Contagium
Savant
guess you never played nox?
No, that one is eternally on my GOG wishlist. I'll take it it's good.
guess you never played nox?
I agree. I did not finish the desert crap for those exact reasons. Despite it being an ARPG the earlier parts of GD seemed much more fleshed out and interesting with gritty details and notes and stories and quests. The desert shit was just beetles and raptors jumping around all over the place and it was just endless and felt meaningless. Perhaps after playing 1300 hours I was tired of it, but I actually think it was just more lazily slapped together. I would rather start over with a new character and play up through ashes of malmouth than play through forgotten gods I think.I have to say that with exception of a few quality of life stuff, the new gear and the shattered realms, this latest expansion is really lackluster. I mean, half the maps are only desert where you just kill shit nonstop and the same mobs nonstop and contrary to other areas of grim dawn, those endless constructs, bettles, ghosts and undead have pratically zero backstory. It is Titan Quest all over again and I don't say that on a flattering way. Sure, people could argue that on a ARPG, you just kill stuff non stop but at least on base Grim Dawn, killing the Dermapteran Queen was a side quest with some dialog and some explanation of why that was important. Here on the expansion area, not even that.
On the base game, the factions are fighting for humanity survival and you felt a part of the struggle, what was really cool, the cultist douchebags you fight for have almost no exposition on this expansion. I mean, there were a few quests and unique encounters spread through the whole map on previous areas, not much of that here. Just endless undead, the same reused ruins and desert. Halfway point, they change the enviroment because it became obvious the endless desert was awful but things didn't improve much.
It is a pity, but the lack in quality was noticeable on this expansion, the expansion area felt like an area of a random mediocre Diablo clone. If they released more monster types, the new dungeon, the new gear and the shattered realms on the base game and had skip those lackluster areas on the expansion, it would have been better.
You did. I secretly hoped what you wrote didn't apply for elite, too.I warned you :p
Thanks, never checked out crucible since I usually don't care for gauntlet modes.you can start elite/ultimate on l1
open the stash in crucible with your lvl1 guy and take the difficulty token, then start a normal game and use it (cant use it in crucible for some reason, unless they changed that already)
agree, but AoM seemed superior to FG..at least to me....or at least I was able to finish it and all its side quests. With FG I stopped about 1/3 the way through, or perhaps even less.Both AoM and FG are developed with the express purpose of change of scenery I'd say. Both of them aren't that good. Don't get me wrong, they are still expansions to one of the best, if not the best, hack and slashers ever, so they are still worth it, but like I said before they don't fix anything because the level designers aren't very good and the narrative is meandering. I'm curious what Crate are going to do now. Aren't they developing a city builder?
it is convoluted. Also don't forget that even after you activate the damn elite badge or whatever you then have to exit out of the game to the main menu and change the difficulty in the settings yourself as well from normal to elite and then go back in and play. I made that mistake just the other day after not playing for like 3 or 4 months and did not figure it out until I had been playing for like nearly 2 hours. Was pretty annoyed. Also the Faction Reputation Scrolls or whatever they are called......You did. I secretly hoped what you wrote didn't apply for elite, too.I warned you :p
Thanks, never checked out crucible since I usually don't care for gauntlet modes.you can start elite/ultimate on l1
open the stash in crucible with your lvl1 guy and take the difficulty token, then start a normal game and use it (cant use it in crucible for some reason, unless they changed that already)
Just think about that for a moment: It took four posters and two DLC for me to figure out how to start a game on elite with a level one character. Am I just a retard or has Crate indeed found the most inconvenient and convoluted way of setting a game's difficulty in modern gaming era?