Gerrard
Arcane
- Joined
- Nov 5, 2007
- Messages
- 12,863
Almost as good as Pool of Radiance.
"You might experience some issues."
Almost as good as Pool of Radiance.
"You might experience some issues."
CheckShit() {
//delete temporary files
folder = game.installLocation();
//TODO!!: Add the actual mask before release. Not sure what we need to delete yet
fileMask = "";
deleteAll(folder + filemask);
//fix 7632: That old legacy code from Morrowind is playing havok again
...
This idea that you can't deal effectively any damage at all to someone until they attack you back is so fucking awful. It's plain pants on head retarded. Ganking and fun PVP is the CORE of games like Rust, this game misses the point so hard.
kiss my ass you rotten motherfuckas
Even if popamole Bethesda games usually at least have some good production values
Lmao the reviews are like 999/1000 positive for the game and you retards dig up the one slightly negative one and worship it.
Nice contrarian ethics codex
more like tardex
what's it like living in shit just to be edgy?
fuck you
Lmao the reviews are like 999/1000 positive for the game and you retards dig up the one slightly negative one and worship it.
Nice contrarian ethics codex
more like tardex
what's it like living in shit just to be edgy?
fuck you
I just hope you are getting well paid for this kind of self-humiliation.
shouldn't you be off sucking mca's dick right now or something? go do your job
The goal was to sell Fallout 4 again with a few tweaks and a new map. If you use a new engine, you have to make a new game.I have read that Zenimax owns both Bethesda and Id Software, why Bethesda can't use the doom engine? I remember it is pretty good
because new idtech engine is unmoddable.I have read that Zenimax owns both Bethesda and Id Software, why Bethesda can't use the doom engine? I remember it is pretty good
The thread couldn't answer my most pressing question - can we nuke people in the game?
I am laughing now. At least I don't have memes made out of me, no money will remove the shame I would feel if I had such memes.yet he's a millionaire and we're all just sad fat fucks. who's laughing now?
he's not serious.Even when you shill you still suck at it Makabb.
he's not serious.Even when you shill you still suck at it Makabb.
It Sure Seems Like 'Fallout 76' Will Be The 'No Man's Sky' Of 2018
Erik Kain Senior Contributor
Is Fallout 76 ready for the big leagues?CREDIT: BETHESDA
Just before the launch of No Man's Sky back in August of 2016, Hello Games chief Sean Murray released an open letter to fans.
There was something just a tiny bit odd about the note. After all, it opened with this line:
I feel sick writing this.
You are about to play 'No Man's Sky' and I don't know what you'll think.
"Believe the hype" this was decidedly not. And sure enough, upon its release the gaming community descended into that place only the gaming community really can: Collective fury, a sense of betrayal, and feckless outrage all mixed into a frothing stew that quickly bubbled over.
The thing is, gamers were right to feel betrayed (even if the response to Hello Games and Murray was over the top) because No Man's Sky was not the game they were promised. In his letter, Murray wrote "I don't know if we can ever live up to the hype we've generated, sometimes knowingly, often not." For most players, while the game held some magic and was certainly unique, it did not live up to the hype.
Thankfully, the game has improved in just about every way since then, especially with this year's big (free) update that brought actual multiplayer to No Man's Sky. Many of Murray's promises were kept in the end, it just took a couple years to get there.
I'm more dubious about Fallout 76, an online-only multiplayer game from Bethesda set in the post-apocalyptic world of the Fallout franchise. Bethesda is known for its massive open-world RPGs. Titles like Fallout 4 and The Elder Scrolls V: Skyrim are much beloved games especially in the PC gaming community. They're also buggy, glitchy messes at launch and see very few improvements over time, with user-built mods often fixing problems and improving the graphics after launch instead of official patches.
So it's worrisome to me, on the eve of the Fallout 76 beta, to read an open letter from Bethesda that warns of not only bugs but other "spectacular issues" we may encounter within the game. It's not so much a PR note as an advance apology. It reminds me of Murray's letter to No Man's Sky fans just before that game launched. I wonder if Bethesda felt sick penning it.
“Given what we’re doing with 76, we know we’re opening everyone up to all new spectacular issues none of us have encountered,” writes Bethesda in the letter. “Some we’re aware of, such as areas where performance needs to improve with lots of players. Others, we surely don’t. We need your help finding them, and advice on what’s important to fix.”
Granted, unlike the launch of No Man's Sky, this letter is referencing the beta. But the full release of the game is just weeks away, and the sense one gets reading this letter is that the game isn't ready---not even close.
Another key difference: There's nowhere near the same levels of hype and anticipation for Fallout 76 that there was for No Man's Sky. That may also work to its advantage. On the other hand, Fallout 76 may be just as confusingly empty as No Man's Sky was at first. It may stay that way, too, without the help of modders.
Of course, I've just been dubious about this whole project since it was announced. An online-only Fallout game with no NPCs? A vast map, four times larger than Fallout 4's? I would have loved to see a co-op option in Fallout 5, but this just doesn't sound true to the series at all. I hope I'm wrong. I'll dive into the beta this week to find out what I can.