stony3k
Augur
- Joined
- May 8, 2007
- Messages
- 470
No worriesSorry didnt read properly .
No worriesSorry didnt read properly .
The problem is that pitch appeals to hardcore RPG fans, those who were fans before the IE games. It talked about mechanics and stuff that most gamers (outside the Codex) are not really interested in. The story sounded too bland and the name weird. He was appealing to rational side of the brain instead of the emotional side (like not wanting to discuss his past or even not marketing this as the spiritual successor of RoA).Don't have decided yet, but I guess I might pledge for the episodic variant, even if I don't think it's such a great approach for an rpg.
On the other hand, I'd like to play the game and do think that he deserves a chance to deliver it - if it turns out shit - well, I have spend much more than 20 bucks on worse stuff than computer games.
Kickstarter however - don't think there's hope for that, unless probably he finds some really big names for it.
Didn't even see the big problems with the pitch, tbh - worse pitches have made more money.
if you even compare with Shaker, they had marketed it as "old School game from the developers of Wizardry", and just that itself got them plenty of pledges.Probably, I guess I'm a more rational guy, as is Guido.
I love how this only made $17,000 today because a couple of jokers decided to fake-spring for $10,000 and $5,000 knowing it wasn't happening.
Okay, so it only made $7000 instead of $2000 (assuming that $5000 wasn't a fake, it probably was). Still barely nothing, and it still only had 39 new people in its last day, so the majority of those were, as I said earlier, previous backers increasing their pledges in desperation.I love how this only made $17,000 today because a couple of jokers decided to fake-spring for $10,000 and $5,000 knowing it wasn't happening.
The $5000 pledge has been there for weeks. Why don't you go back to trolling the PE megathread...
I'm sad. First he wanted a million. Then he wanted 400K. Ended up with zero both times. Now he only wants 1/8 of his last needed amount, but he's taking no chances with a third failed campaign. Pay him straight on his website, money straight to him, no question of getting your money back if the project turns to vapor. He gets some dough right now to pay his rent and feed his team for a couple months, and then what? Maybe they can cobble together an intentionally feature-incomplete first episode release, maybe they can't. I'd love to see a good game come out of all this, but I can't put money towards it. It just seems way too unrealistic at this point. Good luck Guido.
He's already clarified that it's a two week campaign and he will return the money if they don't reach 50K. It's funny how your comment makes him out as some kind of a scammerI'm sad. First he wanted a million. Then he wanted 400K. Ended up with zero both times. Now he only wants 1/8 of his last needed amount, but he's taking no chances with a third failed campaign. Pay him straight on his website, money straight to him, no question of getting your money back if the project turns to vapor. He gets some dough right now to pay his rent and feed his team for a couple months, and then what? Maybe they can cobble together an intentionally feature-incomplete first episode release, maybe they can't. I'd love to see a good game come out of all this, but I can't put money towards it. It just seems way too unrealistic at this point. Good luck Guido.
He's already clarified that it's a two week campaign and he will return the money if they don't reach 50K. It's funny how your comment makes him out as some kind of a scammerI'm sad. First he wanted a million. Then he wanted 400K. Ended up with zero both times. Now he only wants 1/8 of his last needed amount, but he's taking no chances with a third failed campaign. Pay him straight on his website, money straight to him, no question of getting your money back if the project turns to vapor. He gets some dough right now to pay his rent and feed his team for a couple months, and then what? Maybe they can cobble together an intentionally feature-incomplete first episode release, maybe they can't. I'd love to see a good game come out of all this, but I can't put money towards it. It just seems way too unrealistic at this point. Good luck Guido.
You do know that it's not as simple as "returning the money"? PayPal takes a cut. If he doesn't make it, somebody is going to lose money, either Guido or the backers (or both).
Well ... I didn't really mean if he doesn't make 50K, I meant more if the game doesn't get made or turns out to be unplayable garbage. Obviously this is a risk with any KS, but the history of this project really doesn't inspire confidence. He's asking for five percent of what he wanted for Thorvalla. I'm pretty sure he'll get the 50K, but what can he really deliver for that?He's already clarified that it's a two week campaign and he will return the money if they don't reach 50K. It's funny how your comment makes him out as some kind of a scammerPay him straight on his website, money straight to him, no question of getting your money back if the project turns to vapor. He gets some dough right now to pay his rent and feed his team for a couple months, and then what? Maybe they can cobble together an intentionally feature-incomplete first episode release, maybe they can't.
He's asking for five percent of what he wanted for Thorvalla. I'm pretty sure he'll get the 50K, but what can he really deliver for that?
That being said - if it's PayPal only, I will likely not pledge to the campaign, since I don't like PayPal and had decided long ago not to get an account.
Oh, fine.Well, it's a completely different game than Thorvalla, isn't it?He's asking for five percent of what he wanted for Thorvalla. I'm pretty sure he'll get the 50K, but what can he really deliver for that?
Yeah. I'm not a game designer, but I'm not confident that it will work out too good. Give us 1/8 of what we need and we'll deliver 1/6 of a game! Then hopefully sell that to fund the next 1/6, and so forth.As for the promises - he promises chapter one alone
Well, keep in mind they are using Unity, which lays a lot of the technical groundwork for them. And they've probably worked out a lot of the basics in their prototype already. We've already seen the footage of walking around in dungeon and town environments and a few monster models. So they aren't exactly starting from scratch.My impression is that, when you make a game, you have to dump a major amount of "up front" resources to build stuff like the basic engine, AI, combat system, etc. Then you can fill in the actual content, like levels, artwork, dialogue, etc. Can they build a solid foundation for the whole game on 1/8 the budget? No - Guy himself says that the game won't start fully featured! More features will be added with later episodes. So what the hell will the first episode look like? Walking and hitting?
I'd love to see them make it work, but from a project management* standpoint, this plan seems nonviable.
*Another field in which I am not a professional. If any game designers or project managers out there would care to enlighten us, knock yourselves out.
Yeah, I shook my head when I saw that foolishness. Like I said, desperate.
Those bonuses feels very... MMORPGish. "Nether Orb of Trade: creates an inter-dimensional connection to an NPC Trader, rare In-Game-Item" is something I would expect in WoW but not a singleplayer game.Pre-order DLC for Kickstarter backers! http://deathfiregame.com/2013/12/benefits-of-your-founder-status/
He's asking for less than thirteen percent of what he originally wanted for Deathfire. It still seems ridiculous. I'm pretty sure he'll get the 50K, but what can he really deliver for that?