down.
Mount & Blade II: Bannerlord comes back with improvements to everything we liked about the previous games and some new systems as well. However, it's not a perfectly polished game, so you'll have to navigate a few edges on your path to restore/destroy the Empire.
To be fair just need to delve through the thread, filter to 2022 posts and you will have a notion on how the codex population perceive the game.Infinitron Any interest in a Codex review? One that involves judging the game fairly on its merits, as opposed to voraciously licking hairy Turkish taint?
If I haven't played previous M&B ever, then I might have liked the game just as much as they do, so I understand when they are coming from (and we all know they haven't).https://www.gamebanshee.com/news/126958-mount-blade-ii-bannerlord-reviews.html
PC Gamer 80/100:
PlayStation Universe 9/10:Even though I've enjoyed the occasional bit of politicking, I'm disappointed that so many of the systems I liked in their first draft haven't really gone anywhere. They are functional and helpful, and because of their number they provide plenty of diversions, but on their own they often end up feeling surprisingly shallow. That said, more depth doesn't always equate to a better game. The basic characters, hands-off business management and simple political system stop you from getting bogged down with just one facet of Bannerlord. You can still play it your way, but there's an expectation that you'll conquer your way into a position of power, at which point you'll have so much on your hands that you won't want to spend hours worrying about minutiae.
Dualshockers 8.5/10:Mount & Blade II: Bannerlord roundly excels because it lets players be whatever they want to be and rather than penalise those choices, instead makes players own those decisions and provide a peerless theatre for them to thrive. Though technically not perfect, Mount & Blade II: Bannerlord invites players to weave their own tapestry of ambition and be whomever they like in their own Game of Thrones, letting them wage war, engage in diplomacy, fight in the arenas, trade illicit goods, be a town alderman and absolutely everything in between in one of the most ambitious PS5 games to date. If you'll let it, Mount & Blade II: Bannerlord II will become your new obsession. And you should.
PC Invasion 8/10:Grind and jank aside, there is nothing else like a Mount and Blade game, and Bannerlord is undisputably the best one yet. Its uniqueness alone makes it worth playing. To talk about it that way is to do it a disservice though; the true marvel of Bannerlord is that it actually delivers on what is an astonishingly ambitious concept. The two halves of the game complement each other perfectly. It may be on a slow boil, but once it gets up a head of steam, you won't be able to put it down.
Mount & Blade II: Bannerlord comes back with improvements to everything we liked about the previous games and some new systems as well. However, it's not a perfectly polished game, so you'll have to navigate a few edges on your path to restore/destroy the Empire.
A really funny phenomenon.Odd, every mod i make (bannerlord or other) gets basically an insta-dislike from someone, so somebody on steam who's my friend must really dislike me, and 90% of my friends are 'dexers
Peerless as in there are no games equal to it, theater as in a stage in which you can you make the choices that the reviewer was talking about. Review is probably still shit but the line itself is fine.I had to Google what "peerless theatre" meant (ans: it's nonsensical postmodern jargon).
-One then is that the hero units you hire they have 0 interaction compared to warband. So they are just glorified npcs to fulfill what your main character build lacks.
Which is kinda necessary if they are mortal. Otherwise, handcrafted is certainly better.They are randomly generated.-One then is that the hero units you hire they have 0 interaction compared to warband. So they are just glorified npcs to fulfill what your main character build lacks.
So that's why most female NPCS i recruited and my own sister had jewfro hair...-One then is that the hero units you hire they have 0 interaction compared to warband. So they are just glorified npcs to fulfill what your main character build lacks.
They are randomly generated.
what if they're going to be sold as dlc?I guess it was too much trouble to actually implement them