Uhhh well it was not much of a twist in the first game. You were well informed what will happen if you chose X or Y. You chose between hardcore traditionalist and nationalist and a sociopathic expansionist. The end result was pretty obvious. What did you expected by opening a chantry temple in such environment? It is like opening an atheist church in saudi arabia and expecting to prosper. Also who the fuck will give rights to the fucking slave elfs? If they want them,then they should fight for them! The first one was not "grim" per se,but more of realistic,you don't get the typical cliche outcome of happiness and goodness. You do get an actual prediction of what is going to happen in set situation.
DA 2 was total shit,the writers were just hammering their retarded narrative and nothing you did mattered.
The dwarf broodmother was really memorable part of the game,really dark and brooding. To be honest the whole game is memorable,i do remember almost all the things from the game. I did enjoy the darkness in the first game,it was after all about the upcoming end times.
Dude, there is being racist, and then we have pure dumbfucktardery. The guy who set up the Elven Bann, personally blowing a favour with the king/queen and giving up god knows what in order to set it up, is the guy who almost singlehandedly killed an Archdemon and stopped a Blight. Would YOU try to kill his chosen representative? Seriously?
And in my case, he is an Arcane Warrior/Bloodmage who can and will suck all the blood out of you for being that retarded. Oh, and blow up mages by the bucketful using a single spell. Templars ain't got
shit on a mage set up to kill other mages.