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Decline Grand Theft Auto VI - PlayStation 5, Xbox Series X/S (Fall 2025)

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,297
Wonder what the cover girl for VI is going to look like.

I assume it's not going to be Lucia herself.
this time it'll be cover-boi or cover-tranny
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,979
Location
South Africa, Cape Town
Here are some good insights about the superior animations and aesthetics of the game, its from an ex-Rockstar employee and he worked on GTA5

He is a huge fanboy like me but he shares interesting observations based on his technical knowledge. Just one warning, he can be a little annoying with some of his comments but he means well so I like him


 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,001
Damn, what's this thread about again? Oh yeah...

Parole Officer: "Do you know why you're here?"
Lucia: "Bad luck, I guess."

I admit, that got to chuckle out me. Finally, a realistically-written female protagonist.

Gotta say, say the fact that the game takes place in the GTA-verse version of Florida has piqued my interest, at least in the open-world and exploration parts of the game. Gamers around the world will soon become sensitized to my day-to-day lived experiences down here in The Gunshine State. Constant reptile attacks, AI-generated weather, and the looming threat of getting mollywhopped by a tweaked-out hobo that wasn't even there when you last turned around.
Game is trying to cash in on that Vice City nostalgia.
And failing badly at that.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,712
Damn, what's this thread about again? Oh yeah...

Parole Officer: "Do you know why you're here?"
Lucia: "Bad luck, I guess."

I admit, that got to chuckle out me. Finally, a realistically-written female protagonist.

Gotta say, say the fact that the game takes place in the GTA-verse version of Florida has piqued my interest, at least in the open-world and exploration parts of the game. Gamers around the world will soon become sensitized to my day-to-day lived experiences down here in The Gunshine State. Constant reptile attacks, AI-generated weather, and the looming threat of getting mollywhopped by a tweaked-out hobo that wasn't even there when you last turned around.
Game is trying to cash in on that Vice City nostalgia.
And failing badly at that.
I don't think that's it. They just don't have that many cities to emulate, because America is bland. Single story stores, grids, flat elevation, parking lots, three lane streets, single use zoning, cookie-cutter suburbs, lack of density and other bland car infrastructure all over almost every city. King Crispy thought I lived in California because of some mountains in the background of a cycling video I posted. But it's because when you remove the unique topography, one place looks like any other, almost anywhere you look. There is no sense of place. They already revisited the Los Angeles of San Andreas with GTA V and already revisited the New York of GTA III with IV. Miami and the surrounding country was the next one in the cycle. Should take it to another country. I'm thinking Latin America.
 
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Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,712
By the way, hate how these maps are still always islands. Like the planet is made of teeny islands. Would rather be told that I can't proceed further. (Or find out when I go to the edge that it's a simulation like in The Thirteenth Floor.)
 

El Presidente

Arcane
Joined
Nov 3, 2018
Messages
1,569
Location
Oval Office
I liked the old White Male concept model, looked like he had an edge, a hard White, possibly a criminal from Daytona/Central Florida trying his luck further South. With obviously the roles reversed, him being the dominant, she the submissive/supportive who is a ride or die bitch that will love him and die for him through and through.
Probably the original idea in the creator's mind, then jews happened and he probably went all like "oh yeah of course how couldn't I see it before, reversing the roles is a much stronger message of empowerment and liberation, yes!". That or the idea was to always cuck the guy from day one, they just turned him swarthier. You can never know these days, modern western creators are all highly self-censoring domesticated goyim at this point.
 

SlamDunk

Arcane
Joined
Nov 20, 2006
Messages
3,076
Location
Khorinis
Ex-Rockstar dev miserably fails at explaining why GTA6 can’t come out on PC alongside PS5 & Xbox Series X - DSO Gaming

Mike York, a former Rockstar employee who has worked on both Grand Theft Auto 5 and Red Dead Redemption 2, has tried to explain why GTA6 cannot come out on PC alongside its console versions. And his explanation is what everyone has already predicted. A pile of mere excuses and nothing more.

[...]

And I get it. York is being a diplomate here, trying to praise his former studio. After all, he won’t bite the hand that fed him. However, we’re so fed up with PR statements and lies. No dear York, Rockstar is not delaying the game on PC to further polish it. They’re delaying it so that they can increase their revenue. They are delaying it to have another marketing campaign in two years. Because they know people will double dip. That’s the truth, whether you like it or not.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
Here are some good insights about the superior animations and aesthetics of the game, its from an ex-Rockstar employee and he worked on GTA5

He is a huge fanboy like me but he shares interesting observations based on his technical knowledge. Just one warning, he can be a little annoying with some of his comments but he means well so I like him



ex rockstar dev shilling the crap out of this, wow

that's what it takes in our industry nowadays, to take some risk and have some fun and not be afraid to release a game that you think is fun [...] people are afraid, people are getting cancelled left and right, we NEED more games like this
:nocountryforshitposters:
 

Ahnx

Educated
Joined
Jul 30, 2019
Messages
67
Red Dead Redemption 2, GTA developers team up to work on huge new game
Rockstar Games co-founder Dan Houser has set up a new transmedia company, titled Absurd Ventures. It appears as if Houser has hired several ex-Rockstar devs who worked on a variety of GTA projects alongside Red Dead Redemption 2 which bodes well. As reported by PCGamesN, developer Lazlow Jones and writer Michael Unsworth are two of those who have decided to join Houser at Absurd Venture.
...
The studio will reportedly focus on creating “new universes” to “tell great stories”. As a ‘transmedia’ company, don’t expect Absurd Ventures to limit itself to the world of gaming. Given the talent already at the company, we should naturally expect gaming plans but I’m guessing that Houser is looking to experiment across disciplines. We’re excited to see more.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,712
https://www.bbc.com/news/technology-67663128

An 18-year-old hacker who leaked clips of a forthcoming Grand Theft Auto (GTA) game has been sentenced to an indefinite hospital order.

Arion Kurtaj from Oxford, who is autistic, was a key member of international gang Lapsus$.
The gang's attacks on tech giants including Uber, Nvidia and Rockstar Games cost the firms nearly $10m.
The judge said Kurtaj's skills and desire to commit cyber-crime meant he remained a high risk to the public.
He will remain at a secure hospital for life unless doctors deem him no longer a danger.
The court heard that Kurtaj had been violent while in custody with dozens of reports of injury or property damage.

Doctors deemed Kurtaj unfit to stand trial due to his acute autism so the jury was asked to determine whether or not he committed the alleged acts - not if he did so with criminal intent.
A mental health assessment used as part of the sentencing hearing said he "continued to express the intent to return to cyber-crime as soon as possible. He is highly motivated."
The jury was told that while he was on bail for hacking Nvidia and BT/EE and in police protection at a Travelodge hotel, he continued hacking and carried out his most infamous hack.
Despite having his laptop confiscated, Kurtaj managed to breach Rockstar, the company behind GTA, using an Amazon Firestick, his hotel TV and a mobile phone.
Kurtaj stole 90 clips of the unreleased and hugely anticipated Grand Theft Auto 6.
He broke into the company's internal Slack messaging system to declare "if Rockstar does not contact me on Telegram within 24 hours I will start releasing the source code".

He then posted the clips and source code on a forum under the username TeaPotUberHacker.
He was rearrested and detained until his trial.

Earlier this month, the trailer for GTA 6 was released clocking up 128m views on YouTube in just 4 days.
In sentencing hearings, Kurtaj's defence team argued that the success of the game's trailer indicated that Kurtaj's hack had not caused serious harm to the game developer and asked that this be factored into the sentencing.
But Her Honour Judge Lees said that there were real victims and real harm caused from his other multiple hacks on individuals and the companies he attacked with Lapsus$.
Rockstar Games alone told the court that the hack cost it $5m to recover from plus thousands of hours of staff time.

Another Lapsus$ member, who is 17 and cannot be named because of his age, was found guilty in the same trial, which lasted six weeks at Southwark Crown Court.
He worked with Kurtaj and other members of Lapsus$ to hack tech giant Nvidia and phone company BT/EE and steal data before demanding a four million dollar ransom, which was not paid.
They also stole directly from individuals through their cryptocurrency wallets.
The 17-year-old was sentenced to an 18 month long Youth Rehabilitation Order, including intense supervision and a ban on using VPNs online.
As well as hacking offences the boy was sentenced for what the judge described as "unpleasant and frightening pattern of stalking and harassment" of two young women.
Kurtaj and the 17-year-old are the first members of the Lapsus$ group to be convicted but it is thought others are still at large.
The gang's audacious attacks in 2021 and 2022 shocked the cyber-security world. The group from the UK, and allegedly Brazil, was described in court as "digital bandits".
The gang - thought to mostly be teenagers - used con-man like tricks as well as computer hacking to gain access to multinational corporations such as Microsoft, the technology giant and digital banking group Revolut.
During their spree, the hackers regularly celebrated their crimes publicly and taunted victims on the social network app Telegram in English and Portuguese.
It prompted US cyber-authorities to issue a lengthy report into Lapsus$ and other teen hacker gangs.
It concluded that Lapsus$ "made clear just how easy it was for its members (juveniles, in some instances) to infiltrate well-defended organisations".
It is not clear how much money Lapsus$ has made from its cyber-crimes. No companies publicly admitted paying the hackers and the hackers did not provide the passwords to seized cryptocurrency wallets.

Assumed it was the revenge porn American capitalist legal system, but they would have put him in regular prison for life.
 

Shaja

Educated
Joined
Nov 12, 2023
Messages
210
Location
Santa Monica Pier
Holy moly everyone is deeply analyzing the trailer scenes. And there´s still 2 years away where anything can be discarded/included.
Just like with the 1st trailer from CP77, nothing you see may appear in the final game.

But of course, what am I expecting from these sheeps....
 
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Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,864
9PnkOrswaCVX.jpeg
 

Keshik

Arcane
Joined
Mar 22, 2012
Messages
2,229
By the way, hate how these maps are still always islands. Like the planet is made of teeny islands. Would rather be told that I can't proceed further. (Or find out when I go to the edge that it's a simulation like in The Thirteenth Floor.)

Avoids invisible walls, although not sure that that's such an immersion killer.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,712
By the way, hate how these maps are still always islands. Like the planet is made of teeny islands. Would rather be told that I can't proceed further. (Or find out when I go to the edge that it's a simulation like in The Thirteenth Floor.)

Avoids invisible walls, although not sure that that's such an immersion killer.
Was a nonissue in RDR.
 

SlamDunk

Arcane
Joined
Nov 20, 2006
Messages
3,076
Location
Khorinis
https://old.reddit.com/r/GTA6/comments/1adfd1x/gta6_taketwo_interactive_ai_patents/

NoDevelopment894 said:
Just dropping some fun info and sources I came across on the big topic around Artifical Intelligence and a few (major) ways it will integrate into GTA6 gameplay. And yes, this AI is patented because it’s a huge breakthrough in the world of gaming… so I’m HYPED.

Overall takeaways:

INTERIORS AI

It will have randomly generated interiors, meaning: rooms/buildings will fit into styled categories/tags.

Example: a high end apartment vs. an old apartment and would have specific assets/styles as a result: new/worn, clean/dirty feel and styled elements within. It will have a general structure but have interchangeable features/objects/elements that will generate and evolve over time. A room will not simply change just by leaving and re-entering again right away.

NON-PLAYER CHARACTER AI

NPCs will have AI-generated “responses”, moods and animations based on events, atmosphere, other player or NPC moods and situations.

Example: If an NPC is in the rain, it can have randomized actions around the rain/weather. If an NPC is drunk, they will respond in various ways based on what the AI will randomly tell that NPC what to do; not a built-in “animation tree” within the game. If you or another NPC are doing something “crazy”, the AI may tell NPCs to start recording you on their phones etc.

They will basically act and feel a lot more individualized with an extensive variety of spontaneous actions. Like as if they’re all living their own lives.

1narrhmzd9fc1.jpg
 

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