2nd Stretch Goal Achieved | About Item & Character Creation
Hi, dungeon-crawling fans!
The Kickstarter campaign is a bigger success than I could have ever imagined! In less than a week we already reached the second stretch goal! I must sound like a broken record by now, but I cannot thank you enough for your support!
At release, the game will be available in English and (shortly afterward) in German. With the second stretch goal achieved, the game will also be translated to Polish, Russian, Spanish, French and, Japanese.
If you pledged on the Lysandrian Knight level or higher you will have an influence on the game's content (items & characters). Since there have been some questions in this regard: I have added a short list of rules concerning item and character naming (respectively their creation) to the
FAQ.
Most of it should be rather intuitive. I just wanted to specifically point these things out so there are no surprises. In case you have any doubt that your idea will conform to these rules, please do not hesitate to contact me directly here on Kickstarter.
More updates to come!
Best wishes,
Michael