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inXile General Discussion Thread

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Brian Fargo meets a Hunted: The Demon's Forge fan:

 

Duraframe300

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So, was it already mentioned that Montgomery Markland left InXile?

I'm waaay late on InXile news
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So, was it already mentioned that Montgomery Markland left InXile?

I'm waaay late on InXile news

Didn't know you were following them in the first place.

As a matter of fact I did know that he'd left (he was only there for like a few months) but I didn't think it important enough to mention.
 

Duraframe300

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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So, was it already mentioned that Montgomery Markland left InXile?

I'm waaay late on InXile news

Didn't know you were following them in the first place.

As a matter of fact I did know that he'd left (he was only there for like a few months) but I didn't think it important enough to mention.

Producer - Wasteland 2 & Torment : Tides of Numenera
inXile Entertainment
May 2013 – November 2015 (2 years 7 months)

Hmmm, I asked Brother None about this months ago and he said Monty had been gone for ages. Could be he updated his profile with the wrong month.
 

Brother None

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I don't recall when exactly Monty but yes it was some time ago.

I think it's more another case of a dev caring less about his linkedin than the people watching linkedin. It's not really a very accurate source of information, dependent as it is on people giving a hoot.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


The NOLAnerds got a real treat when they ran into NOLA Gaming Fest keynote speaker Matt Findley and game designer Zack Vulaj of inXile Entertainment! Not only are they the people behind Kickstarter darlings Wasteland 2 and Torment: Tides of Numenera, but they also just opened a brand new office in New Orleans to create Bard's Tale IV!
 
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Edit: Fuck, fuck, fuck!
I go to the thread. See that Infinitron has not posted the new video I saw. I post it. And immediately I got "You have 1 new alert". Is it what I think it is? Yes it is. He posts it a second before me. So unfair :negative:
 
Last edited:

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


:hero:

13:16 - Infinitron: wait a minute, he said scale of 1 to never
13:16 - Infinitron: so what Brian said was actually "It's definitely happening"
13:16 - Brother None: !!
13:16 - Brother None: Hunted Figstarter?
13:17 - Brother None: WE WANT TO BRING HUNTED BACK TO ITS ROOTS
13:17 - Brother None: SO WE BROUGHT IN CLIFFYB TO CONSULT
 
Weasel
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Fargo getting even more excited about VR, if that's possible.






I guess this time he's not going to be late to the party when it comes to new tech:

Fargo in 2002 said:
BF: From a market perspective, I would have clearly moved onto the console platforms much faster than we did. We moved slowly to change--our approach being influenced by a background of over a decade of straight profits from the PC. The cheese didn't just move, it teleported.

BF: Well, the new console systems will have a profoundly positive effect as Interplay starts to release the next-generation console games that have been in the works for years.

:troll:
 

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