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Fallout Fallout 4 Thread

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,834
Location
Sweden
So you guys are still playing this huh?
 

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,834
Location
Sweden
He'll turn into this guy soon:
MI0000346879.jpg
 

eremita

Savant
Joined
Sep 1, 2013
Messages
797
After 15 hours in, I can positively say that Dragon Age Inquisition is a better game in every single aspect aside from combat (although F4 is basically a shooter and not a very good one). I wouldn't say I had high hopes but I felt like they were gonna try something new with this one, maybe even get inspiration from New Vegas. But this time, I'm not angry, because while playing this turd I realized something - they were really trying, you can say they were excited about their new ideas and wanted to make a new game. But they just can't. They're talentless hacks, they really are. Not even Bioware has the money and time like Bethesda, yet it's just all fucking wasted. Fire the writing team, fire the designers, fire the fucking programmers Todd! If any company needs a new blood, it's Bethesda.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,968
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Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Guise how the FUCK do I max my affinity with Preston? I want his perk and I'm running his stupid infinite settlement quests and everytime I accept he "loves" that. But I can't get him to the last dialogue option so I can finally sack his ass and do something else. How many "loves" do I have to score with him? For all previous companions it was like 2 or 3 and boom, got the perk, but this fool gets on my nerves.
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
Guise how the FUCK do I max my affinity with Preston? I want his perk and I'm running his stupid infinite settlement quests and everytime I accept he "loves" that. But I can't get him to the last dialogue option so I can finally sack his ass and do something else. How many "loves" do I have to score with him? For all previous companions it was like 2 or 3 and boom, got the perk, but this fool gets on my nerves.

Goody-goody dialogues, (attempting to) solve quests peacefully and the infinite settlement quests. You're doing everything right, Preston just takes a while to 'level up' with. Or at least thats the way it seemed to me. I maxed out Piper and Hancock pretty easily. Strong and Preston take a lot more time.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,654
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Going full Hines:

Bethesda Names Fallout 4 “Our Most Robust & Solid Release Ever”; First Patch Next Week
Alec Meer on November 20th, 2015 at 9:27 am.

fos6.jpg


An argument that will not ever die: are the many, many bugs and glitches which pepper Bethesda’s RPGs an unavoidable consequence of how much they cram in, or a sign of a studio so complacent about success that it believes it can get away with so many rough edges? Whatever the reality, at least Bethesda are getting on with patchingFallout 4 [official site]. Nonetheless, they claim that any issues are a side-effect of “the scale and complexity of the systems at work” and argue that the post-apocalyptic sequel is “our most robust and solid release ever.”

Well, yeah, but I could say that about the cake I tried to make for my partner’s last birthday. Sure, it wasn’t as disastrous as previous years’ efforts, but Mary Berry would still pass out in horror if she saw it.

In fairness, Fallout 4 is nowhere near as messy as Skyrim was at launch, despite having no shortage of bugs. And, interface headaches aside, it seemed built for modern PCs from the off this time. So a patch doesn’t feel urgent as such, but it’s nice to think that we might see a few less Escherian NPCs and perhaps a Dogmeat who knows how to avoid furniture before too long.

Besthesda try to justify the bugs and whatnot in this post here, arguing that “a hundred testers will never replicate the many millions playing the game now, and we’re hard at work addressing the top issues.” OK, but maybe hire more testers too?

Beyond “top issues”, Bethesda aren’t giving out any details on what the patch will entail, other than to say next week’s update will be a ‘beta’ release. You’ll have to opt-in, in other words. They’ve done it before – it basically enables them to live-trial the fixes before committing to them, which I imagine is most helpful to Bethesda in terms of the later console update, and all the long-winded certification that involves.

A full PC release will follow the beta version, with consoles after that. Say Bethesda, “This process has worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge. We expect the first beta patch to be up next week.”

They also claim that confusions over exactly how some of the game’s mechanics and interface work is deliberate. “There are many moments of “How does this work? What do I do to survive?” and that’s how your character should be feeling as well. Those that push through should be able to look back at who they were when they stepped out of the Vault and say, “I made it. I understand this world now and it’s mine.” I’m not sure I’m buying that to be honest – a lot of things simply feel like UI obfuscation, and on top of that any claim that it’s all about discovery is negated by the fact that there are blow-by-blow in-game help screens if you can bothered to trawl through them. But big game companies never, ever make mistakes. Don’t forget that.

Anyway, I look forwards to the patch, though I secretly hope it doesn’t nuke the bug which enables me to infinitely pickpocket Fusion Cores from unsuspecting Brotherhood of Steel soldiers. Anything in particular you’d like to see fixed right away?
 

Bradylama

Arcane
Joined
Jul 24, 2006
Messages
23,647
Location
Oklahomo
It wouldn't take 100 testers to notice that the Kill Shot perk you get from McCready doesn't do what it says on the tin; but instead makes all headshots a 95% chance at any distance, with any Perception value, and even with non-scoped weapons.
 

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,834
Location
Sweden
Wow, russian IGN is much more :incline: than the american one.
They published an article today about f4:
http://ru.ign.com/fallout-4/78658/feature/fallout-4-igra-razbitykh-nadezhd

Short summary: the game is a dumbed down shooter, not an rpg worthy of fallout title.
Unfortunately previously they also translated american IGN's 'review' as the official one :(

While it's nice that they're calling out the game on its flaws now, just having the translated review as the official one is pretty much the definition of :decline: and not :incline:.
 

Zerginfestor

Learned
Joined
Nov 11, 2015
Messages
251
Location
Wasteland.


MY NAME IS GABRIEL ANGELOS, OF THE BLOOD RAVENS. My chapter, is in ruins, I am stranded upon a hostile world, in which mutants, xenos and chaos spreads. However, hope is not all lost, as the humans here wish to fight back such vile creatures, I shall assist them and show them the awesome might of the God Emperor.
Ltn8a2Y.jpg


As for the enemies of man, they shall taste the blows of my Daemonhammer, God-Splitter. The time has come to deal to them...RETRIBUTION.
sVxhKFT.jpg
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
Big leagues rank 5 actually halved my melee damage instead of doubling it :lol:

Don't know if i should just reload and do a stupid quest again (levelled up when it began, noticed my melee damage after i was done with it)
or just wait for the patch.
 

Zerginfestor

Learned
Joined
Nov 11, 2015
Messages
251
Location
Wasteland.
Big leagues rank 5 actually halved my melee damage instead of doubling it :lol:

Don't know if i should just reload and do a stupid quest again (levelled up when it began, noticed my melee damage after i was done with it)
or just wait for the patch.

obviously it's a feature :incline: once you hit rank 5, you're automatically in "hardcore" mode.

Seems like the only way Unarmed/Melee players manage to stay afloat is with the Blitz/Rooted combo, since Rooted grants the bonuses while in VATS, and Blitz's second rank helps increase the damage further, though the idea of being in VATS mode with Melee is certainly not pleasant, especially when you can't target a specific limb and just get the stupid "95%" blob.
 
Joined
Jan 7, 2007
Messages
3,181
So have any of you guys progressed the dog's romance quest far enough to find out where the magical healthy german shepherd appeared from in a world where every other dog is a quadrupedal ghoul? One would think it's the most important information since the launch trailer, but you've all been suspiciously mum about this.
 

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