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Atlus Metaphor: ReFantazio Thread - Atlus JRPG by Persona Veterans

Joined
Apr 5, 2013
Messages
2,464
Yoko Taro Supports Atlus’ New Fantasy RPG Project In The Most Yoko Taro Way Possible
By Sato . December 27, 2016 . 4:00am


image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_043326_thumb.png




A bunch of developers recently shared their support for Atlus’ new fantasy RPG project and Studio Zero, including NieR creator Yoko Taro who shared his support in the most Yoko Taro way possible.



Various other developers from top Japanese companies had many kind words to share, but since Yoko Taro’s was the most humorous, and also a pretty interesting one to think about, I thought that it’d be fun to share.




“Hello, nice to meet you, I’m Yoko Taro. I believe that many Atlus fans don’t know me, so I figured that I should introduce myself. I make games such as NieR and Draken-something for Square Enix, and I was asked by the folks from Atlus’ PR department to share a comment about their brand new fantasy RPG project.”



“You might not be able to tell from the video alone, but this conference room is actually Square Enix’s conference room, and as you may know, Square Enix is known for being the head temple of that big fantasy RPG. And to think that you’ve come all the way here, to this head temple, to express that you’re starting a new IP… I think that Atlus, rather, Atlus’ PR, is very courageous.”
“Actually, there’s something I thought I should show you guys—Japan’s video game distribution map.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_044556_thumb.png




From the top going clockwise, the graph shows “fantasy,” “real,” “modern,” and “pop.”



“I believe that it [Japan’s video game distribution map] is something like this.




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_044900_thumb.png




“If you’re wondering what the Japanese game industry is like, first we have Final Fantasy in the upper-right like bam, and Dragon Quest on the upper-left like bam. I believe this about covers half of Japan’s game industry.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_045108_thumb.png




“If you’re wondering where Atlus is located, it’s something like this. The bottom-middle has Persona, the bottom-right has Yakuza hiding there, and Danganronpa on the bottom-left. When it comes to Danganronpa, I think that their market kind of overlaps that of Persona’s a bit, but since they’re from different companies, it’s whatever.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_045420_thumb.png




“And if I were to point where NieR, the games that I make, is located in the Japanese game industry, it would be this tiny part here. That’s the game I make. Caught right between the crevice of Square Enix’s giant titles and Atlus’ wonderful titles, we’re barely making it alive, somehow, and that is the current situation.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_045909_thumb.png




“In regard to this and what will happen with Atlus’ new fantasy RPG project that got announced, Atlus’ Persona part would be entering the fantasy territory.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_050028_thumb.png




死 (death)



“So what does that mean if Persona goes into fantasy? It means NieR would die.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_050202_thumb.png




“If it were to die, that would be no good, and we need to find a way to survive, so I figured that if Persona comes to the fantasy area, then we should just go down there. So I thought we might as well just make NieR into a school setting, or something.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_050540_thumb.png




“But when I spoke to Atlus about that, they said that the fantasy RPG project will be made as a fantasy RPG, but they will also keep making Persona games. So, if you’re wondering what will come of this, that means that NieR has nowhere to run and will die either way.”




image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_050653_thumb.png




Conclusion: I want you to reconsider

What I want to tell you guys about Atlus’ new fantasy RPG project—I want you to reconsider it. I strongly want to ask you guys this. And to you Atlus fans, I want you to give up on the new fantasy RPG project. That’s what I’m thinking.”


image: http://www.siliconera.com/wordpress/wp-content/uploads/2016/12/20161227_051148_thumb.png




“And finally, the game I’m working on, called NieR: Automata, releases next year on February 23. Thank you for your continued support!”


Read more at http://www.siliconera.com/2016/12/2...t-yoko-taro-way-possible/#iFlltV7lKPD2yK6h.99

http://www.siliconera.com/2016/12/2...ew-fantasy-rpg-project-yoko-taro-way-possible
 

Hobo Elf

Arcane
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20161227_045108.png


The kanji within the green area means Ryu ga Gotoku aka the Yakuza.
 
Joined
Apr 5, 2013
Messages
2,464
https://personacentral.com/project-re-fantasy-development-climax/

In an end of year feature, Famitsu has interviewed 110 different Japanese creators in the game industry about their thoughts for 2021.

The creative producer and chief director of Atlus’ third Creative Department (aka Studio Zero) Katsura Hashino was one of those interviewed for the feature. Regarding his aspirations for 2021, he had the following to say:

With the world having experienced a flurry of change since last year with the coronavirus, all I can do now is continue to work solemnly. The project in development is now at its climax, so I would like to continue head on to provide the world with interesting gameplay.

At least we can be sure it's not vaporware.
 
Joined
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https://twinfinite.net/2021/12/project-re-fantasy-development-climax/

Among the games in development at Atlus, Project Re Fantasy, the new high fantasy JRPG directed by Katsura Hashino of Persona 5 fame, remains mysterious after several years since its announcement. Yet, there may be light at the end of the tunnel.

Today Japanese website 4Gamer published an extensive article in which local developers shared their plans for 2022.

Hashino-san himself was among them, and he mentioned that while various games of existing series have been recently released by the company, 2022 marks the beginning of a period in which they’ll be able to develop completely new games. On top of that, he admitted that the development of Project Re Fantasy has been affected by some twists and turns, but it’s finally reaching its climax.

We also hear from Shin Megami Tensei V producer Shinjiro Takada, who mentioned that his aspiration for 2022 is to create a game that will serve as a pillar for Atlus.

Project Re Fantasy has been announced all the way back in 2016, but for now, we have seen only a few pieces of artwork by acclaimed character designer Shigenori Soejima and some concept videos.

We also know that the music is composed by Shoji Meguro, who in the meanwhile has left Atlus, but will still work for the developer as a freelancer
 

Hobo Elf

Arcane
Joined
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Messages
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I was hoping for more innovation but they spent so long in development hell that they probably had to just settle for Fantasy Persona.
 

quixotic

Learned
Joined
Sep 13, 2021
Messages
333
I was hoping for more innovation but they spent so long in development hell that they probably had to just settle for Fantasy Persona.
I saw the Matarukaja skill and Magnetite in some screenshots on the chans. It’s looking like Fantasy Persona Megaten.
 
Joined
Nov 23, 2017
Messages
4,635
Looking at that trailer, I’m guessing this game went through some major changes from when they were first showing stuff off to today, because that trailer doesn’t really look anything like the traditional high fantasy looking stuff they were showing off back in 2016 and 2017.

Project-Re-Fantasy-01512.jpg


Weekly-Famitsu-Scan-RPG-Project-Re-Fantasy.jpg


prf04-1496876000480.jpg


I’m sure it’ll be good either way, Persona 5 was fucking great, but I was looking forward to seeing the aesthetic they originally outlined.

Redhead elf is still there.

Xbox_Games_Showcase_SGF2023_363.jpg
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,441
The game looks great. Also the gameplay seems to be a version of Press Turn Combat, which is great. Press turn is way better than Persona's one more.
 

Carpalone

Novice
Joined
Aug 31, 2017
Messages
30
Almost 8 years in development and the best game Atlus can make is fantasy Persona with questionable art direction.
 

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