Sykar
Arcane
Does Ron Perlman actually care though? It was my understanding that he never had much of an attachment to Fallout.
Nope, still unawareFor those unaware, this is from American Krogans upcoming mod.
Huh, I'm playing that right now. Synerdrions are utopians tho. They are extreme form of democracy, they don't have a director, rather many leaders acting as a council. Even their diplomacy screen shows three instead of one like for other factions. And you have to be straightforward in post apocalyptic setting when you are continuing to face existential threat every day and apocalypse not just happened but gets worse. Institute is sheltered, isolated and protected from outside world until player comes. Syn also give artificial intelligence human rights. The only things they share with the institute is general focus on sleek high-tech aesthetics, covert operatives and maybe sort of being a form of technocracy.Funnily enough, Synedrion from Phoenix Point are actually a lot like the Institute, except not as confusingly written. They are a lot more straight-foward and consistent and you have a better idea of what they actually stand for. They even use covert ops and give their troops sensible weapons (which are also lasers) instead of that ergonomic nightmare known as the institute laser rifle.
My point was that Institute is rather reckless and unethical with their techonolgy and general research conduct. They abduct, torture, kill and replace innocent people with synths like its nothing, massacre independent settlements, perform dangerous bioweapon research (which was unleashed on the topside world). Which is pretty dystopian since they clearly don't value human life that much.but the Institute are also Utopians and Synedrion aren't exactly open to outsiders either
Does Ron Perlman actually care though? It was my understanding that he never had much of an attachment to Fallout.
Nope, still unaware
Now, where's the mod like that for New Vegas?A mod being made that replaces all minorites, women that act like men, and ron pearlman.
A mod being made that replaces all minorites, women that act like men, and ron pearlman.
Or just about every recent non-vatnick game.Now, where's the mod like that for New Vegas?A mod being made that replaces all minorites, women that act like men, and ron pearlman.
Dunno about Morrowind, but Far Harbor's main thread is okay. Not great, but okay.The main questline is trash anyway.
The only decent main questline in a Bethesda game was Morrowind. After that it's all mediocre and gets progressively worse.
Oh, I thought you just meant main quest in a given title. Fair enough.Far Harbour is a DLC questline though, not the main questline.
Actually, I felt like it was a little more open than the base game's main quest, at least in how you tackle objectives. It's a pretty similar structure, but the tighter scope allowed Bethesda to execute a bit better. You are right about Kasumi, though, it was quite forced that she just insisted to stick around until the main quest's resolution. I really wished there were an option to just knock her over the head and drag her silly ass back to her parents.Far Harbour has it's own set of issues too; it's very, very railroaded. Like, you are just not allowed to get Kasumi to leave and return to her parents until you resolve the main quest.
Well, both the Institute and the Brotherhood seem the "shoot first, ask questions later" sort, but technically you can do that. Just complete the main quest, make peace or whatever gets Kasumi to leave, promise to keep DIMA's secret and then rat him out anyway.You aren't even allowed to tip the Institute or Brotherhood off that there might be a human and to spare her before sending them to purge DiMa and the synths there.
I think Kasumi's the only major flaw in the narrative design there, Bethesda forcing her to stick around creates an artificial stake. Really, they should've just let you escort her home once you dug up the dirt on Acadia and then resolve the faction conflict at your own discretion. Otherwise, you've got quite a few options that develop sensibly...Yeah, that's what I ended up doing; I had to resolve DiMa's questline and agree to help him swap people with synths.
You can't even use that revelation to get Kasumi to leave; she insists on staying even after that, so if you want to save her you have to help DiMa and "save" Acadia by doing his body swapping scheme.
Which is pretty bullshit. You either help DiMa, or destroy one of two factions, or else the girl you were sent to retrieve dies.
I hated that. As I wrote, it felt like a really forced resolution.
Yeah I did, and if you liked Stalker, and are into survival then I do recommend.This anyone try the Lost World mod pack for F4? Apparently it turns F4 into a real game.