AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
Although I abstain from using ratings, I nearly came to brofisting this.Been playing for like 10 hours now and I have to say I'm having a lot of fun with it
As always, the Codex's pathological belief that good taste is expressed by indiscriminately shitting on everything you try is stopping a lot of people here from enjoying what is, at least so far, a really fun game.
2017 Codex shitting on everything new that is made by a company consisting of more than 3 people big shocker.
If a beloved established Codex classic like Arcanum that is mechanically way more wonky than release day D:OS2 is would be released today it would be ripped to shreds by the usual suspects. "Lol this tech build is so bad why even bother when you can just HARMSPAM worst game ever!" followed by crybabies like that utterly insufferable 12 year old (or at least I hope he is) Lacrymas who hasn't actually played to game but spends his saturday having a lot of opinions about how he always knew it would suck big time regardless. Reading some valid complaints here but unfortunately a lot of it gets buried under the noise and edgy posturing. This board sure used to be more prestigious.
There are also Armenians, who are notorious for their frugality. Probably other nations too.Same here.Speaking of the voice over, I just realized that one fantasy cliche that I will never get tired of is dwarves speaking with a Scottish accent. It just seems...right.
There are two known cheapskate nations on earth -Jews and Scotts. So obviously they choose scotts, dwarves speaking hebrew or yiddish would scare the fuck out of most people.
Didn't you read the tutorial message - your Persuasion uses a base attribute which gives it some unspecified bonus, and this is compared to the persuaded party's attribute (and persuasion skill?). Anyway Persuasion has an effect on the outcome.I don't even understand what Persuasion does. Everytime a "persuation" check shows up the options are all based on my ability scores instead of my Civil Abilities. Does it just add my Persuation Score to the Ability Score (Strength/Wits/Intelligence....) I picked or something? Doesn't even seem to work since I've been failing every persuasion attempt with my STR focused barb.
A couple of UI issues I found, both with the controller interface:
1. Whenever a quest giver rewards you with an item of your choice, the interface where you choose the item will only work for the first item you choose. If you change your mind and try to return the item to choose another one, an empty square with the counter "0" in its lower right corner shows up on your side of the Choose reward UI. Then, whatever other item you choose as a reward, when you confirm, you get the item you chose originally.
2. In the quest which has a fruit as a container item, you can open the fruit as any other container and take whatever is in it. However if you try to put something back into the fruit container, it's bugged. You can take the item, choose "hold in hand" then point to the fruit container. The tooltip says "A Put". but when you press "A" you will not put the object (in my case, some herb) into the fruit container but will simply consume (eat) the fruit container, as if it was a normal fruit. The herb I tried to put there simply disappeared.
Regarding the physical/magic armor, what I am noticing is that they direct our party's actions towards attacking the same armor and trying to bypass attacking the other one, which I think was Larian's idea. Still a pretty simple idea for making combat more tactically challenging but I think that was their intention with it. However, I have not encountered an enemy yet, excluding the single assassin who was above our party's level, whose armor we didn't erase in one-two turns. Our party isn't OP and I am not that experienced in D:OS combat.
Of course, if you play on Tactician, the armor/HP bloat probably fucks you even if you are not underleveled, but we never even tried Tactician mode, so I don't know about that. We play on Classic.
Also, a pro-tip: electricity damage bypasses both armor types.