RK47
collides like two planets pulled by gravity
21 - The Lonesome Road
No point wasting time, I made my way out of there barely giving a pause. I'm not risking anything at this point.
Coast clear...I jam the Rad-Away syringe and move on into the wastes.
Music: Wasteland
To Home.
Barely hours after leaving Necropolis..
Must've been the withdrawal...the chems...damn it. Fuuuuuuuuuuuu-
I hear the a high pitched beeping and recognized it as my Pip-Boy...I awoke from the strange dream.
Must've been the auto-reminder. I've got less than 3 months. I should be able to make it back before then.
Seems I've walked aimlessly while having that hallucination. I could be imagining things, but I think my head felt a lot clearer now...
A hell lot clearer.
We make good progress, pretty soon we're standing on the Vault 13's massive door.
I press the transmit button on the controls.
This is Brian. I've got the Water Chip.
I stepped in and waved at the dwellers.
Oh, this? *Shows the spiked knuckles* It's...necessary.
I walk past them and hit the 3rd level button in the elevator.
I met the store room guard on the way to the control center. He looks angry.
Why did they do that?
I'll see what I can do. But this problem should solve itself soon. I've got the water chip.
He smiled as I walked towards the Overseer's office.
Yes.
I hand over the chip to him. His hands trembled slightly as he holds the delicate piece of machinery. A technical team was called over to install the chip immediately.
You're welcome.
Ok.
I log my reports in the library computer system, taking care to mention everything, from Shady Sands, the status of both Vault 15 and 12. Junktown, the Hub and Necropolis. Not forgetting the threat of these 'Super Mutants.'
Satisfied with the preview, I hit the submit button and return to the Overseer's office for debriefing.
We strike a high five as I passed by. They're still unaware of the Mutant threat. I wonder how the Overseer will react.
Oh, here it comes...
About what?
What's that?
Must be a lab somewhere then.
What do you want me to do about it?
Once more into the breach, my friend...
So my reward for saving the Vault....is to go out there again, to save the Vault? I chuckled at the irony. Is this what I am to these people? Their only hope? But these dwellers....are so helpless, being held back by this stubborn man. If only they had left earlier in search of the Chip, they might've learned something by now.
Somehow I don't think you that sorry. I walk away, knowing they can't possibly offer much aid and supplies than they already have. The Vault isn't really made for war, and most supplies are basic daily needs. The wasteland will have to provide my arsenal.
Unfortunately, my work isn't done yet.
I left before she could ask what that mean. The Overseer will break the news soon enough, on the mean time, they'll probably celebrate in ignorance, blissfully unaware of the outside world.
A few of them asked me to stay for a celebration, I have to decline. The mutants aren't going to wait. I already felt I don't belong in the Vault any more. In the few months since I've left the Vault, I already shared more hardships than I ever did with the dwellers inside. And I've lost more friends than they ever did.
As the massive Vault closes behind me, I know that this time, I am not doing this for them. Not any more.
No point wasting time, I made my way out of there barely giving a pause. I'm not risking anything at this point.
Coast clear...I jam the Rad-Away syringe and move on into the wastes.
Music: Wasteland
To Home.
Barely hours after leaving Necropolis..
Must've been the withdrawal...the chems...damn it. Fuuuuuuuuuuuu-
I hear the a high pitched beeping and recognized it as my Pip-Boy...I awoke from the strange dream.
We make good progress, pretty soon we're standing on the Vault 13's massive door.
I press the transmit button on the controls.
I stepped in and waved at the dwellers.
I walk past them and hit the 3rd level button in the elevator.
I met the store room guard on the way to the control center. He looks angry.
He smiled as I walked towards the Overseer's office.
I hand over the chip to him. His hands trembled slightly as he holds the delicate piece of machinery. A technical team was called over to install the chip immediately.
I log my reports in the library computer system, taking care to mention everything, from Shady Sands, the status of both Vault 15 and 12. Junktown, the Hub and Necropolis. Not forgetting the threat of these 'Super Mutants.'
Satisfied with the preview, I hit the submit button and return to the Overseer's office for debriefing.
We strike a high five as I passed by. They're still unaware of the Mutant threat. I wonder how the Overseer will react.
Oh, here it comes...
So my reward for saving the Vault....is to go out there again, to save the Vault? I chuckled at the irony. Is this what I am to these people? Their only hope? But these dwellers....are so helpless, being held back by this stubborn man. If only they had left earlier in search of the Chip, they might've learned something by now.
Somehow I don't think you that sorry. I walk away, knowing they can't possibly offer much aid and supplies than they already have. The Vault isn't really made for war, and most supplies are basic daily needs. The wasteland will have to provide my arsenal.
I left before she could ask what that mean. The Overseer will break the news soon enough, on the mean time, they'll probably celebrate in ignorance, blissfully unaware of the outside world.
A few of them asked me to stay for a celebration, I have to decline. The mutants aren't going to wait. I already felt I don't belong in the Vault any more. In the few months since I've left the Vault, I already shared more hardships than I ever did with the dwellers inside. And I've lost more friends than they ever did.
As the massive Vault closes behind me, I know that this time, I am not doing this for them. Not any more.