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Let's LARP the Emperor's Finest - a wh40k IF

eklektyk

Erudite
Joined
Feb 12, 2010
Messages
1,777
Location
mexico of europe
Right gets us to commisar and maybe alows us mor commisar action ? RIGHT???

also both options look sweet and cudos to root for making them so painfuly delicious to choose from
 

Hoodoo

Arcane
Joined
Jun 5, 2009
Messages
7,161
To the Lord General or whatever. Tell him whats up if we can and then offer ourselves to his mercy.
 

Renegen

Arcane
Joined
Jun 5, 2011
Messages
4,064
It makes sense that we're a weak willed private that had the chance to kill the Inquisitor but didn't. "Oh but if we wait we might get another chance later", "we have a fate point to help us" well we didn't, some people tried to plan this out way too much. You get an excuse to take out a guy that doesn't really care about you, you take it immediately.

I say go Left and let's bury the hatchet on the Inquisitor.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
True servant of the Throne would not hesitate to blam the Heretic... even =I= but :codexisfor:
Consorting with Xenos and dabbling with Choas ALWAYS leads to Damnatiation, and all Radicals end up as excomunicated traitors, sooner or later. Let's do the right thing and Contact Commissar, He can blam us true (and he probably should).... but He is only one trained to deal with corruption properly... take RIGHT.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,343
A Beautifully Desolate Campaign
LEFT

Guadsmen that survive the horrors or the 41st millenium aren't the ones most proficient in combat, or those that are simply smart or handsome. They are the lucky ones, who stood at the right point in a battle, had a lucky hit on a stronger opponent or were lucky enough to be granted mercy, where none should have been expected.

Personally, I don't think the Inquisitor is tainted at all. He got rid of almost all witness who most certainly died in the refinery, and now he tried to get rid of us too. He wants to be left alone, considering he didn't even tell us something about the enemy that caused the whole situation, even though he certainly knows what we're facing. Which basically means it is something that should be kept low profile. Although the comissar is more likely to be a BRO, it's no big deal for our friend Nils to get rid of him too, especially after meeting up with us. He'll just claim that the comissar is tainted aswell, or pull some psyker shit again, and thats that. The LG on the other hand may not believe us, but we don't need him to. Considering that his whole ship, and probably the whole planet is at stake here, and so far there's only been little information at all, he will either be informed what caused the whole mess down on the planet by the Inquisitor himself, or he'll be taking into account every little piece of information he can get his hands onto. Either way, there's plenty of room for a single guardsmen to get a second chance, and the LG probably knows more about the shit the Inquisition pulls off every thursday than anyone else on this ship. Or I'm totally wrong.

Also, I don't think the Inquisitor had the little breach in his power armor that caused this whole shit repaired yet, so there might be some proof to support our story.


Btw, what happened to the provost that apparently got hit by the psychic attack aswell, or atleast felt some of it?
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
We still can't hope to bust him in legal way, as he is still =I= and we don't know any Lord Inquisitor. Lord General may grand us asylum as he can use us in his political play with Inquisition and Mechanicus... and he can sell our ass to them as well... Stupid or too scrupulus people don't raise to his rank and we realy don't have much for him to offer. Commissar is being both sympathetic to us and above petty politics... I wonder If this was him saving our ass after fraging our CO.
 

Gondolin

Arcane
Joined
Oct 6, 2007
Messages
5,827
Location
Purveyor of fine art
The problem is: will the Lord General risk the Inquisitor's wrath by protecting us or will he say "good job, soldier. glad you reported to me. BLAM!"?
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,343
A Beautifully Desolate Campaign
I think he's more likely to send us somewhere where we can die to the real enemy, compared to the comissar who already risks his life by just talking to us. Revenge, if it's what you want, is pretty much impossible. Agern is an Inquisitor and nobody on this ship is able to even scratch him unless he grows tentacles out of his forehead. The Inquisitor doesn't want us to die, he just wants us out of his way for the foreseeable future. Letting us die simply is the easiest way to accomplish that. Thats why when shit hits the fan they just order an Exterminatus after they gathered their intel. The least we can do is inform the LG ourselves instead of sending our commisar who will likely get shot for not shooting us when we first talked to him, and inform him. After that, we're at his mercy, but at least we know that the LG will keep an eye on the Inquisitor in case he actually is tainted and is starting some insane shit, so our fellow guardsmen on this ship aren't screwed immediately, and we don't pull our comissar or other squadmates into the shit with us.
 

Zaan

Novice
Joined
Nov 23, 2010
Messages
22
Still wanna work for that guy.

This.

It's a shame that =I= didn't consider recruiting us instead of framing us. I though not shooting the =I= would be proof enough that we support his radical ways, but instead our character went with "oh I'll just report him to HQ later".

Of course that's the case only if he's really not a heretic.

Anyway LEFT the commissar seems to be a BRO but he'll probably be powerless to do anything and will BLAM! us anyway no matter how much sympathy he has for our case (Commissar... Sympathy... Clearly I'm going mad).

So Lord General it is.
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
Still wanna work for that guy.

This.

It's a shame that =I= didn't consider recruiting us instead of framing us. I though not shooting the =I= would be proof enough that we support his radical ways, but instead our character went with "oh I'll just report him to HQ later".

Of course that's the case only if he's really not a heretic.

Anyway LEFT the commissar seems to be a BRO but he'll probably be powerless to do anything and will BLAM! us anyway no matter how much sympathy he has for our case (Commissar... Sympathy... Clearly I'm going mad).

So Lord General it is.
Yeah, it is a shame. Now, we've got to focus on fucking him before he fucks us, sadly. I wanted to do more heresy.:(
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
It seems that the left hand path has triumphed over the right hand path. Summon the witches!
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
*BLAM!* the witch!

Shepard goes down fighting, not fleeing! Besides, the EMPRAH protects and the mutants know the shortcuts in this hold better than we do. Fleeing won't save us.
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,058
Location
NZ
1. Little chance of escaping through a labyrinth where we don't know the way.
 

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