Ultima VI Part 12
Ultima VI: The False Prophet
Part 12
It is now time to track down the gargoyles. To do that, I take Sin'Vraal's advice and travel to the dungeon Hythloth, which is located, as always, on the Isle of the Avatar.
I am not even going to say anything.
We seem to be in the lower cave.
We head up and to the right killing drakes as we go.
Here are some spare pieces of sulfurous ash I manage to find. The ladder is in the northwest cavern.
Unfortunately, it is guarded by two dragons.
Fortunately, dragons are no match for Mass Kill. :grin:
The ladder is in the northeast corner of the northwestern cavern.
I start in the northwest corner and make my way to the lava bed in the center.
I wonder if there is anything on that island in the center?
Apparently there is a ladder!
Unfortunately, it leads nowhere!
I keep exploring. Eventually I run into it a pack of daemons. These guys are still annoying because they can charm party members.
Here it is! I head down the ladder to level 3.
Sieg Heil!
To get to level four, I just have to make my way around to the cavern directly to the east.
I first rest-up and then enter solo mode to scout out the route.
Yes, it involves walking through more lava.
I finally make it!
Fortunately, the acid slugs do not prove much of a threat. I then go back and get the rest of the party.
I now climb down the ladder.
I start in the southeast passage, and I have to make my way to the cavern to the west.
Yes, Virginia, we have to cross even more lava.
I now come upon a solitary man with a little hut in the bottom of the dungeon Hythloth. It can only be (former) Captain John, the guy who inadvertently created the Shadowlords.
Tis most fortuitous that thou hast returned, noble Elzair. Many
cataclysms have occurred since thou last visited Britannia.
Who are you?
Why, I'm Captain John, milord!
What are you doing here?
For several years I have been here in the catacombs,
studying the
gargoyles.
Have you learned much while studying them?
Yes, I have learned much about them! I had a silver tablet that contained much of what I had learned. I gave it to some gypsies to take to Mariah at the Lycaeum. Did it arrive safely?
Not exactly.
No?! But I paid money, good money, for them to carry it to her! No matter. Now that thou art here, all is well. You can also study the
gargoyles yourself, and carry the knowledge back to the surface.
Tell me more about the gargoyles.
They are not evil, as most humans believe! I have spent much time talking to them, and I have found them to be almost human. I have learned about their
society, their
beliefs and their
language.
Tell me more about their society.
There are two kins of gargoyles, winged and wingless ones. At first it seemed as if the wingless ones were slaves. But now I know that the wingless ones are beloved and valued family members. They must be told what to do, because they are not truly intelligent. The
gargoyles live honorably, by their own set of
beliefs.
Tell me about the belief system of the gargoyles.
The gargoyles' beliefs are much like our own. Where we have the three principles of Truth, Love and Courage, they have the principles of Control, Passion and Diligence. Directly, these lead to the virtues of Direction, Feeling, and Persistence. Combined, they lead to Balance, Achievement, and Precision. Take together, they point to Order. And the sum of all the principles is Singularity. Gargoyle society stresses unity and singularity in all things. They have to; their world has always been harsh, even before the
cataclysms.
What kind of cataclysms are you talking about?
The gargoyle world, once as large as Britannia itself, is slowly being destroyed! The forces thou set in motion have caused great sections of their land to fall of into the void! Only a single gargoyle
city remains.
What about the city?
The gargoyle City of Investigation, their place of learning and government, is all that is left. Thou must do something to save the gargoyle race! I know not what, however. Thou must
talk to the
gargoyles.
How do I talk to them? I don't even know their language.
With the help of a gargoyle child,
Beh Lem, I have learned how to speak their language. Wouldst thou like to learn?
Not really.
But you must!
. No. Fuck off!
I knew it!
Thou hast no chance of saving the gargoyles if thou knowest no their
language.
Fine. I'll learn their fuckin' language.
Alright. Later!
Wait! Thou must meet Beh Lem and travel with him among the gargoyle people. That is the only way you can save them, and save them you must! And without
Beh Lem with you, the gargoyles will attack!
What about this Beh Lem character?
He and I meet every day at noon, where Hythloth emerges in the gargoyle lands. Go and speak with him, learn about the gargoyles. You must save them!
Fine. Goodbye!
Farewell again, noble Avatar. As the gargoyles say, 'may thy persistence and precision lead to success.' Upon you rests the future of an entire race.
:twisted:
I may as well examine the scroll he gave me. Surely studying this one scroll will not give me complete knowledge of the entire gargoyle language!
I take the ladder to the northwest of the hut and climb down to the Underworld.
Wow! It is pretty bright down here! It looks like the gargoyle's even have their own sun!
How the fuck is that even possible?!
Remember, Britannia is flat!
Yes, Avatar, every educated person knows that!
That does not make any fucking sense and is completely inconsistent with all past Ultimas!
It's just magic; run with it.
No, it's just the only way Richard Garriott could think of to hammer his message about cultural differences in perspective into my skull!
Enough of this bullshit. Let's just find this little Beh Lem character.
To greet you, human. To recognize you as the False
Prophet!
What is your name?
To be called Beh Lem, which means 'just one.' To have not yet received a
true name.
What do you mean by a
true name?
To not receive a true name until I have proved myself
worthy.
How do you do that?
To not deserve a name yet. But to get one someday, just like my father
Valkadesh!
What are you doing here?
To be here to wait for Captain
John.
Tell me about your father, Valkadesh.
To very much respect Valkadesh my father. To want to be a scholar someday just like him! To wish to meet Valkadesh?
Uh, sure.
To go with you and
guide you there! To not be able to join you right now. To ask again later, perhaps.
I dump Jaana, and he joins up. I guess she will have to find her own way back. :twisted:
Alright, how do I find your father Valkadesh?
To go from the entrance to Hythloth westward following the
mountains. Then to turn north, at the
Hall of Knowledge. To walk east along the mountains until you come to a narrow pass. To find the
house of Valkadesh through the pass. To see it at 40 degrees south, 65 degrees east by the sextant. But, to take care! To avoid the
lava pits and the
Hall of Knowledge! To understand these
directions?
Yes.
Good!
Let's get a move on.
May your precision and persistence lead to success!
I have to take him along because having him in the party is the only thing that keeps the gargoyles from attacking me on sight.
I then give him all of Jaana's old stuff.
Here is the map of the gargoyle realm. Now, let's see where we are.
It appears we are in the southeastern corner. I can follow Beh Lem's instructions to get to his father.
However, it is much quicker to just sail around the island.
When I arrive at his home, Valkadesh is fast asleep.
I don't brook any of that nonsense from sub-humans, so I wake him up.
To have waited long for you to return to this side of the world. To believe that the Book of Prophecies is wrong. To believe that I can reason with you, persuade you to spare my people. To wish to address you honorably: To ask your name?
Elzair
Noble Elzair, to see that you are a being of honor and respect. To not betray that honor -- to return the
Codex! To save my people from the
prophecy!
Do you mean the Codex of Ultimate Wisdom?
To believe that it is not too late. To beg you to return the Codex. Avert the
prophecy! Save your life, and my people's lives as well.
What prophecy are you talking about?
To be written in the Book of Prophecies that you would destroy our world. To also be written that only the
sacrifice of the False Prophet would save us.
So that is why you tried to sacrifice me!
To be the only alternative to returning the Codex. Without the Codex, to have no
choice but to sacrifice your life!
What kind of choice is that?!
Wait! To know that sacrifice has three meanings: of self, of others and of valuables. Perhaps to find a better
answer in one of those other meanings.
What other kind of answer is there?
To be unable to help more. To suggest you seek out
Naxatilor himself for further enlightenment.
How can this Naxatilor help me?
To learn much from Naxatilor, the wisest gargoyle. To find his chambers just to the northeast of the Hall of Knowledge. To suggest you go there and ask him of sacrifice.
Alright. Farewell.
As you turn to leave, the gargoyle stops you. Wait,
he calls. To be feared and hated by all gargoyles. To be unsafe for you right now, False Prophet. To surrender is only answer. To surrender to Inquisitor. Then to be no longer a threat and then not to be feared by my people! To surrender to the
Inquisitor, and then to be
free to look for the solution.
Where do I find this Inquisitor?
To go to Draxinosum, the Inquisitor and leader of my race. To find his chambers just to the northwest of the Hall of Knowledge. To
surrender to him, that you may travel
freely in our land.
Just what do I need to do to surrender?
To travel to the
Inquisitor. To tell the Inquisitor that you surrender. Then to be no longer a threat and no longer feared.
So this will allow me to travel freely?
To know that the moons are not properly aligned yet for the ritual. To assure you that you will not be sacrificed for many weeks. To assure you that surrender is the only way you can travel among my people.
Alright. Later.
May your precision and persistence lead to success!
I am really beginning to hate that saying.
I now warp to the slab (1S 1W) upon which I was almost sacrificed. It is not marked on the map above, but it is in the mountain alcove in top-center of the map that is due south of the Temple of Singularity.
While the map gives the location of Inquisitor Draxinusom's office, he sleeps in the house northwest of his office. I wake him up and attempt to dictate the terms of my 'surrender.'
To refrain from slaying you only because of the presence of the child, False Prophet! To express astonishment at your audacity, False Prophet!
What is your name?
To be named Draxinusom, leader of our race. To demand to know why you have come before me!
I surrender.
To be here to surrender?
Yes.
To be willing to die to save my people?
Yes.
To grant me your life?
Fuck no!
Bah! Get out of my sight, False Prophet! I will take thee when my armies return from the Underworld.
Well, that did not go as planned. Unfortunately, the game basically requires me to surrender to him, pledge that I willingly offer myself up as a sacrificial lamb, and then aggree to wear the Amulet of Submission (that cannot be taken off and indicates my sacrificial status) to get them to trust me.
Fuck that!
Fuck that, indeed!
Iolo!
What is it milord?
Spam! Spam! Spam! Humbug!
Make me an item!
I dial-up one Amulet of Submission (#76). It is automatically equipped around my neck.
The seer it directly east of Draxinusom's office. That weird stuff is the Gargoyle's written language.
I ain't learning that! I've had enough of these made up written languages.
Well, Brtannian runes are based on ancient Germanic runes, but the point is noted.
Anyway, I speak to the Gargoyle seer Naxalitor.
Why do you think I am fated to destroy the world?
Is that
really my only choice?
Aren't there other meanings to the word 'sacrifice'?
Hmm . . . I don't mind sacrificing others if the cause (i.e. saving my skin) is right, but I should probably be diplomatic.
I mean sacrificing objects of value.
Surely thou doest not mean to destroy the Codex?
Of course not!
Unless it is the only way to save my bacon, that is.
What is this about a vortex?
Okay. I now travel to the Hall of Knowledge. First, I speak with the
.
So, what is here in this hall?
To keep the treasured artifacts of our race here in this Hall, in the three
chambers.
What all is in those three chambers?
To have three rooms here: To keep artifacts from the
Underworld in the Human Chamber, to the east. To keep valuable books in the Librum Chamber to the West. And to keep the
Cube and the
Lens in the Vortex Chamber, to the south.
What do you mean by 'Underworld?'
Yes, the Underworld. To believe you know it as 'Britannia.'
This is what I was saying about the whole different cultural narratives thing Richard Garriott seems to be hammering home in this game.
What is the Vortex Cube?
To regret that that item is lost, stolen by human thieves years ago. To have heard the humans mention the name
Stonegate as they fled. To have heard them say they would sail through Lost Hope Bay. To know nothing more about its whereabouts.
Okay, what about the lens?
To find what you seek in the
Vortex Chamber.
Alright, I dispel the field blocking the Vortex Chamber.
Inside I find the Vortex Cube missing and the lens broken. I take it anyway.
I then enter the Librum Chamber to the west.
Here are some of the Gargoyles' sacred texts.
Here is the book I am looking for.
Well, now that I know what the Vortex Cube does and why I need the lens, I go back to Naxatilor.
I travel to the lensmaker's house.
I need to get this lens repaired.
With the lens repaired I return to Naxatilor.
How will I get one of those?
Alright. I need to read the Codex of Ultimate Wisdom to find out how to return it, but to even get near it I need to be on a sacred quest. This is a pickle! I ask around about it.
This is Captain Bolesh.
Where did you get so injured?
What happened?
To have encountered an impervious
force field around the Codex.
What do you know about that force field?
To remember that only those on sacred
quests for wisdom could pass.
Where would I get one of those?
I still have to try! Where will I find the Temple of Singularity?
Alright I head there.
First, I set-up the balloon. Next, I use the fan to change the wind direction so that it is blowing from the south.
Then, I sail over the mountains.
Finally, I land and pack up the balloon.
North of me is the Temple of Singularity.
I dispel the fields blocking the entrance and head in. I come alone because of all the lava geysers around.
There is nothing useful here save for a book and the triangle in the center. Here is what the book says.
What is with Garriott and combining principles?
Here is where the Codex used to sit.
Funny. I don't remember any of this when I was last in the Codex chamber.
Shhh! You're pointing out flaws in the game!
Apparently, the Book of Prophecies must be missing as well. Well, I now talk to the triangle in the center.
FUCK!! It looks like I have been too bad!
I now teleport to all eight shrines of virtue and meditate at each. I then head back here.
I seek the Codex of Ultimate Wisdom.
For myself, duh!
Uhhh . . . I seek the Codex for . . . both the human and gargoyle race!
What can you tell me about the three principles?
What can you tell me about Control?
Alright, what about Passion?
Where is Diligence?
I now warp to the Shrine of Control (1N 1W).
It is just a giant lever puzzle. I just have to continue figuring out which levers open the grates between me and what I seek.
I believe this is the correct pattern. NOTE: The lever I am standing on is pointing to the left.
Beware! The end of the hallway is trapped! A Detect Trap will reveal all of the traps. Then I just have to move them out of the way.
It looks like I have approached a statue.
MONDAIN is the embodiment of Control? WTF?!
The statue is talking?! I have seen a lot of weird shit in this series, but this beats all!
Are you really Mondain?
So, uh, what are you doing here Mondain?
How exactly do you embody the principle of Control?
Okay then. I think he says my understanding of Control is flawed because I do not repeat 'Un' after him. I now warp to the Shrine of Passion (1N 1E).
Since it looks like this 'test' involves walking through more lava, I go it alone.
Since it looks like daemons are around, I cast Invisibility on myself. I
Oww! hothothothothothot!!!
Looking back, I probably should have just cast Douse a few times.
Now he tells me!
Since Mondain is the embodiment of Control, I wonder who is the embodiment of Passion?
*Sigh* What is your task?
Tell me about Passion.
I now rejoin my party and warp to the Shrine of Diligence (1S).
Shamino confirms it.
Here is a map of part of the level. The entrance is the room in the center. This seems like a lot of rooms to search!
To save time I cast Wizard's Eye. This spell creates an ethereal eye that cannot be harmed by monsters and can pass through anything.
I find a hidden ladder in the southwest corner of the room just south of me. Unfortunately, I search around the entire wall, but there are no secret door. I then find another hidden ladder just south of the first one.
I search the walls around it and find a secret door to the north.
As you can see, I find the hidden ladder two rooms south and one room west of the entrance. The little solitary dot on the left is where I am standing when I find the door. I head up the ladder.
Unfortunately, it is guarded by daemons. Fortunately, I journey alone and am invisible.
avatar Today I have encountered both Mondain and Minax! I wonder who is the embodiment of Diligence?
What might your task be (as if I don't already know)?
Tell me about Diligence.
I wonder if those two-letter mantras they keep having me chant will be important in some way?
My way out is blocked by a pack of slime. Any regular attack will just cause them to divide. However, they fall pretty easily to Flame Wind. :D Anyway, I make it back to the Temple of Singularity.
Yes.
It is probably UNORUS.
However, it will have to wait until next time!
Later!