Uh-huh.Nintendo didn't let shit like this get published on their console.
You mean the angry video game nerds basement?
hurr durr Atari landfillGet back to me when you find an NES game landfill.
Let's be honest (and cruel) here - they aren't. I have little respect for game design schools, they seem to be all about teaching people how to "think inside the box - i.e., latest design trends = what you should do - and teach them a bit of everything, but nothing in-depth. I have friends that graduated in game design here in São Paulo and regret it deeply. Maybe in gringoland they are better, I don't know.felipepepe You have no fucking idea how hard I raged just after the first paragraph of your article. The people you mention in the article are the next generation of developers.
I recall finding System Shock extremely clumsy when it was still relatively new, but I was very young then.
What happens to those who never started?Behead those who never finished ultima underworld
What happens to those who never started?Behead those who never finished ultima underworld
This is probably a good forum banner.I recall finding System Shock extremely clumsy when it was still relatively new, but I was very young then.
I just don't understand why people have problems with System Shock or Ultima Underworld?!! I don't have any hands and never had a problem playing them... Those two games are in my top computer games EVER MADE and I still play them almost once a year!!
(quoting for context)felipepepe said:The good folks at No Mutants Allowed made an interesting article about this back in 2006, when the Fallout 3 previews began to appear. Although the press had loved The Elder Scrolls IV: Oblivion - 94 on Metacritic -, less then a year later they had come up with a wave of new-found criticisms, of things they now considered broken in Oblivion and supposedly fixed in Fallout 3. I quote:
Nobody can look inside the heads of those reviewers, but why suddenly identify flaws in Oblivion now rather than a year ago, when it would still have mattered for opinion forming? Did they need a year to find these flaws? Do they not dare to criticize the game that early? Or can they only see flaws when they have something superior to compare it to?
And is this the future that awaits Fallout 3? When the TES V previews pop up, will they read "No more clunky character animations like in Fallout 3" or "No more childish aborted attempts at humor like in Fallout 3" or "This time, quest solutions really matter!" One thing is for sure, the gaming media is better at praising than they are at criticizing, since it takes them a one-hour demo to praise a game to high heavens, but a year to find flaws in a game once released.
I always thought there were all about parting gullible people who want to become game designers from their money.Let's be honest (and cruel) here - they aren't. I have little respect for game design schools, they seem to be all about teaching people how to "think inside the boxfelipepepe You have no fucking idea how hard I raged just after the first paragraph of your article. The people you mention in the article are the next generation of developers.
you can have four hands and it won't help much if you don't have a brainThis is probably a good forum banner.
RPG Codex - Stop complaining. I don't have any hands and never had a problem playing these games.
you can have four hands and it won't help much if you don't have a brainThis is probably a good forum banner.
RPG Codex - Stop complaining. I don't have any hands and never had a problem playing these games.