Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Decline meh Ubisoft (Ubi fuckery general thread)

Joined
Nov 23, 2017
Messages
4,635
Skull & Bones is going to sink the company.

That game’s development has to be the most hilarious fuck up in the history of gaming. All they had to do, was do the pirate stuff from Black Flag. Seems simple. It is simple. They somehow took a easy layup, tripped over their own feet, and fell on their face. They’ve spent close to a decade trying to figure out something they already figured out and somehow along the way they lost features. It’s like they’re so stupid they heard people say they wanted Black Flag without the Assassin’s Creed stuff and they thought that meant people just wanted the ship battles.
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,746
Skull & Bones is going to sink the company.

That game’s development has to be the most hilarious fuck up in the history of gaming. All they had to do, was do the pirate stuff from Black Flag. Seems simple. It is simple. They somehow took a easy layup, tripped over their own feet, and fell on their face. They’ve spent close to a decade trying to figure out something they already figured out and somehow along the way they lost features. It’s like they’re so stupid they heard people say they wanted Black Flag without the Assassin’s Creed stuff and they thought that meant people just wanted the ship battles.
I mean you have to sympathies with the project lead. Poor sod probably never played a videogame in his life and now he has to develop a pirate video game without assassins.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
P2qFTas.png

Fixed that for you.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,924
https://www.bbc.com/news/entertainment-arts-64476762.amp


You said EZ at the end of that match? That's 6 months detention you filthy animal!
This is what happens when you let gaymers and SJW trash take over an entire hobby.
Gone are the days of socially awkward nerds making and playing great games and putting their abilities and all creative energies in making those games. Now it has been replaced with soulless industry grinding.
Now every fucking game has to be tailor made for every thin skinned faggot and tranny who suddenly discovered modern gaming.
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,490
https://insider-gaming.com/why-ubisoft-is-delaying-and-cancelling-its-games/

A Glimmer of Hope​

On a surprising note though, almost all of the employee’s Insider Gaming spoke to had said that the reason behind the delays and cancellations was due to games needing more polish.

One employee said, “We certainly aren’t running short of games, they are just taking forever”. The employee revealed that they’ve been working on an unannounced live-service game since 2019, but the game isn’t forecasted to release until 2025/2026 at the earliest. Other games, which are also yet to be announced, have already been given 2027 or longer release dates.

So moving forward, at least for the current time being, Ubisoft is likely to be known for delaying its games – But fingers crossed it means its games are more polished.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,861
Some of these presentation topics are pure :prosper:

GDC 2023: Ubisoft’s Complete Schedule​

March 20, 2023 at 5:00 PM

The annual Game Developers Conference (GDC) is back at the Moscone Center in San Francisco from March 20-24. This year, Ubisoft is joining in-person by taking part in 15 summits, workshops, and presentations during GDC, sharing insights and expertise on such topics as animation technology, open-world game narratives, energy-emission reduction, reinforcement learning, and more. Here's the full schedule of Ubisoft events at GDC 2023:
Monday, March 20 | 9:30 AM - 10:30 AM PT

ACCESSIBILITY BY DESIGN: FINDING OUR WAY ON THE PATH LESS TRAVELED
Summit speakers: Aderyn Thompson (Ubisoft Diversity, Inclusion & Accessibility)
Monday, March 20 | 10:30 AM - 6:30 PM PT

CLIMATE CRISIS WORKSHOP: USE YOUR GAME DEVELOPER SUPERPOWERS TO FIGHT CLIMATE CRISIS
Workshop Speaker: Arnaud Fayolle (Positive Play)
Tuesday, March 21 | 9:30 AM - 10:30 AM PT

AAA-TYPICAL: CHARACTER AND STORY ARCS IN OPEN GAMEPLAY STRUCTURES
Summit Speakers: Brendan Hennessy (Ubisoft Toronto), Heli Kennedy (Ubisoft Toronto)
Tuesday, March 21 | 10:50 AM - 11:50 AM PT

NATURAL LANGUAGE GENERATION FOR GAMES WRITING
Summit Speakers: Ben Swanson (Ubisoft La Forge)
Tuesday, March 21 | 2:40 PM - 3:40 PM PT

BUILDING A DCC AND PROJECT AGNOSTIC ANIMATION PIPELINE
Summit Speaker: Frieder Erdmann (Ubisoft Massive)
Wednesday, March 22 | 9:00 AM - 10:00 AM PT

HOW XBOX, 343I, EPIC, AND UBISOFT ARE REDUCING ENERGY & EMISSIONS WHILE MAINTAINING GAMEPLAY FIDELITY
Session Speaker: Iris Gardet (Ubisoft HQ - CSR)
Wednesday, March 22 | 2:00 PM - 3:00 PM PT

ENGINE OPTIMIZATION POWERED BY BIG DATA
Session Speakers: Vladimir Katchadourian (Ubisoft Paris), Vincent Leclercq (Ubisoft Paris)
Wednesday, March 22 | 2:00 PM - 3:00 PM PT

MAKING WAVES FOR 'SKULL AND BONES': ADVANCEMENTS IN WATER TECH
Session Speakers: Kris Kirkpatrick (Ubisoft Singapore)
Wednesday, March 22 | 3:30 PM - 4:30 PM PT

MULTI-AGENT REINFORCEMENT LEARNING WITH 'ROLLER CHAMPIONS'
Session Speaker: Eva Raggini (Ubisoft La Forge)
Wednesday, March 22 | 5:00 PM - 6:00 PM PT

UNLOCKING THE POWER OF NEURODIVERSITY IN GAME DEVELOPMENT
Session Speakers: Pierre Escaich (Ubisoft Massive), Aris Bricker (Red Storm)
Thursday, March 23 | 2:00 PM - 2:30 PM PT

VoRACE: TOOLS FOR AUTOMATING DIALOGUE PROCESSING
Session Speakers: Jean-Philippe Letendre (Ubisoft La Forge)
Thursday, March 23 | 2:00 PM - 2:30 PM PT

AN UNCHARTED SEA: DEVELOPING THE ART DIRECTION FOR 'SKULL AND BONES'
Session Speaker: Andie Sulistio (Ubisoft Singapore)
Thursday, March 23 | 3:00 PM - 3:30 PM PT

ALL HANDS ON DECK: BUILDING THE SHIPS OF SKULL AND BONES
Session Speaker: Jewell Koh (Ubisoft Singapore)
Thursday, March 23 | 4:00 PM - 4:30 PM PT

HOW JUST DANCE 2023 EDITION USED UI TOOLKIT TO CREATE A MODERNIZED UI SESSION SPEAKER
Session Speaker: Thomas Fontaine (Ubisoft Montreal), Francesca Scelfo (Ubisoft Montreal)
Friday, March 24 | 11:30 AM - 12:00 PM PT

BREAKING DOWN BARRIERS: HOW GREAT MENTORS BECOME EVEN GREATER LEADERS
Session Speaker: Andy Schmoll (Ubisoft Toronto)
Friday, March 24 | 11:30 AM - 12:00 PM PT

CLIMATE GAMES: THE DEVELOPER'S FIELD GUIDE
Session Speaker: Arnaud Fayolle (Positive Play)
Friday, March 24 | 1:30 PM - 2:30 PM PT

LAYERED BATTLES: GENERATING MULTIPLE QUALITATIVE TACTICAL BATTLES FOR 'MARIO + RABBIDS: SPARKS OF HOPE'
Session Speaker: Frédéric Giraud (Ubisoft Paris)
Be sure to follow Ubisoft News for all GDC updates.
Next article
 

Oracscube

Formerly known as Oracsbox
Patron
Joined
Nov 1, 2021
Messages
3,597

Assassin’s Creed Codename Red​


Will take players to feudal Japan.

The game will feature two playable characters.
The characters in question are modelled after Japanese samurai and shinobi.
The report suggests that the short trailer unveiled for the title by Ubisoft is the female samurai character.
The shinobi character, on the other hand, is reportedly an African refugee, who “learns the way of the Creed.”
:hmmm:
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,839

Assassin’s Creed Codename Red​


Will take players to feudal Japan.

The game will feature two playable characters.
The characters in question are modelled after Japanese samurai and shinobi.
The report suggests that the short trailer unveiled for the title by Ubisoft is the female samurai character.
The shinobi character, on the other hand, is reportedly an African refugee, who “learns the way of the Creed.”
:hmmm:

This is absolutely hilarious. Holy fuck lmao.
Oh so you want a game in feudal Japan? Ok your only choices are a samurai woman or a negro. You will play as them and you will like it!
Its so ridiculous its almost funny. Lets do some social stealth gameplay playing a black man in a country where no one even remotely looks like him. :lol:

Edit: Also I dont care about Assassins Creed but if I see one more mouthbreather bringing fucking Yasuke as a black samurai to justify this I am going to flip it. Dude was just a weapon bearer Oda kept around as a pet who lost a couple of battles and was shiped to God knows where but people act like he was a full fledged samurai and one of the top people in the country. Ffs dude was pretty much a servant kept around probably because his skin color scared other people.
 
Last edited:

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,981
Location
Flowery Land
What does Ubisoft even have to sell besides their unwieldly mega ips (AssCreed, Far Cry, Watch Dogs, and ability to stick the late Tom Clancy's name on things he had absolutely nothing to do with)? All I can think of is Rayman, Beyond Good and Evil, Might & Magic, and distribution rights to the 3D Prince of Persia games (the IP is still creator owned, and this kind of thing may not be transferable anyways). All a lookup adds is Track Mania, Trials, Myst (!), and The Settlers. Might & Magic and Rayman are only thing that anyone would actually make something new with instead of just collect checks of digital distribution of back catalog.
 
Joined
Jan 21, 2023
Messages
3,771
Good ending: the authorities of the irl location you featured in your game name you cultural ambassadors of it because they feel they made them proud + made them world famous
Bad ending: this
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,382
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Female samurai was expected and isn't even that ahistorical, plenty of them exist in the historical record.

1920px-Subjugation_of_Kagoshima_in_Sasshu_%28Satsuma%29.jpg

I would have guessed they'd do the same thing as the Greek and Viking games: same basic character, just different sex.

But a nigger? In Japan? And they make him the stealth character?

I guess it's the same principle as Ork Stealthboys in Warhammer 40k:
Purple is the stealthy color because... have you ever seen a purple orc??
 

Azalin

Arcane
Patron
Joined
Mar 16, 2011
Messages
7,566

Assassin’s Creed Codename Red​


Will take players to feudal Japan.

The game will feature two playable characters.
The characters in question are modelled after Japanese samurai and shinobi.
The report suggests that the short trailer unveiled for the title by Ubisoft is the female samurai character.
The shinobi character, on the other hand, is reportedly an African refugee, who “learns the way of the Creed.”
:hmmm:


Oh FFS,they finally decide to make one in Japan using ninjas and ti's going to be a nigger?


:killitwithfire::dead:
 

Victor1234

Educated
Joined
Dec 17, 2022
Messages
255
They probably took inspiration from the only African in Japan at the time, that everyone likes to use nowadays, just like they used the English 'samurai' William Adams back in the 80's/90's.

I wonder if they'll stick to the historical ending for the African guy.

https://en.wikipedia.org/wiki/Yasuke

When Yasuke was presented to Akechi, the warlord allegedly said that the black man was an animal as well as not Japanese and should thus not be killed, but taken to the Christian church in Kyoto.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom