Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
Both game have shit combat,debating which one have the worst combat is....strange at best. It is like debating which tomato is have less worms in it. The difference is that one of those games have a decent game behind the shit combat and the other one is DA:I.
No, shit. The discussion was "Why don't they improve their combat?" the answer is, because they don't need to.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,151
Location
Florida
hehe i remember those cyber-secks forums in bioware site

i mean uhh somebody told me about them
 

Kyl Von Kull

The Night Tripper
Patron
Joined
Jun 15, 2017
Messages
3,152
Location
Jamrock District
Steve gets a Kidney but I don't even get a tag.
Both game have shit combat,debating which one have the worst combat is....strange at best. It is like debating which tomato is have less worms in it. The difference is that one of those games have a decent game behind the shit combat and the other one is DA:I.
No, shit. The discussion was "Why don't they improve their combat?" the answer is, because they don't need to.

Huh? This is a bizarre argument to make. TW3 has a functional, albeit simplistic and repetitive, action combat system. Inquisition's combat is the worst of all possible worlds: it seems as though it should play like an action game yet there's no action gameplay. In reality, it's a squad based real time with pause game that requires no tactics and even less thought. I only played for about a dozen hours but I don't think I encountered more than a couple of fights that required ANY input from me beyond clicking the enemy. Whatever TW3's faults, at no point does the game play itself, which is what Inquisition is doing most of the time.

TW3's gameplay may be low quality, but it exists. Inquisition mostly just gives you the illusion of gameplay.

Plus, if I were BioWare right now I'd be trying to improve EVERYTHING given that Inquisition was a commercial disappointment and Andromeda was a catastrophe. They need to fix a lot of things and they know it. Even if the lesson of TW3 is "write a good story with pretty graphics and they will come," why would present day BioWare be confident in their ability to tell a good story? I don't think they've had a compelling narrative since Origins. Their recent games are for companion fags, not story fags.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
And since the magically appearing enemies can appear anywhere, there's no point in trying to position your archers or mages(you know, tactical planning) because they'll just have enemies magically spawn directly on top of them.
This is not true actually. enemies had set spawn locations in that game.
 

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
DA:I's combat is this vague, confused, nearly unintelligible grey blob of a system. It's an action RPG for people who hate action and don't want to use any sort of dexterity, and it's a tactical RPG for people who hate having to think and plan out their actions. It tries to be all things for all people and ends up failing at everything.
 
Joined
Nov 23, 2017
Messages
4,635
what is behind this autism to compare TW and DA

shits been going on since TW2

you people are fags.

Probably because the first Witcher runs on BioWare's old The Aurora Engine. They've been tied to BioWare since before The Witcher came out, was one of the big talking points of the original game while it was being developed.
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
hehe i remember those cyber-secks forums in bioware site

i mean uhh somebody told me about them
Any saved images of that? I posted there and never seen that shit. Fucking moderator, Stanry Wroo, was a phaggot.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,123
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Even if the lesson of TW3 is "write a good story with pretty graphics and they will come," why would present day BioWare be confident in their ability to tell a good story?

Writing a good story for your game is immeasurably more difficult than hiring the programmers and buying the tech licenses for getting good and even well optimized graphics. Horsepower is getting cheaper by the day, and brainpower remains rare.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,034
Location
Nottingham
DA:I's combat is this vague, confused, nearly unintelligible grey blob of a system. It's an action RPG for people who hate action and don't want to use any sort of dexterity, and it's a tactical RPG for people who hate having to think and plan out their actions. It tries to be all things for all people and ends up failing at everything.

Top summary.

When playing it I really couldn't figure out WTF it was trying to achieve. It just felt abysmal all round, like it was still in a Beta stage.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
Even if the lesson of TW3 is "write a good story with pretty graphics and they will come," why would present day BioWare be confident in their ability to tell a good story?

Writing a good story for your game is immeasurably more difficult than hiring the programmers and buying the tech licenses for getting good and even well optimized graphics. Horsepower is getting cheaper by the day, and brainpower remains rare.
Brain power is becoming rearer and rearer every day mate ;). Most of the average people are becoming dumber.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,788
Location
Stealth Orbital Nuke Control Centre
Even if the lesson of TW3 is "write a good story with pretty graphics and they will come," why would present day BioWare be confident in their ability to tell a good story?

Writing a good story for your game is immeasurably more difficult than hiring the programmers and buying the tech licenses for getting good and even well optimized graphics. Horsepower is getting cheaper by the day, and brainpower remains rare.
Brain power is becoming rearer and rearer every day mate ;). Most of the average people are becoming dumber.

Nah, people are as dumb as they have ever been. But now they have social media access.
 
Joined
Nov 23, 2017
Messages
4,635
No, shit. The discussion was "Why don't they improve their combat?" the answer is, because they don't need to.

Dragon Age isn't Elder Scrolls. Dragon Age games (and seemingly BioWare games in general) don't exactly seem to be huge sellers for EA, they do need to do something to draw people in. Given how much they seemingly want to have some kind of action oriented combat system in these Dragon Age games, it'd probably behoove them to have that aspect of their games not be shit. As time goes on and some of these Japanese developers that know how to do action get into doing more western style RPGs, (and people actually play these games) it's just making BioWare look worse, and they haven't exactly been looking good for a decade now. Maybe BioWare could have skirted by with not improving anything they do even just five years ago, but I think that time is over now.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
Even if the lesson of TW3 is "write a good story with pretty graphics and they will come," why would present day BioWare be confident in their ability to tell a good story?

Writing a good story for your game is immeasurably more difficult than hiring the programmers and buying the tech licenses for getting good and even well optimized graphics. Horsepower is getting cheaper by the day, and brainpower remains rare.
Brain power is becoming rearer and rearer every day mate ;). Most of the average people are becoming dumber.

Nah, people are as dumb as they have ever been. But now they have social media access.
I know that more than 80% of people are dumb shits. Still i have noticed in my humble life that even smart and average people are becoming dumber because of over reliance on technology. If only the dumb people were satisfied with only the "social" spaces,now they are taking up high positions like Kanzler of german land.
 

bminorkey

Guest
Both DAI and W3 are subpar gameplay-wise, the difference is at least DAI gives you more customization options by allowing you to build a party and to choose from a reasonably varied selection of classes and character development options. Meanwhile character customization in W3 consists of choosing between Geralt going full sword fighter, or complementing that exact same sword fighting either with a bit more potion gulping or a bit more sign usage. I can get people defending W3 for storyfag reasons(which is, at least, more than DAI has going for itself), but let's face it, gameplay-wise, game's bankrupt in pretty much every way.

gameplay isn't just combat

I know, that is why I added some criticism of the character development to that of the combat by other users. I could also add criticism of the awful, tacked-in, and empty overworld with Ubisoft-style exploration, and of the simplistic dungeons, but that would be overkill. Monster hunting quests are alright, I suppose, even though prep is only necessary on higher difficulties. It's still not enough meat in terms of core mechanics.

so did you actually enjoy (tm) DA:I more than W3 or is this like an abstract argument?
 

Iznaliu

Arbiter
Joined
Apr 28, 2016
Messages
3,686
I know that more than 80% of people are dumb shits. Still i have noticed in my humble life that even smart and average people are becoming dumber because of over reliance on technology. If only the dumb people were satisfied with only the "social" spaces,now they are taking up high positions like Kanzler of german land.

People have complained about technology making people dumber since the invention of writing; this isn't some amazingly new sort of commentary.
 

Ventidius

Arbiter
Joined
Jul 8, 2017
Messages
552
Both DAI and W3 are subpar gameplay-wise, the difference is at least DAI gives you more customization options by allowing you to build a party and to choose from a reasonably varied selection of classes and character development options. Meanwhile character customization in W3 consists of choosing between Geralt going full sword fighter, or complementing that exact same sword fighting either with a bit more potion gulping or a bit more sign usage. I can get people defending W3 for storyfag reasons(which is, at least, more than DAI has going for itself), but let's face it, gameplay-wise, game's bankrupt in pretty much every way.

gameplay isn't just combat

I know, that is why I added some criticism of the character development to that of the combat by other users. I could also add criticism of the awful, tacked-in, and empty overworld with Ubisoft-style exploration, and of the simplistic dungeons, but that would be overkill. Monster hunting quests are alright, I suppose, even though prep is only necessary on higher difficulties. It's still not enough meat in terms of core mechanics.

so did you actually enjoy (tm) DA:I more than W3 or is this like an abstract argument?

I said both have subpar gameplay, but W3 at least has a good story(and quests), DAI just sucks all around. I was mostly criticizing people who tried to argue for W3 on the basis of gameplay factors by making the point that it struggles to hold its own even against a shoddy game like DAI in that regard. Just because a game has excellent story, characters, questing, branching, etc. doesn't mean we should give it a pass on its gameplay faults. It sets a bad precedent.
 
Last edited:

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
DA2 stands for Dongs Assault 2, it's a gay porn series Gaider worked on.

this all fits more than it probably should
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom