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Game News Divinity: Original Sin has sold 160,000 copies, already approaching profitability

Darkzone

Arcane
Joined
Sep 4, 2013
Messages
2,323
Azrael. Your listing of the people that you think are smart is interesting. But i think you make a mistake, by not taking the personal preferences and the desires into your equation.

If Pete Hines desire would be to chill out, but he cannot accomplish it, because he had to regulate Bethesda's marketing, then we can say that he is not so smart.
If Angry Joe desires to play computer games, to chill with his Bro Joe and to live like Cheech and Chong, and earn his money with this. (And he accomplishes this.) Then he would be smarter, than Pete Hines.

Azreal if you want, we can discuss the Stern-Gerlach experiment and its meaning. But does this make us smart? I don't think so.
Look i'm arguing if an meaningless hombre, that entertains me from time to time (like Bozo) is smart or not. Instead of arguing about the Pauli exclusion principle and the spin of electrons. Is this smart?

Do not confuse Inteligence (as in IQ), Smartness-Cleverness (as in achiving personal goals) and Education (as in academic degree). (This things are much more difficult and complex than i have indicated.)
In germany there are many people in higher positions, which have lower IQ than their subordinates and have no academic degrees. And in the world there are many people with academic degrees, doing lesser work.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,747
If a bunch of devs start taking a cargo cult approach to its interface and systems then that'll be a win for me. :)
Well, seeing as true "cargo cult" approach would involve imitation without understanding, I'm not so sure you'd be happy with the result.
If they're going to blindly copy things, they might as well be inspired by something actually good instead of something bad (older crpgs, D&D).
 

evdk

comrade troglodyte :M
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Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
If a bunch of devs start taking a cargo cult approach to its interface and systems then that'll be a win for me. :)
Well, seeing as true "cargo cult" approach would involve imitation without understanding, I'm not so sure you'd be happy with the result.
If they're going to blindly copy things, they might as well be inspired by something actually good instead of something bad (older crpgs, D&D).
You do understand that cargo cults actually do not produce the expected results, right?
 

Renegen

Arcane
Joined
Jun 5, 2011
Messages
4,064
I don't know what the point of saying smart = successful is, the word exists to describe something else, not someone you respect or don't respect.
 

Kirkpatrick

Cipher
Joined
Apr 16, 2013
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773
fIUi0m4.png


:)
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
And this is two weeks after launch, a point at which a decent amount of players have already finished the game.
 

t

Arcane
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Aug 24, 2008
Messages
1,303
Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
It's all about the weekends it seems. Co-op feature shines when you can finally get together with your gf and... roleplay...
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
You need to pick your battles better, Roguey dearest. You should know better than anyone that your trolling technique only really works because there's always a kernel of truth to what you say. Here, the success of D:OS is so obvious, that you just end up looking desperate and grasping.

I'd try the Wasteland 2 thread if I were you, that releases pretty soon as well, I'm sure there's plenty of angles for you to pursue there.

Edit: Come to think of it, disregard this post and keep implying that it's selling poorly. Maybe you'll upset Swen so much that he'll write a whole blog post refuting you, again, and we'll get to know actual sales figures in the process. lar_q Roguey is saying the game is a failure, are you going to stand for that?
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Still hasn't beaten Shadowrun Returns's peak nor will it. :P

And this is two weeks after launch, a point at which a decent amount of players have already finished the game.
Finished in the sense that they've had their fun and stopped playing, sure. Actually finish? http://steamcommunity.com/stats/230230/achievements
You are so desperate that you are dragging achievements into this? I wonder what patchetic excuse will you make up when it surpasses Shadowrun Returns' peak?
 

Roguey

Codex Staff
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Edit: Come to think of it, disregard this post and keep implying that it's selling poorly.
You're misunderstanding. I'm not saying it's selling poorly. I'm saying it's not going to reach Shadowrun Returns' concurrent players peak.

You are so desperate that you are dragging achievements into this? I wonder what patchetic excuse will you make up when it surpasses Shadowrun Returns' peak?
Fact: Most people don't finish games. Another fact: .6% of people who own D:OS have completed it. 45% have found the pyramids, which I assume happens fairly early. Looks like half the people playing it are just messing around.
 

Loriac

Arcane
Joined
Jan 20, 2007
Messages
2,375
If a bunch of devs start taking a cargo cult approach to its interface and systems then that'll be a win for me. :)
Well, seeing as true "cargo cult" approach would involve imitation without understanding, I'm not so sure you'd be happy with the result.
Does Roguey know what that term means?

Roguey is taking a cargo cult approach to the use of the phrase 'cargo cult'

I honestly can't tell if its sublime irony or mere retardation
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
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Roguey is taking a cargo cult approach to the use of the phrase 'cargo cult'

I honestly can't tell if its sublime irony or mere retardation
Would you rather wade through a sea of Doom clones or CoD clones looking for quality? Because they're not going to start suddenly thinking critically.
 

Darkzone

Arcane
Joined
Sep 4, 2013
Messages
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Roguey then you know why today D:OS did not break the 22k. But don't you think that it still has a chance to do this next Sunday?
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
Once again you guys manage to fall hook, line and sinker for Roguey's trolling.

It doesn't matter if D:OS surpasses SRR's short-lived peak. The fact that it had a consistent and even slightly increasing amount of concurrent players for two weeks speaks volumes about how well it sold.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
36,747
Roguey then you know why today D:OS did not break the 22k. But don't you think that it still has a chance to do this next Sunday?
This would require it to keep selling consistently and for enough people currently playing it to not get bored. Doesn't seem likely to me.
 

Rake

Arcane
Joined
Oct 11, 2012
Messages
2,969
Roguey then you know why today D:OS did not break the 22k. But don't you think that it still has a chance to do this next Sunday?
This would require it to keep selling consistently and for enough people currently playing it to not get bored. Doesn't seem likely to me.
Yet if PoE tops Top selling lists and receives as much praise from press as D:OS, you will treat it as proof of Sawyer's masterfull design, not searching the Steam achievement lists in order to find how many people finished it. Double standards much?
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
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Yet if PoE tops Top selling lists and receives as much praise from press as D:OS, you will treat it as proof of Sawyer's masterfull design, not searching the Steam achievement lists in order to find how many people finished it. Double standards much?
Defensive much? I'm not saying whether or not someone finishes a game is a sign of quality. JES sunk nearly 100 hours into Skyrim and he never finished it. The number of people who completed New Vegas is also quite low.

And of course I'm going to be looking at the achievement stats, it's what I do. :P
 

Loriac

Arcane
Joined
Jan 20, 2007
Messages
2,375
Once again you guys manage to fall hook, line and sinker for Roguey's trolling.

It doesn't matter if D:OS surpasses SRR's short-lived peak. The fact that it had a consistent and even slightly increasing amount of concurrent players for two weeks speaks volumes about how well it sold.

Not to take anything away from DOS at all, I just thought I'd check Skyrim for the lulz. 42k concurrent players logged on as I type this

:negative:


But I agree completely; 20k concurrent players on a title that most publishers would have said is beyond niche (and from Larian's own comments would have absolutely refused to pay for) is an achievement and a half. Its also been fairly stable over the last two weeks, which I would take as a good sign.

This game will have a far bigger impact on whether or not mainstream publishers decide to venture back into 'classic' rpgs than stuff like PoE for the simple reason that there are no excuses why this has done so well; you can't claim a link to Baldur's Gate/IE engine, you don't have a team known for doing stuff in the golden age of rpgs, the game simply stands on its own merits. For that reason and no other, I'm glad that Larian took the huge risk to make this game, and I'm happy for their success.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
This game will have a far bigger impact on whether or not mainstream publishers decide to venture back into 'classic' rpgs than stuff like PoE for the simple reason that there are no excuses why this has done so well
You do realize that the 'PoE = decline' sentiment only exists on the Codex, right? I wouldn't be surprised if D:OS actually has more mass market appeal than PoE simply by virtue of its 3d graphics and somewhat WoW-esque aesthetic.
 

Darkzone

Arcane
Joined
Sep 4, 2013
Messages
2,323
Athelas
Roguey maybe a attention seeking person. But her arguments are often well-founded. And she/he does not have hurt any of my beliefs or hopes, therefore i have no negative perception of her/him.
Besides some poorly executed tactics, that i generously overlooked, i can accuse her of nothing.

Roguey
D:OS has done this the last 2 weeks, and still didn't manage to position itself on the US market. What do you think will happen if D:OS makes it?
 

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