Most KS games don't publish updates every couple of weeks, so 'need' is not the right word here.
It would certainly be more than welcome, but if they want to focus on making the actual game instead of making videos about making the game, let them.
Well, I'm in the Alpha tier, so I'd like to know how that's going (release date/delayed/etc...). Supposed to be out this "summer". So a little over 20 days left of summer.
Zep--
From the fanday: yes, it's still the plan to release the alpha this summer (technically summer lasts until September 21st). It might be a tweaked build they have used during the kickstarter campaign or a different build. Nothing is set in stone. The month delay on the release of Dragon Commander has put a setback on DOS, but their attention is now completely on DOS. So expect to hear an update soon.
Also, the game is still to be released this winter. Originally in November, but as Dragon Commander was late add a month to that for the earliest release date, so December 2013.
Well, I'm in the Alpha tier, so I'd like to know how that's going (release date/delayed/etc...). Supposed to be out this "summer". So a little over 20 days left of summer.
Zep--
From the fanday: yes, it's still the plan to release the alpha this summer (technically summer lasts until September 21st). It might be a tweaked build they have used during the kickstarter campaign or a different build. Nothing is set in stone. The month delay on the release of Dragon Commander has put a setback on DOS, but their attention is now completely on DOS. So expect to hear an update soon.
Also, the game is still to be released this winter. Originally in November, but as Dragon Commander was late add a month to that for the earliest release date, so December 2013.
It was official news to everyone who attended Larian's fan day.Well, that's hearsay from a Larian forum poster, not official news as far as I know. I started that thread there, no official response. Thought maybe ForkTong may be watching here and chime in.
Zep--
Seeing how Dragon Commander went, I hope they can afford to polish the game. I really like Larian and Vincke, but I can't imagine it sold as much as they hoped - I always worried they put too much faith in its sales.
D:OS development is being funded by Kickstarter money.Seeing how Dragon Commander went, I hope they can afford to polish the game. I really like Larian and Vincke, but I can't imagine it sold as much as they hoped - I always worried they put too much faith in its sales.
Completely agree. I was surprised how much weight they'd put behind DC. The real-time genre is not as strong as it used to be and we've already seen a number of experimental games come and go already.
D:OS development is being funded by Kickstarter money.Seeing how Dragon Commander went, I hope they can afford to polish the game. I really like Larian and Vincke, but I can't imagine it sold as much as they hoped - I always worried they put too much faith in its sales.
Completely agree. I was surprised how much weight they'd put behind DC. The real-time genre is not as strong as it used to be and we've already seen a number of experimental games come and go already.
Of course there is a possiblity that Larian was counting on some income from DC sales to extend the development of D:OS and polish it beyond the impossible, but I would assume that they can just release the game earlier, cutting away the unfinished parts (leaving them for an expansion?) if they fail to generate enough funds.
Also, ForkTong claimed that the DC sales are as expected, or a little above that.
For Dragon Commander, at present digital sales make up 85% of our revenu and retail only represents 15%. If you take into account that the digital lifecycle of a game is a lot longer than its retail counterpart, and also a bit more profitable, then numbers like this tell the entire picture – if you have to choose where to put your effort, put it in the digital side. The mistake I made was that I had our studio do pretty much the opposite of that, for all the wrong reasons. As a consequence, a large portion of our publishing investments were done in the retail side of things and that automatically meant that certain digital opportunities were lost, because obviously, we couldn’t do everything. That wasn’t such a clever move.
Still bugged about the dwarven princess, Roguey?Summer's days away from ending. Looks like they're reneging on their "alpha before summer's out" promise. Sounds like they have a real mess to deal with, as expected.
How unlike the before-schedule EternitySummer's days away from ending. Looks like they're reneging on their "alpha before summer's out" promise. Sounds like they have a real mess to deal with, as expected.
Unfortunately, Roguey is a SHE. This might explain a lot of thing, excuse her.If only Roguey were our project manager. He would fix it all, cause we have no idea what we're doing. Update next week.
Actually I'm pretty sure we know jack.Unfortunately, Roguey is a SHE. This might explain a lot of thing, excuse her.If only Roguey were our project manager. He would fix it all, cause we have no idea what we're doing. Update next week.