newtmonkey
Arcane
Majority of game reviewers are just lazy, spoiled, manchildren. I know they also have meetings to attend, have to go get swag from publishers, etc. But come on. Playing games for them is their job—I mean, how long can it possibly take to write what passes for a review these days?
If a game reviewer wants to be taken seriously, he needs to act like an actual professional and sacrifice some nights and weekends to continuing education (i.e. playing and researching old video games).
The fact that anyone has to even suggest just spending 2-3 hours playing the CLASSICS is crazy. People reviewing games professionally should love games enough—or at least be professional enough to care about their career—that they don't need to be told to pick some game considered to be a classic that shaped an entire genre of games, and just dick around in it for a couple hours.
Or how about just look though some old magazines ffs. The entire run of CGW is available in pristine PDFs. That is one of the best educations you can ask for. You can see the computer game industry form right in front of your eyes in those pages. Archive.org has the full run of Zzap64 and Crash for all you need to know about the C64 and Spectrum. It even has tons of console mags filled with pretty pictures that would be easy for even modern game "journalists" to fathom.
If a game reviewer wants to be taken seriously, he needs to act like an actual professional and sacrifice some nights and weekends to continuing education (i.e. playing and researching old video games).
The fact that anyone has to even suggest just spending 2-3 hours playing the CLASSICS is crazy. People reviewing games professionally should love games enough—or at least be professional enough to care about their career—that they don't need to be told to pick some game considered to be a classic that shaped an entire genre of games, and just dick around in it for a couple hours.
Or how about just look though some old magazines ffs. The entire run of CGW is available in pristine PDFs. That is one of the best educations you can ask for. You can see the computer game industry form right in front of your eyes in those pages. Archive.org has the full run of Zzap64 and Crash for all you need to know about the C64 and Spectrum. It even has tons of console mags filled with pretty pictures that would be easy for even modern game "journalists" to fathom.