RoBoBOBR
Arcane
- Joined
- Oct 29, 2012
- Messages
- 713
Well fighting games as a genre require quick actions and reactions from both players, frequently with just-frame timing, so of course wired connection is required (WiFi is a half duplex connection thus shitty by design). Japanese devs are getting better with implementing good netcodes (and reacting to player base demands) lately -- T7 got rollback patched in, GGST was planned with delay netcode initially, but player feedback convinced them to switch, kof 2002 and Garou got rollback patches as well.