You can't, but standard sight and muzzle don't cost anything.So how do you salvage mods from weapons and put them into other weapons without making new mods for that weapon?
Eh get past the performance, actually judge the game.
In his reviews tb spends half of the time talking about performance and optimization. I think it's fair, considering most people don't talk about stuff like that seriously.
Whining about performance is half of what you hear about. Yes it's important but to me it would be like a book critic spending half their review of a novel talking about the deficiencies of the ink used in it's printing. That's not the best analogy but it works.
He does, yes.Does TB have cancer, or was that some figure of speech I didn't understand?
I am not sure whether you gathered this, but the framerate, your fps, is directly coupled to the game mechanics in this game. You walk and shoot as fast as the framerate dictates. Timing depends on it. It's a serious, potentially game-breaking issue. We are not talking pretty graphics here.Whining about performance is half of what you hear about. Yes it's important but to me it would be like a book critic spending half their review of a novel talking about the deficiencies of the ink used in it's printing. That's not the best analogy but it works.
Where?He does, yes.
Yeah, TB consistently finds a way to say something in 40 words when 4 would suffice.Regarding how much time he spends on the point, TB spends lots of time on everything. He's a bit wordy for my taste.
Just watched some lp's various lpers and it's really bad in tech department too and im talking about things like: roof spawns of essential npc,disappearing body parts,etc. So no wonder people get mostly on that at the moment.Whining about performance is half of what you hear about. Yes it's important but to me it would be like a book critic spending half their review of a novel talking about the deficiencies of the ink used in it's printing. That's not the best analogy but it works.
Man, this game really does get much better after a while. Reminds me of Gothic 3 - tons of fine content locked behind a shitty beginning. I've clocked in 36 hrs and am near the end of the main quest having completed a fair amount of side quests. Like in other Bethesda games, there is enough content for two full barely-overlapping play-throughs.
It turns out there are many companions and they are pretty cool. But it takes a while to find them. They have their quirks and abilities and their likes and dislikes. You can put them in power armor and equip them with guns. And they make appropriate remarks depending on the situation. For example, at one point I approached a nuclear silo with Piper, and she asked "Is this a tomb?" When you stop for a while, she finds a chair and sits down... One time we passed by her sister in Diamond City, and the two had a chat. The companion behavior is elaborate, a real achievement.
What really stands out is the amazing attention to detail. Many areas are stunning - for example the vault near Diamond City, the Brotherhood's dirigible, the Glow, and the Goodneighbor town. Meeting the Vault-Tech salesman was cool. At one point, one character asked me for a chair. It was corny, but it got me. Toward the end of the story a clusterfuck ensues, and you have to make some heart-wrenching decisions. The feelz are real.
Most missions are cookie-cutter "go-and-explore-our-wonderful-dungeon" material, but some stand out. For example the "Lost Patrol" Brotherhood mission. Or the microbrew robot mission that you can get in Goodneighbor.
Yeah... The game's a pretty good show all. Definitely worth the ticket. I only wish Bethesda would make a good PC interface for their next title. Also some kind of a vacuum cleaner and/or dismantler that can just suck loot from around me and break it down into components. The crafting system is even more annoying that usual.
He's dying, he will only get more critical and grumpy as times running out.TotalBiscuit's opinion about the game:He even mentioned shiitty dialogues.
He's dying, he will only get more critical and grumpy as times running out.
After that battle you will spend next 6+ hours battling raiders and bugs. Don't get too excited :DBeen playing with this for a few hours and it's quite startling how cheap and ugly everything looks and feels. This game is like American cars used to be up until recently - big and boasty on the outside but once you're inside it's all nasty plastics and shoddy fittings, plus it handles like a wardrobe tumbling down a rocky slope.
The dialogue system is a shocker. I refuse to believe it's that mutilated. I must be missing something. Maybe it's gonna branch out into more complexity later on, I keep telling myself.
One thing kept me playing - it's not trivial anymore. A battle with a fucking deathclaw that chased me for ten minutes all over the starting town barely an hour in was refreshingly non Bethesda-like. If that's sign of what's coming in the combat department I might even stick around.
If you cannot why would I do this?You can't, but standard sight and muzzle don't cost anything.
I hope TB survives his cancer (small chance of that since he is going full chemo route), he is only voice in mainstream that still shits on games when they deserve to be shit on.TotalBiscuit's opinion about the game:He even mentioned shiitty dialogues.