SCO
Arcane
- Joined
- Feb 3, 2009
- Messages
- 16,320
They're all locked down. It's not that it's impossible, or even just the relative speed of emulated processors making any functional emulator slower (doesn't help) just very difficult to test out code exploring the hardware behavior because the new consoles simply won't run non-signed code and certainly not at the low level required. Experienced console hardware makers lock down their consoles like a chastity belt and are very quick to abandon them if compromised (see PSP vs PSPVita which was probably rushed to market by the private key being deduced).
The end plan that they all want is something like PSNetwork for all games, where you play old games in new consoles, always locked down so the hardware itself can't be emulated so people can't not use their networking service.
It wouldn't surprise me if the ouya idea is the end result, it's obviously what they want and they're only going the route of crypto signing because of latency. It's essentially a workaround, their endplan dream is renting you the game frames, literally.
The end plan that they all want is something like PSNetwork for all games, where you play old games in new consoles, always locked down so the hardware itself can't be emulated so people can't not use their networking service.
It wouldn't surprise me if the ouya idea is the end result, it's obviously what they want and they're only going the route of crypto signing because of latency. It's essentially a workaround, their end
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