theSavant
Self-Ejected
- Joined
- Oct 3, 2012
- Messages
- 2,009
Found a new article from http://www.eurogamer.de/articles/20...gic-x-legacy-wiederbelebung-einer-rpg-groesse
Which basically means:
If you cross a town or village it will be shown as an oversized "doll house"-version of itself. Entering the "miniature" you'll get into the fully interactive city-dungeon.
Ok, that means they don't show a picture, but obviously a 3d town-model which represents the city (I always wondered how a 2D static picture would fit into the landscape, but a 3d model explains it). And the town has its own grid then where you can move around.
(PS: interesting, that every previewer has another important detail of information...)
Kreuzt man den Weg einer Stadt oder anderen Siedlung, wird diese immer als eine Art übergroße Puppenhaus-Version ihrer selbst dargestellt. Betretet Miniatur und ihr wechselt in den voll interaktiven "Stadt-Dungeon". Ganz wie man es von der Serie gewohnt ist, wenn man sie seit Anfang der Neunziger kennt.
Which basically means:
If you cross a town or village it will be shown as an oversized "doll house"-version of itself. Entering the "miniature" you'll get into the fully interactive city-dungeon.
Ok, that means they don't show a picture, but obviously a 3d town-model which represents the city (I always wondered how a 2D static picture would fit into the landscape, but a 3d model explains it). And the town has its own grid then where you can move around.
(PS: interesting, that every previewer has another important detail of information...)