catfood
AGAIN
Fixed.I just spent 10 months playing an Orc on WoW classic, vs. LOTS of people who chose to play female elves...
Fixed.I just spent 10 months playing an Orc on WoW classic, vs. LOTS of people who chose to play female elves...
Simple really. Dwarfs are Scottish or Germans. Halflings are English (or at least they should be, that's how Tolkien made them). That leaves Gnomes and everyone knows who they are.Halflings & Dwarves are great, but really what's the point of gnomes.
The dwarfs being scottish is a Blizzard invention. Didn't Tolkien envision them rather as (((dwarves)))?Simple really. Dwarfs are Scottish or Germans. Halflings are English (or at least they should be, that's how Tolkien made them). That leaves Gnomes and everyone knows who they are.Halflings & Dwarves are great, but really what's the point of gnomes.
Dark Sun's cannibal halflings.
Arcanum gnomes still haven't been surpassed.
I like Thri-Keen a lot simply because they are the most alien and offer unique-ish mechanics with the four arm thing. I think mutants and genuinely un-human races deserve more slots than the standard fantasy racial cliches.Halflings and thri-kreen being the eldest of races on Athas
So the question is, is there something wrong with how these races are implemented, and if there is, what should be done about it?
Gameplay wise those popular non-human races have little sense in CRPGs. They are simply not different enough from humans. In most systems the differences boils to some slight changes to a few stats, some minor adjustments to some mostly irrelevant - in CRPG - secondary stuff. Almost all of those could be attributed to differences between humans themselves anyway.
I think if we have to do away with them as a playable race, "fixing" them becomes irrelevant. But frankly, there's nothing actually wrong with orcs. They're just a species that happens to inhabit some rather marginal terrain with resulting cultural practices that brings them into conflict with humans.Other suggestions I'd have to fix the other races would be to make Orcs almost entirely brutes and savages, kind of like how they're implemented in Battle Brothers. Have a few Outcast Orcs and their Shamans/Chieftans be intelligent, but due away with them entirely as a playable race.
Elves as a strange bunch because HOW DOES THEIR CIVILIZATION EVEN FUNCTION? They're known for their high-quality craftsmanship in both metal and wood. But have you ever heard of an elven farmer? An elven miner? An elven lumberjack? Who, exactly, is performing these decidedly less-than-refined activities that support the functioning of their civilization? Who disposes of all the elf-poop? Have you ever seen an elven plumber? I mean, we know humans dispose of their poop by throwing in it in the streets or at each other, but clearly, elves are too refined for such things. But everyone poops. Where does all the elf poop go? Elf lairs may vary in scope, but they're always beautiful places that don't smell like piss and shit. That doesn't just happen.Elves should also be changed to be nonplayable races. They should be incredibly rare, aloof creatures, with a view of the world that essentially borders on apathy.
Well, the thing about the weeaboo crpgs is that those races are still usually no different mechanically. They aren't creative - just weird for the sake of weirdness. But then I haven't played many weeaboo games so maybe there are some hidden gems there. But I agree with the sentiment. More of diversity (no, not of THAT kind) would be nice.You can't fix them. They are what they are. What we need to do is stop using them altogether and create some new mythical races instead. I am bored to death with thinner people and shorter people and green people. One of the good things in weeaboo rpgs, is that they make some insane race designs in various games. Now THAT is fantasy. Relying on Tolkien tropes for decades has made western crpgs stale in that department.
Gnomes are basically just nerdier dwarves. Like dwarves, they're short, live in holes, and build things. They may or may not have beards. They build these little machines, but unlike dwarf machines, these machines are downright nerdy. Gnomes are just nerd dwarves. I wouldn't honestly be surprised if gnomes were actually hybrid elf-dwarves, either.And gnomes... what's gnomes?
40K orks are the only people who are actually happy with the universe they're living in.Talking of space fantasy: W40k orcs. Just WAAAAGH
Yeah, like, let's invade Eye of Terror to have some fun! Battling for eternity!40K orks are the only people who are actually happy with the universe they're living in.
Check out Planescape D&D setting. Sadly, there's almost no games using it.One of the good things in weeaboo rpgs, is that they make some insane race designs in various games. Now THAT is fantasy. Relying on Tolkien tropes for decades has made western crpgs stale in that department.
The dwarfs being scottish is a Blizzard invention. Didn't Tolkien envision them rather as (((dwarves)))?Simple really. Dwarfs are Scottish or Germans. Halflings are English (or at least they should be, that's how Tolkien made them). That leaves Gnomes and everyone knows who they are.Halflings & Dwarves are great, but really what's the point of gnomes.
It's been a while since I've read the book (and I don't intend to ever pick it up again since it's more boring than watching paint dry), but weren't the dwarves depicted as being very greedy and obsessed with wealth, which led to their downfall? Also they are hook-nosed and isolationist.The dwarfs being scottish is a Blizzard invention. Didn't Tolkien envision them rather as (((dwarves)))?Simple really. Dwarfs are Scottish or Germans. Halflings are English (or at least they should be, that's how Tolkien made them). That leaves Gnomes and everyone knows who they are.Halflings & Dwarves are great, but really what's the point of gnomes.
(((they))) aren't known for their warrior skills so that idea doesn't make sense to me. I remember reading they were based on some kind of Norse mythology but don't quote me on that as the last time i checked was eons ago.
(((Gnomes))) however...
Orcs shouldn't be playable races.
Are the short races disliked? I had no idea. I used them a lot in all the games i played, but not for a main character position, 'cause i don't want to identify as a manlet lmao.
With that said, the reason halflings exist is because of the lore. Why have an halfling thief when you can have a human thief? Because of the character traits attached to the race. Because i read The Hobbit and i have a fondness for the little guys. I mean seriously, does nobody care about this stuff anymore?
Stop using generic fantasy races.
Easiest solution.