Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

EA/Mythic Entertainment mount Ultima's corpse so they can kill it again

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,671
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I did not actually play more. Reasons being both disgust and having to work the day after. I do not believe I am missing out considering what has been inflicted to me in 30 minutes. Maybe I will try the beta, if they kept my account active.

I don't want to reveal anything and violate my NDA too, but let me just say that you somewhat misjudged what you saw at the end there.

:lol: Like what? You mean after the "tutorial" a gigantic Guardian face pops up and says LOL Just Kidding! Here is the real game...

The world opens up. There are people to talk to, things to see. You can travel with other players. It almost reminded me of the MUDs I played back in high school.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,141
I did not actually play more. Reasons being both disgust and having to work the day after. I do not believe I am missing out considering what has been inflicted to me in 30 minutes. Maybe I will try the beta, if they kept my account active.

I don't want to reveal anything and violate my NDA too, but let me just say that you somewhat misjudged what you saw at the end there.

:lol: Like what? You mean after the "tutorial" a gigantic Guardian face pops up and says LOL Just Kidding! Here is the real game...

The world opens up. There are people to talk to, things to see. You can travel with other players. It almost reminded me of the MUDs I played back in high school.
Bliizdrone :rpgcodex:
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,671
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Bliiz?

I'm not shilling for the game. It's just that I approached it from a perspective of "lol, let's see what derpy yet fun nonsense EA have come up with, not like I'm gonna play it or anything" instead of "OMG WHAT IS THIS BETRAYAL!!!!!"
 

taxalot

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
10,100
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
Bliiz?

I'm not shilling for the game. It's just that I approached it from a perspective of "lol, let's see what derpy yet fun nonsense EA have come up with, not like I'm gonna play it or anything" instead of "OMG WHAT IS THIS BETRAYAL!!!!!"

So did I. Then came the gameplay footage of the introductory video. Then came Lady British. Then came the dialog. Then came the hack&slash gameplay. Then came the shallow virtue stuff.

I was actually expecting something Ultima-ish from Mythic. I am not sure why.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
I'm curious enough to try it when it's out for some minute diversion during office hours perhaps.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,904
"What we are making is not a computer game. It is a total hobby experience. We want you to buy this game, and then never buy another one. We want you to spend all the time you ever have just playing it."



"The more commitment you put in - (you gotta pay us some money) - then the more the game will reward you."
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
WAT U SAY BROS IS THIS STORY FOR NEW GENERATION WHO DESERVE IT.

Have you submitted your resume to Bioware yet? It's a great improvement on the stuff they've been releaseing as "polished products" the last decade or so.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
WAT U SAY BROS IS THIS STORY FOR NEW GENERATION WHO DESERVE IT.

Have you submitted your resume to Bioware yet? It's a great improvement on the stuff they've been releaseing as "polished products" the last decade or so.

>_> I heard the QA dept. lost a veteran entry level staff from racial minority. I might apply since I belong in that minority. Hurr durr.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
When I read OP I sounded like one of these wailing Arabic women from a Blizzard cutscene.

Aaaawaaalahaaaa aaaawauuuughaa achlaaahaaaaaa...
 

Angelo85

Arcane
Patron
Joined
Apr 4, 2010
Messages
1,569
Location
Deutschland
For all the edgy anti-social bros without Facebook here's the important stuff from the discussion (just get a fake account already, jeez):
midubiie.jpg
 

Internet

Scholar
Joined
Mar 8, 2012
Messages
136
I never heard of Mythic before, but they sound like true professionals

http://forum.rpg.net/showthread.php...F2P-Ultima-game-Mass-suicides-reported/page12

True story - when I was on the phones doing support, prior to transferring to the Fishtank, where the 'real' EA guys worked (so named for being a concrete and glass mini-building inside the call center where the other guys were not allowed to go), WAR was launched. It was a disaster, and among the wreckage was the issue with game codes - codes kept coming up as being in-use. As it turned out, Mythic had exploited the databases to 'reserve' thousands of codes for their guys, friends, family, the random hobo sleeping in another city some guy might know...you get the idea.

Now, true fax - generating key codes for any EA game goes through a specialized database system, and requires authorization roughly equivalent to using nuclear weapons. Hence why new key codes for games are generated in job lot batches and loaded into the account management database. When those codes run out, a new job lot has to be generated, with the same ludicrous red tape. It took almost a week of yelling at Mythic to get them to sign off on generating new codes. And for about...I want to say six hours...the new batch worked. Then, mysteriously, codes were showing as in-use again.

We checked the account management system, and we saw what'd happened - Mythic was stealing codes for personal use again, including Collector's Edition codes that could not be regenerated, from the paying customer. When we confronted them about it, the liaison we talked to literally said "Fuck EA. It's our game, we'll do what we want. And fuck your CSRs, too. It's not our problem." Eventually it got sort of worked out, but we had to dig into some serious backstock in Warranty, find the very few boxes and CEs that hadn't had their codes stolen, and send those as replacements to customers. Naturally, some of them took the useless ones and sold them on EBay, prompting angry calls from Mythic, asking why we'd sent these guys new copies...

That's how Mythic acts.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,671
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Sergorn is...French. But so is taxalot. :smug:
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom