According to
data posted on MobyGames (which appears to have been compiled based on the closing credits of Dragon’s Dogma 2), there were 392 members of staff involved in the game’s development. On the other hand,
Resident Evil 4, released by Capcom in February 2023, counts 1,504 staff members, not including special thanks.
Street Fighter 6, which was released in June 2023, involved 1,828 people. This means that compared to Dragon’s Dogma 2, both titles were developed by more than three times as many staff members.
Furthermore, the same gap exists with other titles by Hideaki Itsuno, the director of Dragon’s Dogma 2. The development of
Devil May Cry 5 (2019) involved 1,222 staff members, and the credits of the first
Dragon’s Dogma (2012) counted 616 people – a lot more than the latest sequel.
As far as other AAA titles go,
Hogwarts Legacy credits 3,429 staff members and
Final Fantasy VII Rebirth is close by with 3,077. Although this is based only on what is visible in credit rolls, Dragon’s Dogma 2 seems to have been developed on a significantly smaller scale.
In a
prerelease interview, Dragon’s Dogma 2’s producer Yoshiaki Hirabayashi told us that Capcom had been waiting for Itsuno to become available to work on the sequel, which is why development started in earnest after the release of DMC 5 five years ago. During this time, Capcom was also in the midst of developing the previously mentioned Resident Evil 4 and Street Fighter 6.