Citizen
Guest
Yeah, I also played with this mod. Perfomance difference was minimal, but the game looks so much better without fog
It's not just the Glasses that have those effects. You can get them through the skill system. It's pretty useful since you can only wear 1 pair of glasses.So I played up until Goliet, and some things that stand out right away.
Game looks very nice. The environment and art are pleasant to look at, as are the weapons and character armor (from what I've seen of it). The combat seems fun and fairly snappy on the first impression. What's really bothering me is the lack of a proper highlight key (unless I missed it). It's like I have to just randomly move my camera around to see if there is anything I can pick up or select. Also, the biggest thing is the framerate. Is there any way to fix this, as it's like the game is running on permanently shit 20 FPS. Any mods?
Other than that, there is just the typical Pirahnna Bytes jank it seems. Damn shame that utter shit games get so much funding when something like this which looks very promising right off the bat doesn't, which in turn hampers the polish and overall playing experience of the game.
The 'highlight' is actually an in-game feature. There's a headgear (glasses) that perma highlights items you can pick up. There's a few different types of glasses that do different things -- highlight machines, highlight organic things, and one that gives a skill that populates your minimap with enemy dots.
Also, tangentially related, the hidden armor bonus that glasses give basically makes them better than most helmets except for the poison/radiation resistant gasmask when in those specific areas. Also, maximum swag.
Also, tangentially related, the hidden armor bonus that glasses give basically makes them better than most helmets except for the poison/radiation resistant gasmask when in those specific areas. Also, maximum swag.
The armour bonus was patched out.
Anyone else starting to get a little nervous about the sequel? I thought we would have heard some news by now.
There's a ton of open threads in the base game (Baxter, the council, the areas outside of the zones we have access to (some outlaws mention fleeing to another place and name it, but I cannot recall the name right now), and what the Hybrid references in the end with "the new rulers").
Really surprised they have not revisited the Night of the Raven style of add-in since forever, seems like so many of their games would benefit so much from it.
It's extremely odd we haven't heard anything official yet, but I'm hoping they are going to do a big announcement closer to the actual release date. Was hoping for something at Gamescom this year, but no. Chances are we'll get something solid announced in 2020.
And was there much marketing over Elex before it got into launch phase? I don't remember that (but the soundtrack from the release trailer was nice).
How is Baxter a lose thread?
I thought Baxter is just Hector of the Thieves Guild
They kind of mentioned that they are not really fans of addons or DLC. DLC mostly because of the backlash they got because people thought it's cutted out from the maingame (Risen series). Addon mostly not because it takes too much time to make in relation to sold numbers. In that time they are already focusing on a new game.
Piranha Bytes was purchased by THQ Nordic this summer. Wouldn't be the first time a new owner ruins everything.I thought we would've gotten some ELEX 2 info a year after 1's release, but taking this long is quite odd. Either they are in some kind of development hell or they are building all new tech for ELEX 2, which would be surprising to me. I expected them to use ELEX 1's engine and tech and just make a sequel that improves on everything with added polish.
Piranha Bytes was purchased by THQ Nordic this summer. Wouldn't be the first time a new owner ruins everything.I thought we would've gotten some ELEX 2 info a year after 1's release, but taking this long is quite odd. Either they are in some kind of development hell or they are building all new tech for ELEX 2, which would be surprising to me. I expected them to use ELEX 1's engine and tech and just make a sequel that improves on everything with added polish.
Nah he doesn't actually admit it, but says something like he has influence in the Outlaw camp.
Also Rat says he's still meeting with Baxter and he's in the thieves guild.
The last thing i can remember is that there's a document in Dukes bunker in which he assumes that Baxter escaped over the mountains which is the
same plan Hector has.
So there are a few hints but it isn't as obvious as with Cain in VtMB.