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Vapourware Fallout 4 Total Conversions - Now with Fallout: London out and a Vault 13 Demo

Which Fo4 TCs do you believe will make it to release?

  • Fallout 4: New Vegas

    Votes: 24 19.5%
  • Fallout: Miami

    Votes: 13 10.6%
  • Fallout: Cascadia

    Votes: 5 4.1%
  • Fallout 4: Capital Wasteland

    Votes: 7 5.7%
  • Fallout: London

    Votes: 22 17.9%
  • Fallout 4: Liberty Hell

    Votes: 0 0.0%
  • Fallout 4: Project Arroyo

    Votes: 5 4.1%
  • None, but I still wanna kingcomrade.

    Votes: 70 56.9%

  • Total voters
    123

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
605
Location
Keep on the Borderlands
The core game design is full Bethesda, with a London reskin and a few minor NV elements. Nothing more.
I should amend that: It's a really good reskin. The London landmarks, their interiors and neighborhoods are very well done.
VO is good. Writing is more mature than vanilla F4. The factions are more interesting. Fewer stronk wahmens and dumb menfolk. No tranny business. It is all very professional for just a mod. I haven't figured out how they've handwaved away why so much of the city is still standing, or why Westminster needs a functioning tube system.
There are occasional quest bugs that are being worked out and one can occasionally get stuck in terrain, necessitating setstage, moveto or tcl. This is gamebryo, after all.
It's worth a play now if you have a tolerance for some beta testing and typical mod behavior and certainly later after it matures.
They appear to be working with Steam for a direct installer similar to Enderal or Nehrim.

Mad props to team FOLON.

:hero:
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,977
Location
Flowery Land
I haven't figured out how they've handwaved away why so much of the city is still standing

I found a terminal in a radar station that reports only 3 warheads striking all of England and the 'RAF' magically intercepting all the rest. Uh, ok.
That reminds me to ask: Is London in Fallout London supposed to be destroyed by the resource wars/Euro-Middle Eastern war/subsequent European conflict, or the islands somehow getting hit by the Great War of 2077? If it was the Euro-Middle Eastern War or European Commonwealth breakup, last mentioned as nuclear in Fallout Bible as far as I can tell, that was always supposed to be a relatively limited nuclear war done by parties that lacked the sheer warhead delivery and second strike ability the US and China killed eachother with. If it was the Great War, UK would be a very territary target (Canada, Mexico and Philippines are only non-US places confirmed to be attacked by China. First two were explicitly occupied by US and the third may actually be part of US still in Fallout timeline.) since the only mention of NATO in Fallout is a cartridge name in Tactics. Would certainly be less than the 77 aimed at Vegas (Nevada?).
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
It's not supposed to make sense. Just like the "funny" perks, drinkable milk and pretty much all of the rest of this mod.
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
605
Location
Keep on the Borderlands
I finished the game, or at least one faction ending at nearly level 60, leaving only a few locations unexplored. More enjoyable than F4 vanilla by quite a lot, particularly the writing and factions. As a free mod, well that says it all.
 

None

Arbiter
Joined
Sep 5, 2019
Messages
2,055
I finished the game, or at least one faction ending at nearly level 60, leaving only a few locations unexplored. More enjoyable than F4 vanilla by quite a lot, particularly the writing and factions. As a free mod, well that says it all.
How would you rate it as a Fallout game? For example, I think FO4 is a decent game, but an awful Fallout game.
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
605
Location
Keep on the Borderlands
I finished the game, or at least one faction ending at nearly level 60, leaving only a few locations unexplored. More enjoyable than F4 vanilla by quite a lot, particularly the writing and factions. As a free mod, well that says it all.
How would you rate it as a Fallout game? For example, I think FO4 is a decent game, but an awful Fallout game.
Better than 3. Not as good as NV but tries really hard. Apples and oranges compared to 1/2.
That IGN review isn't too far off the mark. Yes there are bugs. Loading times are long, which isn't surprising given the game's age and how much they crammed into it.
 

Stella Brando

Arcane
Joined
Oct 5, 2005
Messages
9,500
Equip the Ring

Are you proposing to me?
:love:
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
605
Location
Keep on the Borderlands
A few additional random comments in no particular order: The typical Bethesda game, FO4 included, is written for 14 year olds. FOLON is written for 20 year olds. Rich people, boooo. Democracy, yay! Fascism, BOOOO! The motivations of the factions are as thin as their costumes. How the 'gentry' can subjugate the proles in a bombed out country in an economy based on train tickets is not elaborated upon. The three main faction quests have their own busywork to do before the big battle and with similar endings. It desperately needs a NV 'wild card' ending. There are no horny deathclaws or furries.

For some reason the section of town run by Anarchists is the cleanest, outside of immaculate gentry/Westminster district.
Another section of town is a play on Mods v. Rockers and is chock full of The Who references. For some reason there are a lot of skinheads and they are more multicultural than you would think. All this is to say that this is still 2024 and the game is still current year and based on a Bethesda title. A cheeky fellow like 'the Jester' could have some fun turning all the 'Hooligans' into knife wielding MENA/South Asians and the cannibal Beefeaters into Africans to make it true to current Londonistan demographics and practices.

Still, it's fun to play and worth a play but keep your expectations in line. I had a fair number of crashes, probably because I forgot to remove the High Res pack first and manually downgraded. That and the engine is probably pushed past its limits. Valve could and should make downgrading easier, but fuck modders, right Bethesda?

It must be repeated, this is a mod, and it's free, and very much a Bethesda Fallout. It is less cringe inducing than 'The Frontier' and skips the teenage high school angst of 'California'. Nevada, Sonora, etc are of course purer FO games.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,498
I finished the game, or at least one faction ending at nearly level 60, leaving only a few locations unexplored. More enjoyable than F4 vanilla by quite a lot, particularly the writing and factions. As a free mod, well that says it all.
How would you rate it as a Fallout game? For example, I think FO4 is a decent game, but an awful Fallout game.
It's awful as a game and awful as a Fallout game. I’ll probably be one of the rare ones to say horrible things, daring to criticize a free mod. But in my opinion, only the level design is worth it. The enemies are so HP-bloated, and the ammo is so scarce, it makes the whole experience unfun. In some sequences, I had to use everything I had, even on very low difficulty settings, slowly chipping away at a super mutant’s health while kiting it around. It's a terrible and unfun design. If that's still the mentality and design choices of these guys when they make their own studio, it will fail miserably.
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
605
Location
Keep on the Borderlands
I played on 'normal' difficulty and had piles of ammo and stims. That one early boss was tough. Trash mobs and vermin were not. Difficulty is harder at low levels but eventually plateaus. There were more than a few locations I had to bail from and revisit later. I was one-shotting the 'deathclaw' by mid game. The level scaling is there but isn't as bad as FO4.

One complaint about the level design: cramped spaces chock full of NPCs that block your path and complain when you bump into them.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,498
I played on 'normal' difficulty and had piles of ammo and stims. That one early boss was tough. Trash mobs and vermin were not. Difficulty is harder at low levels but eventually plateaus. There were more than a few locations I had to bail from and revisit later. I was one-shotting the 'deathclaw' by mid game. The level scaling is there but isn't as bad as FO4.

One complaint about the level design: cramped spaces chock full of NPCs that block your path and complain when you bump into them.
Then, if you have such dramatically different playthroughs, it means it's utterly broken and bugged.
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,774
Location
Republic of Kongou
I played on 'normal' difficulty and had piles of ammo and stims. That one early boss was tough. Trash mobs and vermin were not. Difficulty is harder at low levels but eventually plateaus. There were more than a few locations I had to bail from and revisit later. I was one-shotting the 'deathclaw' by mid game. The level scaling is there but isn't as bad as FO4.

One complaint about the level design: cramped spaces chock full of NPCs that block your path and complain when you bump into them.
Then, if you have such dramatically different playthroughs, it means it's utterly broken and bugged.
It's a bethgame that's easy as shit on normal and a spongefest on higher difficulties, I don't know what you're expecting.
I'm going to assume it has the same pattern of having each camp contain la handful low level dudes that die to anything and then one boss variant who's high level and requires you to stunlock or repeatedly stealth archer them.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,498
I played on 'normal' difficulty and had piles of ammo and stims. That one early boss was tough. Trash mobs and vermin were not. Difficulty is harder at low levels but eventually plateaus. There were more than a few locations I had to bail from and revisit later. I was one-shotting the 'deathclaw' by mid game. The level scaling is there but isn't as bad as FO4.

One complaint about the level design: cramped spaces chock full of NPCs that block your path and complain when you bump into them.
Then, if you have such dramatically different playthroughs, it means it's utterly broken and bugged.
It's a bethgame that's easy as shit on normal and a spongefest on higher difficulties, I don't know what you're expecting.
I'm going to assume it has the same pattern of having each camp contain la handful low level dudes that die to anything and then one boss variant who's high level and requires you to stunlock or repeatedly stealth archer them.
You don't understand me. Fallout London was completely unplayable, even on the very easy setting. And that's not even counting all the crashes.
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
10,913
Location
Free City of Warsaw
Unfortunately writing and quest design don't quite match the heights of visual design.
I'm now doing quests for Vagabonds and they're fun. Just freed lots of people from a prison ship and then sunk it with bombs. Next missions are a train hijacking and weapon storage inflitration. Pretty good stuff.
 

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