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Fallout 4 Pre-Release Discussion [GAME RELEASED, GO TO NEW THREAD]

Rivmusique

Arcane
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Mar 14, 2011
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3,489
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Kangarooland
Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
Oh, fuck you. I remember playing this game and this was a screen before one of the most annoying parts of the game. It Starts The Loop.
Wasn't it the scene that plays when you hit "New Game"?

Now that was a fun game, let's talk about it instead.

Cons: hit-boxes were off, fucking tail swinging men. It was hard to do the throw thing as adult simba, and the roar rarely worked.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise's signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches...glitches never change.

7.5

http://www.destructoid.com/review-fallout-4-318096.phtml
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
29,892
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Wasn't it the scene that plays when you hit "New Game"?

Now that was a fun game, let's talk about it instead.

Cons: hit-boxes were off, fucking tail swinging men. It was hard to do the throw thing as adult simba, and the roar rarely worked.
Those goddamn giraffes man. Those accursed goddamn giraffes.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Fallout 4 будто затрудняется решить, что для нее действительно важно, и поэтому пытается изобразить попросту все: и линейный экшен, и ролевую «песочницу», и симулятор жизни, и строительство как в Rust или Minecraft. В итоге вышло так, что у игры достаточно изъянов, но по полноте охвата с ней мало кто сможет сравниться. Кем бы вы ни были, в конце концов вы в ней что-нибудь да найдете.

Порадовало

  • постъядерный мир Fallout, как всегда ни на что не похожий;
  • после первой половины сюжет становится по-настоящему нелинейным;
  • большая и полная историй массачусетская Пустошь;
  • оружейный фетишизм;
  • можно построить что угодно из чего угодно.
Огорчило

  • первая половина сюжета значительно слабее второй;
  • не так много путей прохождения помимо «ворваться и всех уничтожить»;
  • историям спутников не хватает подробностей;
  • концовка разочаровывает;
  • ни одна игра от Bethesda не может обойтись без багов на старте — эта тоже.

Оценка сайта
8,0
Игра от Bethesda

http://www.igromania.ru/articles/564170/Igra_obo_vsem_Obzor_Fallout_4.htm
 

Rivmusique

Arcane
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Messages
3,489
Location
Kangarooland
Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise's signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches...glitches never change.

7.5

http://www.destructoid.com/review-fallout-4-318096.phtml

http://www.destructoid.com/review-the-age-of-decadence-318681.phtml

Someone needs to do some digging, RPGCODEX SECRETLY BUYS OFF DESTRUCTIOD.
 

pippin

Guest
I do like how people are starting to realize all Bethesda games are the same in the end, though. Obv. Pete and Todd won't care about that, but it's nice to hear people getting bored of the usual Bethesda formula.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
C&C? Did they actually write that?

Entscheidungen [...] genau hier muss Fallout 4 zurückstecken – ohne Fertigkeiten mit Auswirkungen auf Dialoge, ohne die Möglichkeit, die Geschichten der vier (eigentlich coolen) Fraktionen auch diplomatisch zu lenken und zu beeinflussen, ohne das geht mir ein wichtiger Teil dessen verloren, was Fallout für mich ausmacht.

Negativ:

Zu wenig Quest-Entscheidungen
Enttäuschende Enden der Fraktionsgeschichten
Keine diplomatische "gute" Lösung der Geschichte
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,027

New Vegas
thankfully was a step in the right direction to help make the world of Fallout much more compelling, and as it turns out, Fallout 4 lies somewhere in the middle of Bethesda's three efforts.

:hmmm:

"My first introduction to the Fallout series was in 1997, with Interplay's wonderfully open and unique strategy RPG titles". Strategy RPG, I guess because they were turn based and had hex grid? Or he played only Tactics and extrapolates from that experience?
 

pippin

Guest
"My first introduction to the Fallout series was in 1997, with Interplay's wonderfully open and unique strategy RPG titles". Strategy RPG, I guess because they were turn based and had hex grid? Or he played only Tactics and extrapolates from that experience?

I guess they relate everything turn based with japanese rpgs.
 

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