Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Galactic Civilizations III

Multi-headed Cow

Guest
Can't wait for another boring-ass vanilla as shit Stardock strategy game, now with grossly overpriced shitty DLC! :kfc:
 

Nutmeg

Arcane
Vatnik Wumao
Joined
Jun 12, 2013
Messages
23,700
Location
Mahou Kingdom
I have played Galactic Civilizations II. The game had no challenge in it at all. I played as the "money" faction and researched war profiting and won. I also won as the "big brute" faction.

I can see the value in trailers like these for some, but for me they just remind me that I am not the game's target audience.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
After the shameless cash grab that was Elemental + FE + Legendary Heroes + DLC that should have been included in the 'expansions' I'll never buy anything from Wardell again.
 

Direwolf

Arcane
Joined
Jul 25, 2006
Messages
1,009
Location
Pōneke
Dude, XP is over 10 years old. It's time to move on

It runs all the software I use, and works with all the hardware I have. Why in 9 hells would I need "to move on"? An OS is not a car or an iphone, it does not "get old".

As for being limited to 2gb RAM, it's enough for my needs.

The only thing I don't understand is how you managed to post 6000+ posts using a fax machine. Is it a special plugin for XenForo?
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,716
Location
Ingrija
The only thing I don't understand is how you managed to post 6000+ posts using a fax machine. Is it a special plugin for XenForo?

Think of it when a marketman swindles you into buying another "next gen" bling-bling of a computer the next time.
 

Bruticis

Guest
After the shameless cash grab that was Elemental + FE + Legendary Heroes + DLC that should have been included in the 'expansions' I'll never buy anything from Wardell again.
LMAO, you didn't buy any of them FFS, you cheapass jew.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
Location
Space Hell
Good way to segregate pisspoor scum, still sitting on their overclocked calculators
Anyway, GalCiv2 suffered from numerous flaws that prevented it from becoming a true MoO replacement. Diplomacy was very nice but planet mechanics and fleets were shit. Most of all, rock-paper-scissors approach to weapons and armor is the reason entire combat aspect was crippled beyong repair. Same thing reduced Endless Space to boring shit. Instead of proven MoO way with singular armor+shield and many different weapon types, they made the worst possible choice.
Plus, planet quality mechanics was horrible. Hope they'll fix it. It completely negated any benefit of different invasion\bombardment options - and they were just awesome options, but poorly implemented.
galCivIII could fix all this and be a worthy grand strategy.
 

Multi-headed Cow

Guest
Can't wait for another boring-ass vanilla as shit Stardock strategy game, now with grossly overpriced shitty DLC! :kfc:
Which MoO clone was better then GalCiv 2?

Answer: none.
Endless Space, SotS1, SotS2 (After patching). Unless you mean MoO clone strictly in the "Apes MoO but doesn't understand what makes MoO good and instead makes a gray gruel of videogaming misery since they're incapable of making anything unique on their own" sense, in which case galciv2 is best.
 

bonescraper

Guest
About fucking time, Brad. D1P.

Q: What are some of the big differences between Galactic Civilizations II and III?
A:There are too many additions to list here – the game is being built on new technology from the ground up. The big areas are much more sophisticated ship design so you can build the ship of your dreams (internally we call the ship designer “mini-maya” after the 3D modeling program), more interesting planetary management, more sophisticated diplomacy, and a lot more depth with regards to the strategic map with the addition of interstellar terrain and other anomalies.

Q: Hexes or squares?
A:Hexes.
:bounce:
 

Dickie

Arcane
Patron
Joined
Jul 29, 2011
Messages
4,376
Steve gets a Kidney but I don't even get a tag.
I got an email from Stardock yesterday, telling me I can get the game with all the DLC and expansions for $100. I wonder if that will be less than the total when it all comes out.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,093
Why noone ever made something as good as MoO II is beyond me. Untill someone actually does I'm not going to bother with this genre again.
They copied Civ 3. So it was actually quite bad game, where they ripped off every SF book they can get theirs hands on. They were poor readers thus these books were not many.
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,773
Location
Danzig, Potato-Hitman Commonwealth
Why noone ever made something as good as MoO II is beyond me. Untill someone actually does I'm not going to bother with this genre again.

Pretty much this. I think the main issue was funding and getting half-decent coders and game designers. Nobody was able to make combat as good as in MOO2 and let's face it, that was at least half of the reason why the game was so damn good. The combat mechanics tend to be bare-bones (lol Endless Space or indeed GalCiv), tactical combat if present is real time and ships design mechanics manage to be a farcry from MOO 2 despite MOO2's system not being all that deep or complicated. It's just that the mechanics allowed for more modules than just weapons which differ in damage type and amount of damage dealt. How many other games had anti-missiles, MIRV missiles, CIWS, boarding mechanics and beam weapons each of which had a different special effect? Not to mention special modules.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Can't wait for another boring-ass vanilla as shit Stardock strategy game, now with grossly overpriced shitty DLC! :kfc:
Shit, how this is accurate. I thought that after they hiring game designers they would actually be capable of making something that wasn't terrible boring but Fallen Enchantress proved me completely wrong. Stardock games aren't terrible but they appear to be made by souless automatons.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,184
Location
Searching for my kidnapped sister
Dude, XP is over 10 years old. It's time to move on

It runs all the software I use, and works with all the hardware I have. Why in 9 hells would I need "to move on"? An OS is not a car or an iphone, it does not "get old".

As for being limited to 2gb RAM, it's enough for my needs.

The only thing I don't understand is how you managed to post 6000+ posts using a fax machine. Is it a special plugin for XenForo?

Your point? For normal guys, 2 GB of rams are pretty satisfactory. Hell, if I dont play game, even the graphic card doesnt get exercised enough. For working machine you just need to be able to run Office, with antivirus on the background, plus a few required software (skype, gtalk, etc..), and for that 2GB is enough. You dont even need more to editting pictures, because the adobe cs2 are enough for basic needs, and anything more you slide to the graphic guys.

If you have money, pour into cpu, graphic cards, and HDD.

I admit, not trying shits like Skyrim at full HD resolution is a big help. Then again, i never found a big graphic game that worth playing.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
Galciv 2 was a lot of fun, I hope number 3 follows suit!

Also, 32 bit OS' suck.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,716
Location
Ingrija
I'd rather keep my 16-bit software and games that would still run under xp.

Allow me to inform you that virtual machines are trivial to set up these days.

Not for the purposes of anything functional, as far as I am concerned. A preinstalled Win98 on VirtualPC worked slower than WinUAE on a MMX Pentium on my old P4 machine, and not a shit changed when I replaced it with i3. Jerky cursor, slow-ass opening explorer windows, and running something like Ultimate Soccer Manager 99 on it was out of the question.

Sure, I can run Exiles on a Win3.1 from dosbox, but that's about it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom