The only way I'll buy this game is if the intro movie has the hero reflecting on his earlier missions, with a montage of him getting his ass pounded in prior games. Then, we snap back to the present, where he's getting his ass pounded.
EDMONTON, Alberta--(BUSINESS WIRE)-- BioWare, a Label of Electronic Arts (NASDAQ: EA), today announced Dragon Age™ 3: Inquisition, the next chapter in the award-winning role-playing game (RPG) franchise, is in development at BioWare Edmonton and BioWare Montreal. Coming in late 2013, Dragon Age 3: Inquisition combines the storytelling legacy BioWare is known for, with deep RPG gameplay, all on a brand new RPG game engine underpinned by EA's critically-acclaimed Frostbite™ 2 technology.
"The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now," said Aaryn Flynn, General Manager of BioWare Edmonton and BioWare Montreal. "We've been poring over player feedback from past games and connecting directly with our fans. They haven't held back, so we're not either. With Dragon Age 3: Inquisition, we want to give fans what they're asking for — a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral."
BioWare today announced Dragon Age 3: Inquisition, along with a release window of late 2013 for the next game in the fantasy RPG series. On a post on the Dragon Age website, Executive Producer Mark Darrah revealed the game is being developed by "a lot" of the same team that created the previous entries in the series. Shortly after, EA sent us a press release detailing more information on the third Dragon Age game, including that it's set to release late next year, and that DICE's Frosbite 2 engine is the foundation for the one being built for the game.
So this Mark Darrah guy is the true harbinger of decline?
Those two words don't compute.Edit: Edit: I fear that an open-world Skyrim rip-off will have them shed all that was good with Dragon Age mechanics.
DA:O was a mainstream combatfaggotry RPG (all ye haters, notice the word mainstream). ME and Twitcher are mainstream storyfaggotry RPGs. Skyrim is a mainstream explorefaggotry RPG. If we lose DA as a continuation of the inherent mechanics in Origins, the mainstream will lose the option to play a combatfaggotry RPG that they will like. This is decline of variety in the industry.Those two words don't compute.Edit: Edit: I fear that an open-world Skyrim rip-off will have them shed all that was good with Dragon Age mechanics.
Yeah, especially those fireballs through the walls.good with Dragon Age mechanics.
It seems Biowhore is very possessive of their Frostbyte-powered baby. Can't wait even more vacuousness hidden underneath a solid layer of high-end eye-candy.This makes an interesting time to note that after we wrote our story detailing the leaks posted on NeoGAF, we were contacted by a third-party marketing company, sending us a vaguely legally threatening email demanding that we take the information down. We didn’t, of course, and it does rather seem to have proven to be true! (We were also slightly amused by this email actually confirming that the list of possible subtitles we had posted as a rumour were in fact definitely true.)
"a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral."