Vaarna_Aarne
Notorious Internet Vandal
Yea, road signs and similar are really all the things I'd rely on.
Once the holidays are over (or if I get inspiration on Christmas night), I'll write up the dialogue and dialogue-quest roadmaps for the Nursery and Reservation (a wonderful excuse to improve my film literacy and see Apocalypse Now).
EDIT: Also, one thing that I've been thinking about Tibbets (once I'm done with the first stuff, I'd be pleased to tackle Tibbets writing and early design)... It's the fact that one thing about the Prisoner was never made very clear in any of the documents is his origin. Basically, the implication that the PC would ever have been outside Tibbets is nonsense if you ask me. Tibbets is a highly advanced (for the Wasteland) completely sealed and self-sufficient penal facility. It's like a Vault version of a North Korean Re-Education Camp. I don't even think ULYSSES is bringing anyone new in, heck Presper's idea is to breach the prison just so ULYSSES' eroded programming will just think it's getting in more and more Limit 118 victims so it transmits the launch codes for BOMB-001.
So in a sense it makes sense that the isolated prison is a community to itself, and the PC is thus a descendent of Pre-War deserters and high-risk criminals. I'd say it works as a fairly good narrative device for the old "explain all the shit you encounter so everyone can get it" shtick you need to worry about with an audience. And of course, the "prison town" is a pretty nice idea to work with when it comes to establishing the town itself, one that we need to tackle anyway since the Tibbets document only has the background and idea around the place and its function in the main quest.
Well it's either that or my speedreading of the documents has failed me.
Once the holidays are over (or if I get inspiration on Christmas night), I'll write up the dialogue and dialogue-quest roadmaps for the Nursery and Reservation (a wonderful excuse to improve my film literacy and see Apocalypse Now).
EDIT: Also, one thing that I've been thinking about Tibbets (once I'm done with the first stuff, I'd be pleased to tackle Tibbets writing and early design)... It's the fact that one thing about the Prisoner was never made very clear in any of the documents is his origin. Basically, the implication that the PC would ever have been outside Tibbets is nonsense if you ask me. Tibbets is a highly advanced (for the Wasteland) completely sealed and self-sufficient penal facility. It's like a Vault version of a North Korean Re-Education Camp. I don't even think ULYSSES is bringing anyone new in, heck Presper's idea is to breach the prison just so ULYSSES' eroded programming will just think it's getting in more and more Limit 118 victims so it transmits the launch codes for BOMB-001.
So in a sense it makes sense that the isolated prison is a community to itself, and the PC is thus a descendent of Pre-War deserters and high-risk criminals. I'd say it works as a fairly good narrative device for the old "explain all the shit you encounter so everyone can get it" shtick you need to worry about with an audience. And of course, the "prison town" is a pretty nice idea to work with when it comes to establishing the town itself, one that we need to tackle anyway since the Tibbets document only has the background and idea around the place and its function in the main quest.
Well it's either that or my speedreading of the documents has failed me.
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